
In Five Nights at Freddy’s: Security Breach, play as Gregory, a young boy who’s been trapped overnight inside of Freddy Fazbear’s Mega Pizzaplex. With the help of Freddy himself, Gregory must uncover the secrets of the Pizzaplex, learn the truth, and survive until dawn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 70.1Kreviews | 86% | — | $57.7M |
| $39.99 | 54.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1508 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My overall opinion of this game is very negative from all the games I have played and as someone who likes the franchise this is to say the least disappointing from multiple aspects, if they made the same game more reduced in content and polished it much more it would be much better IMO. Let me describe the positives and negatives about the game. Positives Exploration: The game takes place at the Freddy Fazbear’s Mega Pizzaplex which is very LARGE and spacious building with multiple areas to explore and visit, some locked to revisit later. Also there are many secret areas to see and go through explaining more about the lore of the series, so there's much to see. Audio: The overall music and ambient/sfx sounds are of decent quality and I found them pretty adequate for such game as well as with the voice acting, it's a fnaf game after all. Multiple Endings: I like the idea of multiple endings as well as secret ones that you need to do specific tasks to unlock them for ending the game instead of a single one however most are not as good and are too short. Environment: The design of the Pizzaplex was really interesting and very nice how different areas were decorated even the underground ones, in terms of design and artistic touch IMO they did a good job on that only.. Upgrades: While playing the game you can find upgrades for your tools, faster movement speed or for Freddy to ease the pain of traversing through levels, however you need to search very carefully throughout the complex for these upgrades and some not so easy to find, Freddy upgrades are much more straightforward but even then to attach them onto Freddy is another story and not a happy one either. Negatives Technical Issues: Bugs, Softlocks, Glitches EVERYWHERE to this day, when you have to deal with hostile entities sometimes you will find yourself struggling at the same time with bugs that can make the overall experience unfair and extremely frustrating. The game has so many issues on this part.. sometimes the bugs can be seen as buffing hostiles or making the environment situation unfavourable to you meaning it's just impossible and for you to progress you need to cheese the game or outsmart the AI which is a lot to ask for such a title, and of course you the most critical of them all is getting softlocked because of some mechanic, doing multiple missions at the same time or prioritising a different mission first than what the game intended for you to do can ruin your experience and ruin your save file (Even though the game allows you to do any mission that you have as a current objective) which you have to load back to your older saves (IF YOU HAVE ANY) to avoid that issue from happening again otherwise have fun replaying the entire game, for example one I encountered a lot was Freddy not responding to you at all, having to pass by hostiles with very large radius of grabbing you and going really fast. Lack of direction: In game you have a hub(Fazwatch) to view cameras, missions(current/past objectives), messages(its just logs that you find throughout the game of staff etc..), you also have an inventory but for some reason you can check when pressing esc ??? and lastly.. . the worst map probably I have seen in a video game thus far. The map feels extremely outdated and near useless because it may show you the floor blueprint but there's no indication of the names of areas and for me it was very unreliable you probably have a better chance looking at YouTube than checking the map, poor quality and as someone that always wants to check the map for areas that I have unlocked or where my current missions to head towards that was a big negative about the game, since the complex is massive you need to know where you have to go instead of just roaming around or remembering by heart and photographic memory all the names of each section to go, even Freddy sometimes will say he marked the location on your map... he lied. DONT TRUST HIM. The first chapters did make sense of where you need to head as it's clear where to go, but oh my days once you unlock the atrium the chaos begins.... overall too much time to spent thinking where to go without proper indication. Item selection: Once you progress into the game you will have an option to choose which area to go first and once you finish that area you will receive a defensive weapon that you can use to stun enemies, but the game doesn't make it clear that you have only one option and you can't do the other until you meet specific criteria much later in the game so that decision is really important because one item that I got without knowing felt very impractical while the other from what I've seen was a big upgrade, so the game doesn't specify enough what will follow next. Animatronics: (SPOILER ALERT)Out of all the other animatronics you need to face, the chapter with Roxy was the most infuriating because after having to deal with her she can still see and hear!! too so it does not make any sense how she essentially becomes more powerful after defeating her, most of the other animatronics are not as powerful when you deal with them but Roxy seems to not have been impacted by being practically blind.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $39.99 |
| 9.8Kratings |
| 88% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
eu odeio esse jogo, odeio os staffs bots, a única coisa que eu gosto é do freddy pq ele ativa meu daddy issues '-'
This ♥♥♥♥ didn’t run and made me want to kill myself
Игра топ 100 ошибок из 100. Чика кемперит просто меня все время я плачу
As you can see, I have an absolute beast of a gaming PC. I don't get any lag in games at all, and as a perfect example, it had zero lag running Black Myth: Wukong with every single setting maxed out, pulling around 100 FPS.However, when it comes to Five Nights at Freddy's: Security Breach, it’s a different story. The lore and story are brilliant—as always with FNAF games—leaving you with tons of questions and hidden connections. But outside of that, the game is just not worth recommending at this price, even on sale. The sheer number of bugs, lag spikes, missing textures, glitching characters, and weird RNG-heavy segments completely ruin the experience.
it is super laggy and bigs out and also chrashes and drains power form my laptop
fun with glitches but now boring
It pains me to say this especially after all the hours I used to put into the game, I was a big defender of this game I had a lot of fun playing it but...this just isn't fnaf. The game only has two parts that actually feel like classic fnaf, the daycare section and the endo section and those were easily the best parts of the game. But other than those two parts I just mentioned the game isn't scary at all. The game has zero paranoia or any dread [other than those two good parts] and this game doesn't feel like Scott Cawthon teamed up with a higher budget game studio to make a fnaf game but instead just feels more like a tripe a studio bought fnaf kicked out Scott Cawthon and made their own game. The story is an absolute mess and makes zero sense. I'm sorry but I can't defend this game anymore.
Juego de mierda, bugueado que te cagas, hasta los cojones de los animatrónicos con el código más explotado que mi vida laboral, mejor te miras un gameplay y lo dejas de lado, este juego es la clara referencia de una buenísima idea pero elaborada como el culo. Lo siento, pero por mucho que arreglen bugs, va a seguir teniendo más, me pillé este juego ya siendo conocedor de él mismo, pero jugandolo ha sido todo un infierno, me ha tocado reiniciar el juego muchas veces por la grande cantidad de bugs que hay, ahora mismo estoy haciendo el final verdadero y no puedo terminarlo por el simple hecho de que está bugueado ciertas cosas, me duele decir mierdas de un juego de mi saga de videojuegos favorita, este juego no le hace nada justicia a la saga, miedo me da empezar el ruin y ver lo que se me viene por delante.
дошел до какого то события сюжета и не смог пройти дальше а вернуть деньги уже нельзя
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.7M | 11.5K | 86% | $19.99 | |
| $619 | 2 | 50% | $9.99 | |
| $1.3M | 5.9K | 81% | $9.99 | |
| $0 | 44 | 68% | Free | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57.6M | 20.3K | 90% | $69.99 | |
| $57.5M | 67.8K | 92% | $29.99 | |
| $57.3M | 111.3K | 81% | $19.99 | |
| $57M | 160K | 90% | $19.99 | |
| $56.9M | 41.7K | 96% | $24.49 | |
| $58.5M | 148.6K | 97% | $19.99 |