
Turn trash into cash in a dystopian world! Fill Up The Hole is a short incremental game where you build a city, automate garbage production, and toss it into a magical hole for profit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Aug 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fill Up The Hole is a short incremental game where you help peons create as much garbage as possible and toss it into a hole. Watch your village grow and evolve as you unlock visual upgrades and new features.
Throw Garbage
Your peons automatically gather garbage and throw it into the hole. The more they throw, the more progress you make!
Create a Village
Expand your village, put your peons to work, and maximize the amount of garbage produced and thrown.
Upgrade
Unlock upgrades and abilities to enhance your buildings and peons.

Produce trash in different ways
Find the best way to put it in the hole
Acquire different resources and upgrades
Expand your base by taking the time to remove rocks
Create and upgrade different buildings
The order of the buildings can make a difference
Enhance the abilities of your peons
Gain new research, talents, and skills
10+ unique buildings
Skill tree of upgrades to explore
Experiment with different strategies
Short experience (around 2h30m playthrough)
Two endings
Extended and relax mode (for players who prefer a longer or more idle experience)
.
Genres
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little game. 3 hours for full completion. Would recommend if you enjoy incrementals :)
Cute and very addictive numbers-go-up game. Build buildings to generate trash to generate money to build more buildings. There's a fun variety of buildings, and I enjoyed the degradation mechanics and how a building being destroyed goes on to provide longer-term benefits. The growth is well-handled and remains engaging.
Definitely fun. Takes about 2-3 hours to 100%, although i would say the game feels "sluggishly slow" in the midgame (it doesnt feel like youre making money much faster) plus theres too many buildings and sometimes you just dont know what to do with all of them and so little space. The 100% was slightly annoying especially the red shards but it takes little time :p. 8/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Für ein paar Stunden ist das Spiel okay, aber es macht alles alleine (warten). Plus, einfach kein großer Spielspaß, wie bei anderen Spielen solcher Art. Bereue den Kauf, denn nach dem ersten Spielgang hat man kaum Lust zum zweiten, geschweige dritten und das nur, um die restlichen paar Errungenschaften zu erhalten. Habe mir mehr erhofft, denn die Idee ist nicht schlecht und könnte durch Aufarbeitung mit neuen Farben glänzen.
yes
Its incremental and not slop with an actual cool game features, kinda similar to Gnorp Apologue.
I didn't have an amazing time completing this game, specifically with the "gods hand" achievement, which was really buggy and frustrating to get to work. There are also some really unintuitive minigame mechanics which are required for the "good ending" which were finicky and didnt really add anything gameplay wise. All this being said the game is only four dollars and I had some fun with it.
Одну яму копать, чтобы другую засыпать — только лопату тупить
Bon jeu incrémentale sans click, j'ai passé un bon moment.
For a few bucks, I got 9 solid hours of fun. Worth it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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