
F&H 2: Termina is oppressive, relentless and hopeless. A mix of jRPG and Survival Horror. Turn-based combat meets resource management. 3 days to explore the wicked town of Prehevil and find out about its dark secrets. 3 days until the pale and sickly green moon rises at its apex. Termina is upon us!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1112 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this game has olivia from fear and hunger 2: termina in it which makes it an objectively fantastic game
I thought the first game was good but I honestly don't know if I could go back. I have done 3 playthroughs (moonscorch, ending A, ending B) and have 54 hours. Not a single hour feels wasted. Every death brings immense knowledge, lost 45 minutes of progress? Now you know how to do it in 10. The replayability of this game is wild with 8 characters to play as who get their own interesting spins on the main storyline and gameplay loop, a giant world that has so many areas without being obnoxiously difficult to navigate (though I did eventually download a pic of the map cause I'm bad at navigating the city), 3 main endings and a ton of different pathways to reach each one. Genuinely such a fantastic game and I am dying as I wait for "The Update" to come out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
Here we are again,the simulator of agony,despair and torment,and for your happines THEY MADE A SECOND GAME.This game is less buggy than the first but it still keeps the real agony and despair of the first game.The enemies and the characters are really well made. PS:GUYS,MOONLESS IS BACK,sadly she is not a party member in this game.
OO
BRO, ths game soo good and i complitly love it but the fact that i can't recruit pav or samarine hurts soo bad that my eyeballs crawlout of my head on their own, also it would have been cool if you could upgrade your teamates skill tree too soo it could get weaponcraft without killing abella, still tho this game is almost pure perfection and i love it and its comunity
masterpiece
Fuhunger
люблю терпеть
Rher the moongod! gonna get moonscorched
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 43 | 95% | $5.99 | |
| $19.3K | 45 | 96% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $26.5K | 173 | 86% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.9M | 7.7K | 92% | $27.99 | |
| $3.9M | 8.4K | 78% | $19.99 | |
| $3.8M | 3.8K | 82% | $29.99 | |
| $3.9M | 7.7K | 95% | $24.99 | |
| $3.9M | 16.6K | 94% | $6.99 | |
| $3.9M | 14.6K | 68% | $9.99 |