
Fell Seal: Arbiter's Mark is a turn-based tactical RPG with a focus on storytelling and strategic battles. Unfold a mature story as you progress through hand-crafted scenarios, controlling your own group of Arbiters, with each character customizable from a wide selection of classes and abilities!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 14 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Fell Seal: Arbiter's Mark is a story-driven, turn-based tactical RPG set in a fantasy world with a touch of steampunk. Take control of the Arbiter Kyrie, an agent of the Immortal Council tasked with preserving stability and order throughout the land, and lead your troops through difficult encounters.
Experience an epic and mature story, unfolding through over 40 story encounters and topped with challenging end-game content.
Classic tactical combat battles, with rugged terrain and elevation, taking place on beautiful hand-drawn environments.
A deep and complex class system with over 30 classes and 300 abilities lets you truly customize every one of your characters through the selection of their class, sub-class and passives. Carefully craft the character you envision, be it a versatile generalist, a dedicated spell-caster or a mighty foe-crushing specialist!
Customize your troops' appearance your way, by selecting their portrait, outfit, colors and overall visuals from a wide selection.
Equip your army with over 240 pieces of equipment, either purchased, gathered from fallen enemies or created from crafting.
Centuries ago, a brutal beast of destruction rent the world asunder. In this time of need, the first Immortals came into their uncanny powers, powers so great that they succeeded in destroying the beast ravaging the land, where all else had failed.
To prevent such destruction from ever happening again, the Immortals banded together to form a Council that would enforce order and stability on a global scale, stepping in at any hint of war or chaos.
The Immortals might be vastly powerful, but they are few. Even they can't oversee all of the lands. This is why they rely upon their mortal agents, the Arbiters, to guard the land's people from the more day-to-day dangers they face. Arbiters range over the land, rooting out bandits, unruly monsters, and crooked officials; their word is law.
But one Arbiter uncovers the deepening corruption pervading her own order, and it falls to her to halt the spread of a threat as dire as the brutal beast of yore.
Strongly influenced by games such as Final Fantasy Tactics (original and Advance versions) and Tactics Ogre, this tactical RPG stands on its own as a worthy successor of those classics, bringing a slew of improvements and additions to the tactics genre.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5Kreviews | 88% | — | $3.4M |
| $29.99 | 845ratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хоть и меня триггерит с АДИН ЭС ЭНТЕРТЕЙМЕНТ при каждом входе в игру, но сач э гуд щит....
Perfeito, não descreveria melhor!
Scratched an itch and I enjoyed it for a while. However, I don't have the drive to finish it. I feel satisfied with my time playing it and would recommend to others looking for this type of game.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 43.8K | 88% | $3.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 8K | 90% | $19.99 | |
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 9.5K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $1.3M | 3.6K | 95% | $14.99 | |
| $216.4K | 762 | 76% | $12.49 | |
| $63.2K | 140 | 72% | $19.99 | |
| $40K | 114 | 79% | $5.24 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese, Japanese
| $29.99 |
| 405ratings |
| 94% |
| — |
| not modelled |
| $29.99 | 222ratings | 84% | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ein schönes Rundenbasiertzes Spiel im Stile von FF Tactics. Story bisher auch Überdurchschnittlich. Hatte ein wenig sorge, dass das "Weibliche Hauptfigur" Brand zu erzwungen wirkt, aber das ist solide umgesetzt. Auch gute Multiclass Builds möglich. Einzige Kritikpunkt meinerseits sind die eher inkonsenten Charakterartworks (gemischte Zeichenstile) und fehlende Individualisierung dieser (zB Farbe / Kleidung). Das ist aber Meckern auf hohem Niveu, denn wichtig ist wirklich ein balanciertes Kampfsystem und das ist heir der Fall
A faithful reimagination of Final Fantasy: Tactics. I enjoyed it, but I couldn't finish it. I got bogged down by the level grind, but the class progression was very interesting. I enjoyed gradually unlocking and mastering new classes.
buen Rpg por turnos, Dificil no se confien. Me gusto el arte del juego y la historia de momento esta bien. Soy asiduo a los FF tactics y Tales of. A pesar de jugar esos juegos en dificil o mas este lo estoy jugando en normal porque su dificultad es alta pero muy entretenido 7/10 a mi gusto
good
Great game.
NIce game
Pros: - Really nice narrative - Fun gameplay - A lot of content - Decent replayability - Difficulty and other settings very configurable - Lots of interesting and different classes - The DLC is very good Cons: - The leveling system sucks. Every class gains a certain amount of each attribute on level up, but some classes aren't really available at the early game (unless you grind specifically for it) so you have to reset the levels once you unlock a new class you want to try out and level up again. On a vacuum that's fine, the problem is the xp gains are fixed and don't scale based on enemy level so going from lvl 90 to 99 takes the same time as going from lvl 10 to 19 which is awful. - The class system also has issues. You can have a main class and a subclass. but you kind of only gain ability points (AP) to upgrade the main class so you have to keep changing the character's class to get abilities from other classes that might help your build. On a vacuum that's also not terrible, but with the stats gain problem from the leveling system plus the fact the gear you can use is based on your main class it because a chore to get different abilities. - Some things are unlocked only if you revisit certain areas, but the game gives you no hint you should do that and never gives you some breathing room in the story, there's always some urgent thing going on. With all that said, I'd still recommend the game because you can easily change the XP/AP gains in the game files to mitigate the issues and if you don't really care about trying different classes/builds on your first run then those won't be issues to you. Regardless of the issues I have with the game systems, it's very fun, Steam will only show around 40h played but I actually played around 90h.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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