No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $1.4M — a different platform, not this one.
Final Fantasy III -- now on iPhone! When darkness falls and the land is robbed of light, four youths are chosen by the crystals to embark upon a journey to save the world. FINAL FANTASY III was the first title in the FINAL FANTASY series to become a million-seller, establishing once and for all that Square Enix's classic RPG saga was here to stay. A hallmark of innovation for the entire series, FINAL FANTASY III incorporates not only a job system that lets characters change classes at any time to the ability to summon powerful creatures such as Shiva and Bahamut. The 3D remake of FINAL FANTASY III, with fully-rendered 3D graphics, duplicated the original's success. - The four protagonists have been completely redesigned and new scenarios have been added. - The 3D remake has really brought the cutscenes and battles to life. - The Job system has been improved to bring out its best and most unique aspects, resulting in a more balanced game that is easy to enjoy. - New save functions, including autosave, allow for players to quit the game at any time without fear of losing their progress. -------------------------------------------- Aditionally, the smartphone version has been improved to include the following: - High resolution graphics and retouched cutscenes. - Smooth, intuitive touch-panel controls specifically tailored to improve the gaming experience. - Gallery Mode, where players can view illustrations from the game or listen to the soundtrack, has been added. - New visual designs for the Job Mastery Cards and the Mognet .
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the App Store price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days App Store · Top Paid · Japan has just 11 day-to-day chart moves that followed a price cut, against 2,669 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Final Fantasy III -- now on iPhone! When darkness falls and the land is robbed of light, four youths are chosen by the crystals to embark upon a journey to save the world. FINAL FANTASY III was the first title in the FINAL FANTASY series to become a million-seller, establishing once and for all that Square Enix's classic RPG saga was here to stay. A hallmark of innovation for the entire series, FINAL FANTASY III incorporates not only a job system that lets characters change classes at any time to the ability to summon powerful creatures such as Shiva and Bahamut. The 3D remake of FINAL FANTASY III, with fully-rendered 3D graphics, duplicated the original's success. - The four protagonists have been completely redesigned and new scenarios have been added. - The 3D remake has really brought the cutscenes and battles to life. - The Job system has been improved to bring out its best and most unique aspects, resulting in a more balanced game that is easy to enjoy. - New save functions, including autosave, allow for players to quit the game at any time without fear of losing their progress. -------------------------------------------- Aditionally, the smartphone version has been improved to include the following: - High resolution graphics and retouched cutscenes. - Smooth, intuitive touch-panel controls specifically tailored to improve the gaming experience. - Gallery Mode, where players can view illustrations from the game or listen to the soundtrack, has been added. - New visual designs for the Job Mastery Cards and the Mognet .
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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