
The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 90% | — | $3M |
| $89.99 | 1.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 817 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This may be the only wrestling game where you can watch Jerry Seinfeld kill Pac-Man and feel as much emotion as if u were watching omega ospreay
Rasslin'
NUT
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7K | 94% | $19.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 3.4K | 52% | $29.99 | |
| $3M | 11.3K | 92% | $7.99 | |
| $3M | 4.7K | 88% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $443 | 5 | 60% | $3.99 | |
| $18K | 27 | 41% | $15.99 | |
| — | 7.6K | 78% | — | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $11.3M | 6.7K | 69% | $59.99 | |
| $2.2M | 3.1K | 94% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 822 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
It may lack the match variation and some of the features that pad out what people are accustomed to in a wrestling show but overall if you want good solid wrestling mechanics and a more sport orientated approach to wrestling then this is THE sandbox wrestling game that will give plenty of that by the bucket load. The obvious shining star here is the workshop that features practically every wrestler from any fed from any time frame you can think of and if it doesn't exist if you lack the expertise to make that wrestler, manager, referee or other secondary then I am sure someone will happily take the challenge to create them. The movecraft ensures that you will never have to rely on a move as a substitute because its similar to what you need, talented artists spend hours to piece together animation frames to create some amazing recreations of real world (and some not so real) moves. I could nitpick at features I'd like to have been included but with wrestling it is always going to be an open ended list of what could be included so if I must pick a flaw I'd say the DLC was a bad move, it means not everyone is in sync with what content they have creating a few headaches and variants of creations that have to take this into account, I'd much rather have had the DLC features as goals on a patreon style approach meaning once they hit their goal they would include the feature for everyone to keep the game in sync with everybody else. Oh and check out Carlzillas modpack and the discord for adding more content and features that add to the drama and customisation. So overall if you are a fan of the likes of the sport aspect of wrestling then this is not going to disappoint, even if you just want AI vs AI matches, it provides the WRESTLING part other 'wrestling' games lack.
its a awesome game
Fan of this series since Fire Pro G for the Playstation 1. it has a steep learning curve but is still the best game out there.
if new to pro wrestling, this has a tutorial that will get you into pro wrestling games. It seems like it's difficult but stick around and it will prove interesting.
The greatest wrestling game ever made
THIS IS THE GREATEST WRESTLING GAME OF ALL TIME
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.