
Feed the Cups is a Roguelite multiplayer online cooperative game. Run a Drink Shop, stocking up, preparing ingredients, taking orders, crafting drinks, cleaning up, and checking equipment. Join your friends together!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 8 → 2.43/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺上头的
一个字,超棒!
卡烂钱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.7M | 4.7K | 91% | $39.99 | |
| $4.7M | 44.6K | 95% | $5.99 | |
| $4.7M | 10.7K | 81% | $19.99 | |
| $4.7M | 10.9K | 94% | $14.99 | |
| $4.8M | 3.3K | 75% | $39.99 | |
| $4.8M | 9.6K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $483 | 3 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Reviews, worldwide (the counter carries no country): 2.14/day in the week to Jul 25 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Hours played at review time, across 882 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
每次联机打不完一整局就会卡掉线
開心和朋友一起遊玩
垃圾游戏,联个机能卡退无数次,什么勾八制作商做出来的若只网络系统,不是在做饭的路上就是在修网线的路上。能不能好好优化一下这个破联机,加速器都不好使是要怎样
游戏性没啥好说的 有这逆天言论在前这游戏都没褒姒还保持着每天上千日活就能看出多好玩了 只要你喜欢做饭做奶茶就很容易入坑 而且基本没啥代餐 骂归骂 好玩也是真的好玩 觉得购买就是支持言论那就不买 觉得游戏和创作者应该分开那就买 然后流派我自己玩的小费流 基本能拉满钞票上限 而且没什么限制 com流玩过一局需要记双色卡还有不能断 感觉限制比较多但上限高(钞票有上限你贝币赚再多也没用) 小费流基本就拿蓝色卡和黄色卡 蓝色无压力+小费什么的都能拿(重点需要压力低于10%当做无压力的卡)以及减压力的 黄色+小费比例的当天天数的也能拿(还有畅饮爽也能拿 这个和当天天数x小费倍率有个双色卡是单价和小费互乘) 后面刷角色经验打8-4-4一局下来贝币基本保持在30w(贝币打满10w钞票就上限了再多没用)最高纪录是80多w
挺好玩的 说实话 和朋友也玩的很开心 不管那些流言蜚语 最终还是要做游戏的 刚开始也觉得能好玩到哪去 结果很上头 游玩体验实际上遇到的问题: 1、每日挑战地铁模式没有保存上一次卡牌选择的复选功能,特别特别麻烦,既然都知道大家都有攻略何必多此一举,失败了我只想赶紧开始下一把 2、结算页面没有跳过功能,不知道有没有,反正没找到在哪 3、关卡里面缺少简易的提示,如果好久没玩突然想玩,只能翻看设置里的说明书,而且找半天,直接热情减一半,地铁关卡也是,总是忘记东西怎么做的,特别是气泡这种,比较复杂的。 4、不开加速器打不开邮箱。 总结:优秀的游戏令人忘记白天黑夜。操作逻辑上虽然完整,但是还是有很多不方便的设计存在,降低玩家热情。
很喜欢它手忙脚乱后还能完成订单的爽感,本e人真的很喜欢做完你的再做你的那种感觉,但是为什么汽水店!不仅棒球攻击还要触发起步困难的魔鬼契约,真的是令人非常恶心!这一刻我感受到了作者对于玩家某些恶心的骚操作!老娘只是来爽的不是被你来虐的,就这点我就要给差评!本来汽水就很烦了的还要拿棒球砸我!太恶心了!
单纯玩游戏,就是闪退很讨厌,快要通关了 他给你闪退无语
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.