
Featherfall is a soulslike RPG adventure about a bird leaving its nest.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I have played white lavender sokpop's newest souls-like and it was great but then i tried this and it wasn't great i know its one of their older games but the combat is clunky unfair damage scaling and the map is a damn maze there is also no lock on making combat really stupid all weapons attack slow and when you try to hit half the time you weapon doesn't even go their direction
SO GOOD GAME. I like graphics, game play mechanic, sound and music. The only thing I don't like is : they no have music and sound setting D:
The fightings are so slow and clumsy. They are so boring that you end up running away from enemies.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
didn't like this at the start but it grew on me. Pretty fun game overall
Great game, recently started modding it
Very nice game
This game is MASSIVE, I tried to get to the end of one section but just found more area, with secrets and a unique twin stick control scheme. If your coming from other games in the souls like bundle by sok pop I would say this one makes that package worth it along with ginseng hero and white lavender (their kinda the same game). A word of warning though some of the sections of this game are HARD, some of these sections I only got by cause I cheesed it. Definitely the hardest in that bundle
I had a lot of fun playing this game. It's basically a simple Dark Souls. The walking animations just made me smile. Not a sprawling, epic game, but for a few dollars, this one has pretty good bang for the buck. No regrets here.
Cute little souls-like game
Eu me diverti durante boa parte dessas 7 horas e por esse preço eu acredito que valha a pena a indicação mas pra cada ponto positivo há um ponto negativo atrelado. O combate é interessante pela variedade de monstros e armas pra se usar mas as hitboxes são péssimas e controlar perfeitamente seu personagem é muito difícil. Liberar passagens e encontrar áreas e bosses é bem recompensador mas a pessoa se perde demais com áreas tão parecidas entre si, interligadas e sem um mapa in game. Os gráficos são bonitos e o jogo é leve mas há alguns bugs/glitches/quedas de FPS inclusive em bosses. A progressão do jogo é divertida mas os dois últimos bosses são pura dificuldade artificial ao ponto de que tive que usar de glitches pra passar de ambos e acredito que muitas pessoas possam só parar de jogar nesse ponto. Ainda indico por causa do preço, por ter sido um jogo que me diverti até antes do final e pra apoiar desenvolvedores indie.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $202.3M | 278.6K | 95% | $39.99 | |
| $12.7M | 20.2K | 66% | $39.99 | |
| $11.6M | 21.9K | 92% | $29.99 | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $9.4M | 14.8K | 73% | $29.99 | |
| $8.8M | 21.9K | 89% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.1K | 64 | 80% | $7.99 | |
| $12.1K | 72 | 71% | $7.99 | |
| $12.2K | 74 | 97% | $9.99 | |
| $12.1K | 147 | 95% | $9.99 | |
| $12.2K | 114 | 76% | $4.99 | |
| $12.2K | 76 | 87% | $4.99 |