
Faraday Protocol is a first person puzzle game that will test your wits and intelligence. Use the Bia-Tool, an ancient pistol-like relic of an alien civilization, to solve puzzles by bending energy and manipulating enigmatic machinery.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 118reviews | 86% | — | $33.1K |
| $7.49−70% | 44ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super dull circuit puzzle game. I barely go through 10 puzzles because it felt like the Portal tutorial the whole time. I just felt my time was being wasted walking back and forth.
I will recommend this game taking into account it was made by a small team of developers (bravo, ragazzi). I liked the environmental aesthetics, ancient Egypt meets Art Deco. It's a shame the gun doesn't fit this pattern and looks more like a toy. Puzzles are fine, some of the rooms are really good, it's hard to come up with new ideas these days, but the concept of having the red glow for energy and the white glow for links is solid in my opinion. It does lean more on the "rotating puzzle" paradigm later on, which is one of my least favorite kind of puzzle. The story is... there. Doesn't take away from the enjoyment, but doesn't add anything of consequence. The two endings hinge completely on a choice you make as the very last action of the game and not on things you do throughout the adventure, which makes me wonder why even bother. All in all, a solid experience for the price. Won't make you go "wow" or anything, but also doesn't overstay its welcome.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, French, German, Spanish - Spain, Russian*languages with full audio support
| $24.99 |
| 31ratings |
| 85% |
| — |
| not modelled |
| $19.99 | 22ratings | 70% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $19.99 | — | 73%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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SINTESI DEL GAMEPLAY Il genere mi piace chiamarlo "Gun FPP", dunque un erede spirituale del grande Portal. Però, a parte avere una pistola di mezzo, le similitudini finiscono qui. Il gioco sfrutta poche meccaniche che seguono una logica a "interruttori", e/o anche "elementale" potremmo dire, con due possibili tipi di elementi: un'energia che chiude i circuiti e un'altra che li alimenta, energie che potenzialmente possono anche trasformarsi l'una nell'altra grazie a dei trasformatori. Oltre a ciò ci sono dei veri e propri interruttori da premere per generare dei codici di attivazione. Ovviamente anche qui dei circuiti complicheranno un po' le cose con inferenze a cascata da gestire ma nulla mai di troppo complesso o difficile. In generale infatti il gioco ha una complessità medio-bassa: ci sono FPP molto più difficili di questo e se cercate proprio qualcosa di non troppo difficile questo gioco fa per voi. DIREZIONE ARTISTICA Questo aspetto è molto originale devo dire. L'estetica è uno strano mix tra arte sumero-babilonese, forse anche un po' egizia, e l'art decò: come gli sia venuto in mente di miscelare cose tanto distanti non lo so ma alla fine, perché no? Altro aspetto interessante è la narrazione. Le suggestioni aliene fanno il loro dovere, generano senso di mistero e ciò traina la partita coltivando una curiosità trascinante: non dico altro per non farvi spoiler però il gioco offre una buona narrazione. PRO Meccaniche puzzle divertenti e intuitive, direzione artistica originale e narrazione trascinante. CONTRO Difficoltà non adatta a tutti quei palati che vivono di grandi sfide logiche. Realizzazione tecnica profondamente "indie", non aspettatevi grandi rese video (questo però non vuol dire che l'estetica non sia curata sia chiaro, in quel senso l'estro c'è)
Неплохая головоломка. Легкий сюжет, альтернативные концовки. Получил удовольствие
оптимизация печальна, я в дизоноред второй на средних играл, здесь совсем минималки разрешение урезал. и все равно фср на половину и то 30 кадров с трудом по чему лайк ? ну я купил ее в бандле с другой игрой не заметив что покупаю бандл, то есть по сути это подарок вторая игра тоже не хит но 130р ? почему бы нет?
Es un juego interesante, de estética muy particular, bastante única. Es entretenido, bien pensado pero con ciertos tintes a juegos similares. Las mecánicas están muy interesantes y bien pensadas pero me resulta tedioso. Principalmente porque hay otros juegos de este estilo con puzzles complejos y mejor pensados. Hay cosas que las vi muy parecidas al Portal pero no tan bien planteadas. Por lo pronto, si te gustan los juegos de puzzles, dale una probada. Sino, no te perdés de nada
В целом проходная головоломка, но с крутым визуалом
Perfect for fans of games like The Witness or the Q.U.B.E. series. Wish it were longer, and the story is nothing memorable, but the difficulty and art style make for a diverting few hours. Will definitely replay at some point.
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