
An abstract incremental game about flipping a coin and maybe some other things too
Modeled estimate, not a reported figure. How we estimate →
About
Flippant is an abstract, active incremental game where you flip a coin and do some other things, like...
Roll a die
Spin a wheel
Catch apples
Bake pies
And more
With an original chill soundtrack by me :)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 70 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good game
idk how to upload pictures but my stats are: 232,224 total flips 50,793 die rolls 27,013 wheel spins 512,889 apples caught 29,581 pies baked 4,553 brains crafted 2,996 cosmic pies eaten
yes
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 70 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bloody Flipping Coins, just a few times will do it. Fun semi idle, resource management game. Around 4 hours to complete but a fun journey and satisfying seeing the numbers go up, dopamine max for sure :) 10/10 if you like that sort of thing
Listen, it's a good active incremental game. It doesn't quite stick the ending though. Oh, and for some reason, the music stops playing and I have to reload the game to get the music to start again.
Starts off so simple and slow and gets to the point I had so much to do a upgrade it kept me enjoying it. The automation aspects get unlocked at the right times to not detract and make it feel grindy. Every new unlock and mode was different and enjoyable. This is a perfect game to play on a second screen while watching youtube. I had a fun time getting 100% in 4 hours.
good game :)
Short game but worth the price
Like many idle clicker games it follows a formula of slowly building up currencies and expanding what to spend them on. What was particularly nice though is instead of grinding for 100's of hours the game lasted around 6ish for me. It's short, it's sweet and very much worth grabbing if this is a genre you enjoy. No offline accumulation of resources so you are required to be present but it's short to the point where this isn't needed to be added I'd argue. If you are a fan of achievement hunting this is a breeze to get 100% in. No missable achievements whatsoever. Great job for what seems to be yor first game as well :D I look foward to see what you create next.
Saw this game online and decided to get it since it was cheap and seemed like a good waste of time. Difficulty curve wasn't too painful, slightly slow start, some slow moments, it's less incremental and more resource management, and I thought that was a neat concept. Ending was nice, even if the resource grind was a bit iffy, I thought is was fun, and stayed decently engaged. Overall, great "idle" game, didn't feel rushed, nice loop, among other things. 7.5 to 8 out of ten game IMO, good stuff.
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3.9K | 28 | 54% | $3.99 | |
| $2.8K | 29 | 69% | $2.99 | |
| — | 0 | — | — | |
| $1.6M | 14.1K | 97% | $2.99 | |
| $320.9K | 1.7K | 93% | $4.99 | |
| $296.4K | 1.9K | 92% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.4K | 154 | 95% | $4.99 | |
| $23.3K | 59 | 86% | $19.99 | |
| $23.4K | 57 | 89% | $10.99 | |
| $23.4K | 108 | 86% | $14.99 | |
| $23.3K | 64 | 91% | $9.99 | |
| $23.4K | 63 | 65% | $19.99 |