
Welcome to the world's most chaotic place! Play solo or co-op with up to 6 players. Run a fast-food restaurant, and work with your friends to expand your business. Take orders, make burgers, and increase your earnings by dealing with customers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Aug 24 → 6.29/day in the week after.
About
Play solo or co-op with up to 6 players. Open your single-player session to other players and friends to play together. Or you can join a game from the lobby and start serving fast food with others via voice and text chat.
Handle everything it takes to keep a fast food joint running smoothly. Experience the realistic operation of authentic drink machines, grills, and fryers.
Explore the chaotic nature of fast-food restaurants where unexpected and bizarre events can occur at any moment, challenging you and your restaurant crew to navigate through teamwork.
Managing your time wisely is critical as you prioritize tasks to keep customers happy and the line moving smoothly. Team coordination is key, so delegate tasks effectively to ensure seamless operations. Get ready to take on the fast-paced world of fast food.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's fun at the start but if you don't have a group to play with it's ♥♥♥♥♥♥♥ ♥♥♥♥. and there hasn't been an update for like a year it's sooo ♥♥♥♥ rn please devs update this
Game plays smoothly, no hardware issues at all. If you're playing solo, FOR THE LOVE OF YOUR SANITY LEAVE THE DRIVE-THRU turned off. Kinda zen and relaxing, when not rushing around in a blind panic.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 12.5K | 89% | $19.99 | |
| $5.3M | 14.8K | 57% | $9.99 | |
| $5.3M | 7.8K | 79% | $19.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 22.3K | 92% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $21.9K | 33 | 85% | $13.49 | |
| — | 0 | — | — | |
| $0 | 1K | 83% | Free | |
| $956.6K | 1.7K | 73% | $19.99 | |
| $690.4K | 1.4K | 94% | $13.99 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +10 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is very limited in what you can do, not enough workers you can hire. The customers do not wait long enough to feasibly make their food in single payer mode. The fact that they promised an update in September 2025 and then its been crickets since tells you they have no plans to make this game better. Save your money and go play other simulator games. Glad I bough this on sell and didn't waste too much money, What a crappy useless game..
I'm not sure why people are leaving negative reviews. You can play the game fully. It runs fine. It's a fun experience. It only costs like 15 bucks. Obviously I recommend the game.
I like the game but the updates are so slow and there's very little for explanation on the dev's side of things. I would have liked if we could have an actual fast food menu (ie: "double bacon burger" where you actually have a recipe to know and follow each time) instead of random toppings. I guess I can manage with how it is because there's "easy" mode and having it set like that helps me complete all orders in singleplayer without the game being impossibly hard. If you play "normal" as a singple player you're screwed level 30 and over and it's obnoxiously unfair no matter how much prep you put into the day. And tha'ts the other problem especially in single player: you have to do at least the same time's worth of prep for the day to tick by, not including the time after hours you put in to finish each order if you play on "easy" and actually want to progress the game. Again I like the game, it's just super disappointing to see the updates just don't really happen. I want a game like this but being actively worked on and a dev that communicates. in an acceptable timeframe.
gostei do jogo ms quase perdi minhas amizades
Le jeu est sympa en multi, mais il a été abandonné à mon avis donc ne pas le prendre
котлетки.... бургеры.... коко-кола..... вкусняшки.....
Game is seemingly abandoned
It'd probably be incredibly fun with friends, but solo it gets pretty boring really fast. Steam really should add some sort of neutral option for ratings.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.