
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 43.6Kreviews | 87% | #47 | $7.4M |
| $39.99 | — | — | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nunca tinha jogado o FF VII original, então decidir partir direto para o remake, talvez possa ser uma decisão meio precipitada mas acho que para jogadores novos de Final Fantasy, eu diria que é o mais correto a se fazer, e que jogo bom!! [h2]Gameplay[/h2] Primeiramente falar do combate, que eu achei bem interessante a mescla entre turno e ação em tempo real que eles colocaram, achei que ficou bacana principalmente para novatos em jogos de turno, onde você tem a luta no formato de ação em tempo real, porradaria franca, e você consegue meio que pausar para selecionar magias, itens, habilidades e mesclado também entre os companheiros do grupo, onde cada um tem suas peculiaridade, tantos fortes quanto fracos. Por não ter a noção de comparação pois não joguei a versão original achei que esse Final Fantasy VII REMAKE poderia ter uma liberdade maior no mapa, mas pelo que parece, eles dividiram o jogo em 3 partes, onde a primeira parte é quase um gostinho do que está por vim pela frente. Os mapas são praticamente corredores indo de um ponto A ao ponto B com pequenos Puzzles de cenários mas nada que você fique travado, não tive bugs muito menos crash durante a jogatina, jogou está extremamente polido e com um desempenho muito bom. [h2]Gráficos[/h2] Lindos, os cara capricharam nesse remake, fui pesquisar um pouco do original, e cara esse sim é um jogo que cabe um remake, e remake bem feito, cenários bem diferentes, toda a estrutura da cidade tanto dos locais da favela quanto nas estruturas metálicas e locais diferenciados como a mini cidade que você encontra por lá, e sem dúvidas as cutcenes estão LINDAS de mais, ce ta doooido. [h2]Áudio/Trilha Sonora[/h2] A trilha sonora desse jogo se destaca demais, tanto no combate, quanto na exploração ou quando aparece personagens específicos onde a trilha toca você já sabe quem é hahaha, pra mim o ponto alto desse jogo está sim na trilha sonora, o áudio vai desde das habilidades até as pisadas no cenário, muito gostosin, e queria destacar aqui, nos momentos de quebrar caixa, que é a parte em que pra mim curto muito destruir caixa nos jogos kkkkkk e nesse jogo não foi diferente hahaha [h2]Campanha sem spoiler[/h2] Pra ser sincero a única personagem que conhecia de vista era a Tifa, mas não sabia nada sobre ela, mas meu amigos o desenvolvimento dos outros personagens, tanto os iniciais, que fazem parte do grupo quanto os secundários que são bastante carismáticos, destaque para Aerith, curti muito o desenvolvimento dela durante o jogo, e pelo jeito acho que ela foi minha favorita, muito foda. E o vilão que fui descobrir depois que ele é bem icónico, e o bixo é muito foda mesmo Sobre a expansão DLC intermission acho que foi o mais surpreendente, não estava esperando nada e entregou de mais, tanto a personagem que controlamos quanto o combate dela, que é absurdamente gostoso de joga, muito bom mesmo, recomendo assim que finalizarem a campanha principal joguem o InterMission que vem junto com o jogo Remake Intergrade. [h2]Desempenho[/h2] Bom seguindo as configurações da minha maquina, joguei em full HD 1920 × 1080, todas as configurações gráficas no máximo, e o jogo rodou tranquilo de mais, vou citar um breve momento que foi já próximo ao fim do jogo, onde na hora do combate, muita magia, muitos efeitos, deu uma queda de frame brusca kkkk mas só quando certo personagens soltava uma magia, mas nada que comprometa o jogo por completo, no mais o jogo rodou liso na grande maioria do tempo, pegando ai mais de 100fps tranquilo. Bom no final das contas o jogo me surpreendeu bastante, nunca tinha jogado o FF 7 original e minha experiência com o Remake foi muito boa, só sentir falta que o jogo poderia ser maior, acho que a decisão de dividir o jogo em 3 meio complicado, mas pelo que parece, o jogo se expandiu bastante para abordar alguns personagens em que no original não tem tanto destaque assim. gameplay boa, trilha sonora absurda de bom, gráficos lindos e desempenho maravilhoso, 7/10. Segue lá [url=https://store.steampowered.com/curator/44089848-O-Algod%C3%A3o-Doce/]Curadoria[/url] Valeu!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #19, worst KR #74 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $9.99−75% |
| — |
| — |
| #5 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
狗屎一般的小游戏,设计者家里死了老母亲才能想出来的脑淤血设计,玩完引体向上小游戏之后已经失去了再接着玩下去的欲望,纯粹的折磨玩家,没有丝毫的娱乐和快感,打玩不会有丝豪的成就感,只剩下对游戏的厌恶和终于不用再玩小游戏的解脱
♥♥♥♥♥♥ combat,♥♥♥♥♥♥ story
HIIII
It's not a perfect game and its pacing is off. But if you go into it expecting it to be completely different from the tried and true FF7 then you will have a great time. Otherwise, you will be disappointed since even for someone like me who didn't play FF7 OG. I can tell from the story that its vastly different from the OG. Treat FF7 Remake as it own thing rather than a true FF7 Remake if that makes sense.
Calling this a remake is insulting. It goes in nearly a completely different direction in story right away and gameplay. The first half of the game is actually pretty good but everything after is so slow, boring and completely ruins the pace of the game. All of the new gameplay sections range from mediocre to flat out awful. The combat system is so easy most things die without using any abilities. Anything that has a bit of HP you can just face tank if needed. The stagger system only really applies to bosses or mini bosses everything else will die before then. The game gives you a ton of Materia right away but you can barely equip any of it for the majority of the game. There are large sections where you'll only use certain characters which is fine but the end you'll be switching back and forth between parties. Since you'll likely be using the same Materia you just have to keep switching your equipment around. You should get a 5th party member but they just made them a guest. Tifa was nerfed but mods can restore that. The game falls apart once you reach Wall Market. Not only are the events different they aren't even good. It is so drawn out from that point on with pointless stuff the pace is horrible. What should be a simple task will be an hour plus of new gameplay sections that are not fun. Chapter 17 in particular is awful only followed up by the equally disappointing finale. I've never wanted a game to be over more than this one. There are some positives it's not all negative. I do really like how they made the different Sector towns larger and expanded on I don't even hate the first two side quest chapters since it gives more time with the characters (final one is trash tho) and does make sense in a way. Charlie Sheen, Wedge and Jessie have a lot more screen time to be actual characters. The graphics are excellent as is the Japanese voice acting. I replayed FF7 last year and it took 47 hours to beat the game doing nearly everything (glitched breeding). Took 36 hours to just get out of Midgar in the remake. I've heard the next game is even worse. I don't know how anyone could replay this on Hard for the achievements.
Nice PC Port! and bring back nostalgia
From someone who hasn't played the original, I am now hooked into the FF7 universe. Loved the story, great gameplay, this was simply a pleasure to 100% complete. There is definitely some bloat in this game, side quests and drawn out level design. I've heard that in the '97 original, all of this gameplay takes a fraction of time compared to Remake. Took me upwards of 60h to complete my first normal playthrough. Looking forward to playing Rebirth, excited to see what they have improved from this game.
This could have been a cool reimagining of the original if it literally didn't take forever to do anything. Half of the time you're just waiting to crawl through a space or for a door to close and then your character just starts walking slowly because other characters are talking and apparently they can't run and talk even though nothing important is happening. It takes so looooooooooong and by chapter 12 I was already just so done with it. I'm trying to play a video game not a waiting for animations to finish simulator. Why is this a thing? It's not cinematic or realistic it's boring and a hindrance to any enjoyment of the story or gameplay
great remake visually and cutscene wise but holy ♥♥♥♥ its bloated with just nonsense
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
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| $9.1M | 24.1K | 79% | $19.99 | |
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| $7.4M | 5.8K | 93% | $39.99 | |
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| $7.4M | 59.1K | 79% | $7.99 | |
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