
Float Night is a small sandbox game that is easy to collect resources, simple to build, no craft, and sustainable.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Genres
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9块钱的售价没什么可说的,但依然要说游戏并不算很完整。目前遇到最大问题就是建筑部分,天花板根本连不起来,莫名其妙就是连不上去,我的房子成了破房子..... 移动墙壁也是,能不能移动全靠运气,也不能把墙壁收回背包,太不合理了~~~
Its very basic and seems like its early in development but it is fun and i could see it becoming a very good game in the future with some updates to smooth it out. my only problem is i keep dying from hunger, developer if your reading this could you make hunger go down slower or add some easier/faster ways to get food?
So far this is actually pretty fun. It's a fairly simple game loop, but has a few surprising moments and I'm enjoying it. Edit: I've figured out how to do some basic mods for Float Night which was my #1 feature request: https://steamcommunity.com/app/958280/discussions/0/2957167122120968762/ Some bugs / quality of life stuff I've noticed, but which don't stop me from playing it: - Big one that I thought made my safe file unrecoverable (see update): It's possible to place a foundation piece and become stuck. Even reloading the game doesn't help (obviously I shouldn't have saved after this happened, but normally I get returned to the starting point on every load so I thought it would fix the issue). Update: Just let your character die of hunger if this happens, it'll respawn you with -1 day survived lost. - Got another bug that caused another kind of soft lock: the rover has pretty insane physics which caused my character to go through the terrain and fall eternally. Suggestion: add a plane -1000 units below the terrain that when touched by the player object respawns them at the origin. I have done this in my unity games and it helps a lot with weird bugs like this. Bonus to this is that watching the floating point errors pile up on the character is pretty dang trippy. Seems like I'll have to wait to die again... - Please make it so that when something is placed in the hotbar and then used up, it will automatically appear in the previous hotbar slot instead of backpack when picked up. Also please make it so that new items appear in the hotbar stack rather than a new backpack stack if there already is one in the hotbar. - The gun reticle stays red even when pointed at a dead enemy, it would be nice if it stayed grey when pointed at a dead enemy. Not a huge deal but has caused me to waste some ammo especially at night. - There is a bug that sometimes prevents switching from the harvesting tool to a weapon. I can't quite figure out why this happens but it mostly seems to be when I get the crap scared out of me by getting attacked by a monster I didn't see while harvesting stuff. - Explorers don't remember their positions when loading a game. - When shooting creatures, please make it so that bullets go through enemy bodies *or* make it so that enemies cannot occupy the same space as enemy bodies. As it is right now it's very hard to hit some enemies when they are embedded within several other dead enemies. Feature requests: - My number one request: please add workshop / modding support so the community can create new maps, items, etc. - If not the above, please at least add DLC with additional maps/planets, items, etc.! I'd pay for it! Ideally, please add modding support and do DLC. - An automated wood harvester bot, red ore harvesting bot, etc. would be epic. - Dungeons with higher rates of red ore but harder enemies. - Small turrets you can easily pick up / rearm / repair (useful for above dungeons). - Add more weapons that can be purchased - Maybe add weapon mods and ammo types - More variety of enemies (perhaps there are more later, I have only gotten to 8 days) For modding: I would specifically *LOVE* to see support for BepInEx mods that could be distributed through the workshop, but any kind of modding that allows for adding weapons, plant types, enemy types, buildable objects, dungeons, map modifications, custom maps, cheat codes would be great. Here are some links to BepInEx related stuff: https://github.com/MonoMod/MonoMod https://github.com/bepinex/harmonyx https://docs.bepinex.dev/master/ 10/10 will die again. https://imgur.com/gallery/51WPtO4
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
稀烂
2019.7.27有大佬看到了这条评测给我说一下键位……我搞忘了……设置里找不到…… 还有就是,开发者加油啊,这个做下去,等做出来肯定是个很好玩的游戏 好评 现在的游戏内容还不是很丰富,应该说是过于简单了。想买的话随意,反正挺便宜。 ------------------------------------------------------------------------------------------------ 2020.2.14 我半年多没玩了,但是开发者在这半年多之间一直没有停止更新 我之前问键位,开发者第二天就给了回复 半年多过去了,他更新了按键说明,还来给我留言 我能不给好评?
don't buy it in it's current state.
说实话,游戏可以,但你家游戏优化不行,卡,希望下次更新解决
游戏发现一个BUG,为什么我在建建筑的时候会弹出错误窗口,难道不能建造太多建造还是在钻探机旁边有什么隐形东西?
个人制作不易,还望不要弃坑,加油吧
这么久的优化别的还行,就是不知道能不能重新坐飞机回太空转悠,光是地上也挺无聊的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| — | 0 | — | — | |
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| $4.2M | 7.7K | 84% | $19.99 | |
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| $7.1K | 53 | 91% | $6.99 |