
First Person Tennis uses the most innovative physics engine to reproduce the real tennis shots in VR. Thanks to the support of a big community and professional tennis players, the game is in an endless development to reach an incredible level of realism.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is one of my favorite VR games. Playing tennis feels real and is a great workout. It is also nice to see how the game has improved over time.
もっと評価されていい神ゲー。家で簡単にテニスができて最高。毎日30分~1時間くらいやりたくなる。
Firstly, I love that you guys constantly update the game and listen to your fans. Congrats on getting the new Wilson grip! I play tennis recreationally in real life about once a week and often use ball machines. I’ve noticed that in the game's ball machine mode, the ball doesn't always come directly to the player. Since many of us have limited space in our apartments and can't safely take a step in any direction, having an option for the ball to be fed right at me would be a great addition. It would also be excellent if the ball machine could be set to a specific side (like forehand only) but with random variety—such as lobs, drop shots, slices, and varying speeds. This randomness would keep the experience realistic and challenging even while standing in a fixed position.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, Simplified Chinese, Traditional Chinese, Russian, German, Japanese, Portuguese - Brazil, Spanish - Spain*languages with full audio support
Hours played at review time, across 50 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game can be extremely frustrating to play due to how awful auto-movement is. On numerous occasions, auto-move would place me way too close to the net as the AI opponent then simply lobbed the return shot over my head to score. In fact, this happened so many times to the point that I finally gave up. You can switch to manual movement, but I tended to do worse using that. The developer patches this game constantly and many of these patches seem to make the game worse. Several other players have mentioned this in their reviews. Physics are pretty good, but shots tend to go out of bounds quite often. The court also never changed the entire time I played (around 4 hours) and opponents always seemed to look and play the same. Overall, I ended up frustrated and bored with this game so I therefore cannot recommend it. I would much rather play tennis in All-In-One Sports VR.
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Best game ever. Been playing since beginning on my Riff. Thanks for such a great game that keeps getting better. Responsive developer with regular updates. Enjoyable and gives a good workout! Love it and highly recommend!
it kinda like tennis
----------- FR J'ai acheté ce jeu il y a trois jours. Première remarque importante : il faut bien aménager la zone de jeu, sinon attention au coup dans les murs ou les meubles qui occasionnent des blessures. Les coups ressemblent au tennis réel. Plusieurs possibilités : s'entraîner avec une machine lanceur de balles, jouer des matchs contre des joueurs ordinateurs, jouer des matchs contre des vrais joueurs. Pour les déplacements , on choisit : déplacement automatique, ou deplacement avec le joystick du contrôleur. Mikori Games répond aux les questions sur le discord du jeu, il est très réactif. --- ENGLISH I bought this game three days ago. The first important point to note is that the playing area needs to be well laid out, otherwise you risk hitting walls or furniture, which can cause injuries. The shots resemble real tennis. There are several options: train with a ball-throwing machine, play matches against computer players, play matches against real players. For movement, you can choose between automatic movement or movement using the controller's joystick. Mikori Games answers questions on the game's discord, and is very responsive. I play with the VALVE index heaset. i like this game .
Interesting game! It feels like tennis :)
this is my new favorite vr game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $147.3K | 124 | 92% | $29.99 | |
| $122.8K | 132 | 65% | $22.49 | |
| $2.4K | 20 | 35% | $4.99 | |
| $52.2K | 66 | 65% | $29.99 | |
| $40.5K | 115 | 75% | $14.99 | |
| $13.2K | 24 | 67% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $202.5K | 442 | 95% | $14.99 | |
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| $202.5K | 1.8K | 78% | $4.99 | |
| $202.6K | 561 | 87% | $11.24 | |
| $202.5K | 744 | 74% | $4.79 | |
| $202.7K | 732 | 90% | $9.99 |