
Turn trash into cash in a dystopian world! Fill Up The Hole is a short incremental game where you build a city, automate garbage production, and toss it into a magical hole for profit.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.63/day in the week to Aug 3 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Fill Up The Hole is a short incremental game where you help peons create as much garbage as possible and toss it into a hole. Watch your village grow and evolve as you unlock visual upgrades and new features.
Throw Garbage
Your peons automatically gather garbage and throw it into the hole. The more they throw, the more progress you make!
Create a Village
Expand your village, put your peons to work, and maximize the amount of garbage produced and thrown.
Upgrade
Unlock upgrades and abilities to enhance your buildings and peons.

Produce trash in different ways
Find the best way to put it in the hole
Acquire different resources and upgrades
Expand your base by taking the time to remove rocks
Create and upgrade different buildings
The order of the buildings can make a difference
Enhance the abilities of your peons
Gain new research, talents, and skills
10+ unique buildings
Skill tree of upgrades to explore
Experiment with different strategies
Short experience (around 2h30m playthrough)
Two endings
Extended and relax mode (for players who prefer a longer or more idle experience)
.
Genres
Engagement
Reviews
Themes across 92 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun little incremental game,especially for the price. Short and to the point campaign of about 4~ hours.
Lame
Fun incremental game. The upgrades were good, and it wasn't repetitive.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 92 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
spoko
A satisfying and fun incremental game with some unique mechanics that make it really engaging. Not perfect for sure but I really enjoyed the time it took me to fully complete it!
This was a nice, short game that gave me some fun during my Sunday morning. The mechanic of the buildings having durability and dropping trash after exploding helped me feel like I could explore new strategies and play around with the placement of the buildings without being punished for it. The only part that was a little boring was getting the good ending after getting the bad ending. [spoiler] I spent a good half an hour to an hour getting all of the research nodes and other achievements before figuring out that you needed to do minigames on the buildings to get the red shards. If I were to give constructive feedback, I would say add some sort of indicator showing that the building will drop the red shard once you do the minigame. As it was I found my self doing the minigame a few times before I figured out the shard would drop. [/spoiler]
Porque não encher o buraco de lixo?
I don't know what I just played, but I liked it.
Fun way to spend a few hours.
Nice little idle game
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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