
The greatest grappling game returns to take on the world! Customize every aspect of the match, from your wrestler to the ring itself, in your fight for the championship belt.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 4 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 90% | — | $3M |
| $89.99 | 1.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
How have i never played this game!!!??? Go watch a tutorial on youtube and this easy to play, hard to master classic arcade style wrestling game puts ANY of the WWE games to absolute SHAME! Reddit has the theme music for all classic wrestlers, so as you create, it feels right. The moves in the editor were carefully thought out and you can tell that the finishers are there. AMAZING GAME and I cannot recommend enough. 9\10 easily
Super Spiel wo ihr dank den Workshop & den Editor eine Menge zeit nur mit Experimentieren verbringen könnt aber mir fehlen dennoch einiges an Möglichkeiten der Matches zum beispiel Leiter Matches, Gruppen Cage Matches wo jeder für sich kämpft oder ein classic Royal Rumble mode aber auch der Perspektiven wechsel den Fans früher mal per Mod rein gebracht haben der aber leider eingestellt wurde ! das spiel lässt sehr vieles noch offen wo die Entwickler vieles nach holen könnten & ich sag euch würden die sich noch so einige Modi & Optionen von den großen WWE Games dazu holen würde ich sagen für Fans der alten SNES Wrestling Game Fans ist das hier es beste was ihr kriegen könnt was von den vielen Optionen sogar mit den großen 2K den Boden aufwischt liefert das nach & ich finde 2K kann einpacken ! bitte liefert nach damit man das Ultimative Wrestling Game bekommt <3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 4K | 53% | $29.99 | |
| $3M | 4.9K | 78% | $39.99 | |
| $3M | 7K | 94% | $19.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3M | 4.7K | 88% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $622 | 7 | 71% | $3.99 | |
| $18K | 27 | 41% | $15.99 | |
| — | 7.6K | 78% | — | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $11.3M | 6.6K | 69% | $59.99 | |
| $2.2M | 3.1K | 94% | $14.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Hours played at review time, across 820 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lal
seymenin anasını siktim bu oyunda.
The best
The game is overall great, graphics and system wise, main issue with the game is the lag, hopefully the developers can fix this issue as it could hold back potential players of the game
trash timing system
learning curve control wise but once you get the hang of it, it's a super fun game with an insane creation suite.
플레이 방법은 단순하지만 크리에이트나 창작마당의 컨텐츠까지 재미에 포함한다면 최고의 레슬링 엔터테인먼트. 의외로 조작도 다른 레슬링 게임에 비해 간단하여 초보자도 나름 즐길 수 있는 게임
This game is 2-Dimensional, yet, as I write this in 2024, it's the only pro wrestling game that isn't embarrassing at all. It's not perfect by any stretch, but there's enough here to create/recreate any professional wrestling ever. It would be completely fine if they never made another installment because this one covers a lot. They could let me make/change championship belts, but that's my only complaint. Update 11/28/24: Do NOT sleep on Carlzilla's ModPack. It fills in a lot of the gaps that exist in the core game & DLCs (alt. attires, chain wrestling options for pro wrestling/MMA, entrance themes & the ability to alter any arena). There's a discord that's a roadmap for setting everything up exactly the way you like it. Update 3/3/26: I'm only kidding. It's been almost 10 years. Make the next Fire Pro Wrestling.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.