
Face unpredictable dangers, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter and play with up to 3 friends or with the help of your NPC controlled crew members.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 17 → 7.5/day in the week after.
About

UNITED AGAINST FIRE. Face unpredictable dangers head-on, fight perilous fires with your crew, and save lives in Firefighting Simulator: Ignite. Step into the boots of a U.S. firefighter in a sprawling city in the American Midwest, where every mission pushes your skills to the limit. Experience the rush of firefighting in stunning visual quality in an intuitive and cooperative multiplayer mode with 3 friends or with the help of your NPC controlled crew. Battle raging and dynamic flames, heat, and smoke – all simulated in real time. Cutting-edge physics & graphics systems powered by Unreal Engine 5 let you experience firefighting immersion like never before.

Over your career, you deal with a range of challenging situations, like trapped civilians, electric fires, flammable liquids, grease fires, backdrafts, flashovers, and explosions. Equip yourself with authentic firefighting tools, including fire hoses, saws, Halligan tools, axes, and extinguishers, and use faithfully recreated fire engines and ladder trucks. Use the right tactics and methods with precision to put out blazing flames.

Each mission requires real-life firefighting strategies, such as ventilating to curb fire spread, cooling down overheated objects, sawing through obstacles, reducing air drafts, and selecting the proper extinguishing agent. But stay alert for signs of imminent danger, like thick smoke finding its way through closed doors and presenting the potential for a major disaster.
But don’t worry: you can learn how to fight fire and the use your tools properly back at the fire station hub, which serves as your headquarters between emergency operations. Relax between missions, inspect the large vehicle fleet that includes faithfully recreated trucks from Rosenbauer, and choose your next assignment.
So, when the emergency call comes in, make sure you get the job done by taking the shortest route to the emergency scene, fighting the fires, and saving lives together.

EVERYDAY HERO: Step into the boots of a U.S. firefighter
IGNITE YOUR PASSION: fight perilous fires in single- and multiplayer mode
TEAMWORK: 4-player coop mode
UNITED AGAINST FIRE: Assemble your squad with an NPC crew when in single-player mode
AUTHENTICITY: Use equipment from leading U.S. firefighting brands, such as HAIX®, Fire-Dex and STIHL
QUICK RESPONSE: Drive faithfully reproduced, licensed Rosenbauer America fire trucks, such as the TP3® Pumper, Viper®, 68' Roadrunner, and more
YOUR CAREER: Choose between 8 characters and different outfit sets
FIRESTATION: Your hub for learning techniques and choosing your next emergency mission(s).
SIMULATION: Realistic fire, heat, water, and smoke simulation with the Unreal Engine 5 physics engine
PC MODDING: Create modding missions and share and play them over Mod io
CONSOLE MODDING: Download and play new modding missions from the Mod io hub


Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−50% | 2.7Kreviews | 81% | — | $2.9M |
| $54.99 | 2.2Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 918 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Inicio do jogo ja esta bugado, sem opcao de fazer algo diferente. Pode conferir no meu youtube @umsercaramelo
Um ótimo simulador de bombeiros em mundo aberto! Consegui fazer rodar em meu humilde PC, tudo no mínimo com alguns gargalos, mas deu pra jogar e se divertir! Jogo todo em PT, é fácil e divertido de fazer os resgates, trilha sonora boa. Joguei também a nova DLC de acidentes de veículos, muito legal também, mas ai o desempenho ficou pior rsrs Deus eu preciso de um PC mais potente! *-* Deus diz: trabalhe e compre! xD Confira a minha gameplay do jogo base: https://youtube.com/live/LlwOKTm4PA4 DLC Motor Vehicle Accident Expansion: https://youtube.com/live/A6DJRMMft18
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $2.9M | 4.1K | 95% | $19.99 | |
| $2.9M | 9K | 89% | $17.49 | |
| $2.9M | 11.3K | 98% | $14.99 | |
| $2.9M | 7K | 78% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $287.6K | 422 | 65% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $114M | 136.3K | 96% | $29.99 | |
| $8.6M | 5.5K | 85% | $34.99 | |
| $6.9M | 5.6K | 74% | $29.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Sep 4 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +3 more
| $34.99 |
| 462ratings |
| 86% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 924 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I bought it and refunded it. Its a cool firefighting game but I knew in the end it would not be worth. has some features I wish other sims would add. I personally am a fan of Into the Flames or EmergeNYC freeroam type sims rather than missions. If I can be quite frank this company likes to release games then add content that should be in the base game but put that content behind paid dlc, they did the same for Police sim, they are doing the same for multiple other games they made and/or publish, its very selfish and gross way to make a game. . . if they put some love and care into their games over making money maybe we would actually get a good simulator. I avoid this company as much as I can. . .
So close! It's such a shame because it's currently the best firefighting game out there... Long story short, I don't recommend it because you'll end up frustrated; it's maddeningly close to being great —the core gameplay is genuinely good and I enjoy playing it— but there are too many things holding the game back. -The tutorial is MANDATORY. Honestly, I don't have time for that nonsense anymore. I think players are genuinely getting fed up with forced tutorials. Sure, there are new players who might need an intro. But please, dear developers, stop making it mandatory! On top of that, it's a series of missions back-to-back, so you're tempted to just speed-run the tutorial so you can finally start playing and having fun. I find that the older I get, the less I want my hand held. Hours wasted waiting for my friends to finish the tutorial around their own schedules. Anyway, we got it done, but it was a drag. -Randomization: I assume it's meant to boost replayability, but it ends up becoming an annoying routine: you replay the same level over and over just to locate the circuit breakers, valves, or victims. It's a "die and retry" loop until you figure out the layout, which is mind-mumbing as it teach nothing because no amount of preparation and tool usage will affect the outcome, it's all luck to find the meta for each level. -Difficulty: Way too easy. We achieved Gold rank on twenty or so missions we played on first completion. It's just too easy. The main reason for failing a mission is a victim dying, which brings us back to the previous point. Also, having to hunt for that last pixel of fire when you've clearly completed the mission is frustrating...the game should register it as complete and let us move on. -Some tools are useless (like the circular saw for ventilating the roof); even with 4 players, using those tools is just time wasted not putting out flames. For instance, the thermal camera is completely pointless : we never used it, yet we still got Gold on every mission. -The game is balanced like a board game, and it’s a drag: all the tools are heavily scripted and serve only one specific purpose —there’s no emergent gameplay. Why can’t the Halligan bar break windows? Seriously? Why does it take four axe swings to break a window? It’s frustrating to be limited to carrying just one tool; it forces a player to dedicate themselves solely to that task, and the Halligan gameplay itself isn't very interesting. Even with 4 players, everyone scatters to handle specific tasks, making moments where we’re actually working together to contain a problem rare. -Optimization: It’s a disaster; even with a good PC and settings at the absolute minimum, it runs at 30 fps. -Graphics: The game looks just like every other Unreal Engine title. It’s sad and tiresome to see this kind of stagnation these days —as if developers just want to tick the "graphics" box as quickly as possible without making any attempt at originality. -Gameplay: Extinguishing fires can quickly turn into a "painting your screen simulator." There’s too little visual and audio feedback to tell if you’re actually putting out the flames you’re spraying. The game feels janky, and the characters handle like semi-trucks. Most interactions (connecting a hose, forcing a door, smashing a wall...) are tedious Quick time events with no real substance. It would be so much more interesting to perform the door or wall cutting ourselves —even if it meant having to go back and enlarge the hole. Driving: completely pointless. It adds absolutely nothing to the experience; you can basically skip the driving phase without it affecting the mission at all. Nothing happens. You don't even crash the truck, have to repair it, or lose points for ramming into civilian vehicles —nope, nothing. Plus, you HAVE to park in the designated spot for the mission; it's so lame! We could have chosen where to park to optimize hose placement and so on, but no. Controls : The precision required to pick up an object: the hitbox is a pain, and you spend all your time clicking off-target or hitting the wrong key (and mind you, we were all experienced gamers!). Objects clip through the floor and vanish. Sometimes you have to tap, sometimes hold, sometimes do something else entirely... It's a mess. Third-person view is a nightmare for clicking on specific items; the click doesn't register where the crosshair is pointing. The fire station is useless; sure, it looks nice, but it serves no purpose. It's fun for the first playthrough when you explore a bit, but after that, it's in the way : As soon as you spawn, you just rush to the mission room; it's tedious. If only there were some equipment management —buying or repairing gear, cleaning suits, etc.— basically, real management between missions and a proper campaign feel. Even just being able to arrange the gear in the truck's compartments yourself for better optimization would have been nice.
十分棒的作品,DLC的几张图都很出彩,在单人困难模式下拿到黄金徽章,需要反复思考和验证路线,这很棒,现已经拿到了全成就,建议如果AI能优化下就更好了,很多时候AI角色要么卡在火场里跑不出去把自己烧死,要么就是站在某一处不动,我干完剩下的活。 ps:以及有两张图(帕克和爆炸现场)的困难模式,不太像是能给单人通关的样子。
its great bur it could have more fires in the nature.
gut diese
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A very fun firefighter simulator that is multiplayer. Worth getting when on sale. The game has a lot of missions to offer, with additional DLCs offering even more and mods. There are 2 "bad" things. 1. The ai sometimes can be janky, refusing orders even after getting reset. For example not being able to move at all, getting stuck on the ladder controls because a player had moved it before. 2. There are some in game settings that force your framerate to go down, even with a good PC. I am still experimenting with some game settings. Still not sure. Overall a very fun game that can offer re-playability, multiplayer, and mods.
Great firefighter simulator! Definitely worth playing, especially with friends!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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