
Gomez is a 2D creature living in a 2D world. Or is he? When the existence of a mysterious 3rd dimension is revealed to him, Gomez is sent out on a journey that will take him to the very end of time and space. Use your ability to navigate 3D structures from 4 distinct classic 2D perspectives.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 16.3Kreviews | 93% | — | $3.2M |
| $12.99 | 46.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 850 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
完全神作,我完全理解群友说和动物井像,这种像不是内容、玩法像,而是作者那种做起谜题来不知天地为何物的特点像,尤其是多周目的探索完全不会让人觉得疲惫,只会大喊“我去!这都行!” 我敬佩所有努力打磨作品到极致的作者。当时看《独立游戏大电影》的时候就很好奇成品,越看攻略和解析越觉得开发者藏的内容多到令人发指,2d和3d转换的顶尖制作不用多说,真没想到配乐都能成为解谜的一部分。一周目还能大言不惭说自己打到112%完成度已经不错,但现在看来可能整个游戏的60%都不一定有,真是令人汗颜。 只能说这是一部无论你想要初级跑图还是深度探索都可以得到满足的游戏,尤其喜欢探索解谜的朋友们可以试试。但如果中间卡关了请谨慎搜索攻略,因为某些攻略直接把最核心的密码解谜一秒钟放出来🏳
Yes very much a quite good PLAY THIS :3 Has epic gameplay Super cool awesome cryptic stuff and lore ...sadly no sex though
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Korean, Spanish - Spain, Traditional Chinese, Japanese, Portuguese - Portugal
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FEZ is a beautiful game that is overshadowed by controversies regarding its creation and its cancelled sequel. Every so often, I play the game again to take in the lovely atmosphere and OST, and try to solve the puzzles without the help of IGN or any guides. It's a nice cozy game to me. Sure it's still bugged and dated, but there's still unsolved aspects of the game and the lore that keep on pulling me back. If you are looking for a game with mostly simpler puzzles and a highly aesthetic environment, this game is for you.
Buy it on sale and be happy with the base ending. Same problem I had with tunic. Play the game to the base ending and it will be fun. Don't bother trying to 100% this game. It is frustrating. Why do they keep making these games where I need a pen and paper, a phone for a qr code, a rumble controller (even though it lets you play on keyboard and never recommends controller), and you even have to set your computer clock, and knowledge of English idioms even though it isn't really a game that needs English. It's not a fun puzzle. It's just tedious work. When you solve it you don't feel clever, but you do feel like you wasted a bunch of time. Basically you end up just googling the answers to non-intuitive "puzzles". The gameplay is really fun. The tedious "secret" puzzles are not.
Хороший платформер-головоломка с небольшим элементом метроидвании. Чтобы закрыть игру на 100%, придется пройти ее 2 раза. Но лучше воспринимать это как одно цельное прохождение, т.к. "второе" прохождение сильно меняет геймплей и открывает возможность пройти головоломки, которые невозможно пройти в "первом" прохождении На Steam Deck играется отлично
Tunic before they made Tunic (also a platformer). If you liked one I'm sure you will like the other as they're both really cryptic puzzle games where you're encouraged to grab a notepad and start marking things down
que mario galaxy ni ocho cuartos...fez papa (?)
Первых эмоций от феза я уже не помню, давно ее проходил, но по возвращению что бы перепройти полностью, думаю получил то же самое. Сама задумка крутая, понятная в использовании. Конечно поражает количество и качество секретов, которые в теории можно самому понять, но и так понятно что большинство синих кубов будут находить через подсказки (хотя бы использовать таблички с расшифровкой кубического алфавита и тетрамино). А в общем, крутой платформер с креативной задумкой и такими же головоломками 9 RTLTLTRTRTLT из 10 Гомез
无聊的视角变换平台跳跃物品收集,跳跃手感奇怪
yes
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.3M | 24.6K | 96% | $24.99 | |
| $4K | 25 | 76% | $9.99 | |
| $571 | 6 | 100% | $4.99 | |
| $4.4K | 26 | 81% | $9.99 | |
| $156 | 2 | 100% | $4.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 16.8K | 91% | $11.24 | |
| $3.2M | 11K | 89% | $29.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 3.8K | 83% | $24.99 | |
| $3.2M | 7.3K | 83% | $14.99 | |
| $3.2M | 32.2K | 78% | $4.99 |