
Feed the Cups is a Roguelite multiplayer online cooperative game. Run a Drink Shop, stocking up, preparing ingredients, taking orders, crafting drinks, cleaning up, and checking equipment. Join your friends together!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 8 → 2.43/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 884 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩啊很上头,玩到睡觉也不想睡了,爱玩做饭经营的强推这个游戏上手简单不烧脑,好玩!!!!!!!!!
联机体验非常的不好,卡的要命,开加速器都救不了
游戏本身确实还算好玩,但缺点也十分明显: 1.开店的操作还是有些重复和复杂了,而且单局7天的游戏时间过长,容易导致通关失败的挫败感异常强烈,并进一步引发玩家破防和争吵。 2.联机是不可能联机的,服务器极其不稳定,只推荐本地多人游玩。 就派对游戏而言,应该会有更好的选择。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 4.7K | 91% | $39.99 | |
| $4.7M | 44.6K | 95% | $5.99 | |
| $4.7M | 10.9K | 94% | $14.99 | |
| $4.7M | 10.7K | 81% | $19.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $4.8M | 9.6K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $483 | 3 | 100% | $4.99 | |
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Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真好玩,还原度很高,每天跟上班似的,白天去公司休息,晚上回家来上班,老板问我为什么这么喜欢来公司
很坏的游戏
喜欢
已经玩了2000小时 喜欢玩 就是联机有时候不是很好,希望改正
为什么恶魔关卡要设置成不能随时保存进度呢? 很喜欢这款游戏,但是希望增加随时保存功能,毕竟有像我这样只是利用碎片时间玩游戏的社畜,并不是每次都能保证连续玩,这样很影响体验。希望能够考虑啊啊啊啊!
NIUBIKELASI
打发时间的好游戏。只是对置物架有点意见,按键不好按
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.