
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.29/day in the week to Sep 19 → 20/day in the week after.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen juego, el gameplay es igual al Devil May Cry y eso lo hace muy rejugable y entretenido, la historia en general también es buena. Lo peor del juego con diferencia es que está optimizado como el orto, como es un port de un juego de consola no corre bien a menos que uno active framegen o resolución dinámica, e incluso así no corre muy bien xd. Otra cosa mala del juego son las sidequests, que te tiran una sidequest obligatoria y aburrida de 1,5 hrs entre las más misiones importantes y entretenidas de la historia y eso se da todo el rato dentro del juego, también los personajes realmente buenos de la historia son unos pocos y el cast principal no tiene mucho desarrollo. El DLC "The Rising Tide" ta weno, es mejor que varias de las misiones principales del juego, te añade los poderes de 2 eikons nuevos y agrega un modo roguelike. "Echoes of the Fallen" es bueno porque literal es solo pelear, agrega la mejor espada y el jefe más dificil del juego.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ottimizzato di merda
bel gioco
희대의 병신 파이널판타지 컷신이 너무 길어서 환불 할 타이밍을 놓침. JRPG 좋아하는 사람들 중에 지능이 낮은 사람들이 많다는 것을 이 게임으로 깨달았음. 저능아들도 아니고 어떻게 이 게임이 매긍인지 이해가 안 감. 폐경한 창녀가 명품을 밝히는 것처럼 그래픽만 번번한 쓰레기임. 전투가 재미있다고 하는 병신들이 있는데 아마 전투 디자인이 노인정 수준이기 때문. 그냥 버튼만 무지성으로 누르고 화면만 지켜보는 게 즐거운 병신플레이어들을 위한 게임. 플레이타임의 절반이 컷신인 듯.
Honestamente, não é um jogo ruim, mas de final fantasy só tem o nome mesmo. Muito hack'n slash para quem busca rpg, decepcionando ao ponto de perder a vontade de zerar. O jogo funciona quase como se fosse um sistema de fase. Tem missão, você pode ir e voltar na cidade pra comprar coisas em determinados momentos do jogo, mas em si tu entra em um cenário, vai para outro, e assim sucessivamente. Em questões técnicas, acredito que minha máquina seja boa para rodar, mas tiveram batalhas decisivas da história que estavam acontecendo a 20 fps no máximo por má otimização do jogo.
好,主角很帅,召唤兽大战嗯嗯
Nos somos final fantasy 16
去你的褒贬不一,你们这些byd嘴是真严啊 这召唤兽大战原来这么爽,光是看伊芙利特vs泰坦这一仗就完全对得起原价了,我尼玛看差评等这么久打折 祖坚是神
the graphic, animation, character design, story, are all amazing. the gameplay is fun with a lot of combo to try out. the world of ffxvi is a treat for the eyes, and clive is a great protagonist, though i love joshua rosfield the most. the down side is some of the first cutscenes of the game are quite heavy and may or may not force closed the game a few times (though it's most likely caused by my lacking device). but other than that i have little complaints for this game
great game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $29.8M | 54.7K | 91% | $29.99 |