
An accidental fire at a funeral forces the police to re-investigate a closed case of massacre. Lin Lixun participates the re-investigation by chances. As the investigation goes deeper, the past of the victims gradually emerges. However, the case becomes more bewildering.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Jul 30 → 6.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 44.5Kreviews | 98% | — | $4.7M |
| $3.99−60% | 14ratings | 68% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
像我这种超级胆小人也可以无痛游玩,剧情一级棒,墙推!!!
我还记得刚接触这款游戏的时候,会因为害怕潜在的突脸而上了又下。但其实在民俗恐怖的外表下,潜藏着的是工作室极深的人文关怀。 烟火在游戏初期塑造的恐怖氛围与被注视感让我印象深刻。看似毫无关联却共同出现的不同线索,让这种不安感被无限放大。而随着游戏进程的继续,真相渐渐披露之时,曾经那些看似诡异的场景却让我感到悲哀与温情。这种观感上的切换相当丝滑,是其他游戏里少有的体验。 游玩上倾向于许多不同谜题的集合体,但一般而言不会太难(虽然有时候还是会查攻略),但在谜题下的剧情演出相当精彩,是真正的一边沉浸氛围一边解题,而不是一进入谜题界面就和外界隔离开了。 好像没什么想说的了,游戏的进程也不是很长,总而言之,无论是恐怖氛围塑造,剧情演出都大力推荐。
推荐,很淡淡的忧伤的一个游戏,没有特别吓人的地方,无不适,很多动画形式非常新颖,(可能剧透)唯一疑惑的是游戏中途总是有类似'鬼打墙"的情况,给到9/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 11K | 74% | $19.99 | |
| $4.7M | 10.5K | 89% | $14.99 | |
| $4.7M | 6.6K | 87% | $24.99 | |
| $4.7M | 5.3K | 79% | $39.99 | |
| $4.7M | 6.2K | 93% | $24.99 | |
| $4.7M | 7.4K | 87% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7K | 42 | 81% | $8.99 | |
| $275.6K | 2.3K | 91% | $7.99 | |
| $70.6K | 524 | 72% | $6.99 | |
| $37.1K | 256 | 89% | $9.99 | |
| $3.2M | 17.9K | 83% | $10.99 | |
| $167.5K | 1.1K | 91% | $9.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
| $9.99 |
| — |
| 97% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 946 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
神作
整体好评!剧情不错,美术也可以,解密的设计还挺有小巧思,有一点中恐元素,但整体算不上恐怖,总之推荐。
中国乡村背景的疑案故事,全流程三小时不到,关卡难度属于无脑过所以这方面没有游戏性,恐怖要素也几乎没有,完全靠一惊一乍做效果。体验到中后期觉得只能给到7分,但是剧情勉强拉到8分,结果到交代陈青穗结局的时候真是给我潦草笑了所以最终只有7分。故事转折还算有意思,体验剧情可以玩,奔着解谜就算了
震撼好玩
剧情让人回味,游戏解密无难度,代入感很强,是一部优秀的文字剧情体验游戏
hao
如果当作纯恐游来看, 前几章在表现力上来说比较一般,但本作的重点其实在于剧情
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.