
Welcome to the world's most chaotic place! Play solo or co-op with up to 6 players. Run a fast-food restaurant, and work with your friends to expand your business. Take orders, make burgers, and increase your earnings by dealing with customers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 24 → 6.29/day in the week after.
About
Play solo or co-op with up to 6 players. Open your single-player session to other players and friends to play together. Or you can join a game from the lobby and start serving fast food with others via voice and text chat.
Handle everything it takes to keep a fast food joint running smoothly. Experience the realistic operation of authentic drink machines, grills, and fryers.
Explore the chaotic nature of fast-food restaurants where unexpected and bizarre events can occur at any moment, challenging you and your restaurant crew to navigate through teamwork.
Managing your time wisely is critical as you prioritize tasks to keep customers happy and the line moving smoothly. Team coordination is key, so delegate tasks effectively to ensure seamless operations. Get ready to take on the fast-paced world of fast food.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So the good side of the game. its quite fun and cool, i love the cooking progress and whatever else. i do would like that we could set the prices and make up our onw burgers. But now, the bad part., FIRST wdym you have promised ur working on a update and its coming out "soon". like u havent updated the game since last years OCTOBER!?! the furniture is just sad to see. we were supposed to have a CUSTOMIZATION UPDATE! did it ever come out? ABSOLUTLEY NOT! also the people look deprsessed and sad. i "like" how when we colour teh doors it only paints one and teh other ones stay red???? i wish we could paint the kitchen and have more life in the game. not just some depressed faces we see, like girllllllllll, some random tiktoker is saying its supposed to have an update this years mid july. well atp it probably wont, and what did we learn? that this game is an devouring cash and grab game. buy something else thats actually worth ur money, period
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 7.8K | 79% | $19.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 22.3K | 92% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $22.6K | 34 | 85% | $13.49 | |
| — | 0 | — | — | |
| $0 | 1K | 83% | Free | |
| $956.6K | 1.7K | 73% | $19.99 | |
| $690.4K | 1.4K | 94% | $13.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +10 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
abandoned
Game has tons of potential and is fairly fun, That said there hasn't been any kind of update in a LONG time and Solo play is nearly impossible until they do.. so play with friends or don't buy is my recommendation
Made it to level 16 out of 30 in about 8 hours. Giving up because this game is just too hard as a solo player. While you can hire a cashier, a waiter, and a busser, these types of restaurant games force you to always be responsible for everything else: grilling patties, assembling burgers, frying fries, pouring drinks, serving ice cream, and placing everything on the correct tray. Even if you prep everything before opening, the orders come way too fast (I averaged 15 customers in a single game day, which lasts 10 real life minutes) and are way too complicated. One customer wants a double burger with 2 pieces of lettuce, 3 tomatoes, 4 pickles, 2 onions, 3 squirts of ketchup, and 2 squirts of mayo (gross!), along with a diet drink with exactly two ice cubes and a vanilla ice cream. Got all that? Great, because another just as complicated order came in before you're even half done with the first, and now you also have to go across the kitchen to grab some fries. And in the span of what feels like two seconds, the drink got warm, the fries got cold, and the ice cream melted into soup. Finally, the first customer got impatient and left, so all that food and effort went to waste. All this chaos might be manageable if we had more adjustable options. I wish there was an option to remove the precise ingredient numbers in favor of a single, set portion per ingredient like other restaurant games do. I also wish we could adjust customer patience levels. AS it is, they'll leave if you take too long to take their order (2.5 minutes) or if you take too long to make it once accepted (3.5 minutes). I actually fired my cashier since she was accepting orders too quickly. Speaking of too many orders, the game enabled the drive thru around level 15 without any notification, so I completely missed five orders that day. Not that I would have had time to complete them! I'm not surprised that only 10% of players have unlocked the "have $5000" achievement; I was halfway there when I gave up.
gostei do jogo ms quase perdi minhas amizades
이미 개발자가 손 놓은 겜인 것 같긴 하지만 빡세게 일하는 겜 좋아하는 사람이면 2~3명 모여서 서브겜으로 즐길 수 있는 듯?
Not finished, and without updates for the past year or so.
♥♥♥♥♥,жаль уже нельзя сделать возврат средств
好玩,但是有个会晕3d的店长(呆
really good it requires skill and patience and very fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.