
Far Lands is an open-world survival game. Fight mercenaries, steal their loot and vehicles. Build and defend your base from zombies. Gather resources, craft better gear and loot different points of interest. Want to play with friends? Join them on Co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 28 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 154reviews | 62% | — | $112.6K |
| $14.99 | 109ratings | 63% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Good fun survival craft game - very basic but enjoyable no teir system really so nothing to grind towards i found a pistol within 5mins and did not need anything other throughout my play through. The map is small but fun to explore and resources are plentiful. All round good basic survival game
Very great game, i enjoyed it steering wheel sorry for bad english i jyust move fromn china i love Kum job un.
Had potential. HAD; the devs apparently abandoned this game. So not recommended. Steam needs to make devs stop putting out slop and letting players buy it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid little game, good things should follow. Kills a nice few hours.
Dead, unfinished and abandoned piece of crap game with nothing to offer at all. DO NO BUY!
Don't get it. Resources, including your backpack full of your gear, can and will despawn right in front of you. All that work, and for what..... just to lose all your stuff because of a ridiculous timer? Why in God's name would your backpack be on a timer? Uninstalled. I wish i could get my 12 hours back.
Far Lands, developed and published by Scalpel Softworks, is an open-world survival game that combines exploration, crafting, base construction, zombie combat, and resource management into a tense post-apocalyptic adventure. Set on a mysterious island filled with hostile creatures, abandoned structures, and armed mercenaries, the game focuses heavily on survival through scavenging and careful progression. While it follows many familiar conventions of the survival genre, Far Lands manages to create a surprisingly immersive atmosphere through its sense of isolation, dangerous exploration, and rewarding progression systems. The game begins with the player stranded on a remote island with little understanding of how they arrived there. With minimal supplies and no real guidance, survival quickly becomes the primary objective. Players gather resources, craft tools, hunt for food, and slowly establish shelter while uncovering clues about the island’s dark history. The abandoned ruins, military compounds, and scattered remnants of civilization suggest that something catastrophic occurred long before the player’s arrival. This lingering mystery gives the world additional depth and helps exploration feel more meaningful than simple resource gathering. Exploration is one of the game’s strongest elements. The island is large and filled with forests, coastlines, hidden structures, dangerous facilities, and loot-filled locations that constantly reward curiosity. Venturing into unknown areas always carries tension because supplies are limited and threats can emerge unexpectedly. Every expedition feels risky, especially during the early stages where players lack proper equipment and defenses. The game succeeds at making the world feel hostile without constantly overwhelming the player, creating a satisfying balance between danger and discovery. Base building also plays a central role in the experience. Players collect wood, metal, stone, and other materials to construct shelters, defensive walls, crafting stations, and storage systems. The building mechanics are straightforward and accessible, allowing players to gradually transform fragile shelters into fortified compounds capable of resisting enemy attacks. Watching a small survival camp evolve into a secure base creates a strong sense of progression, particularly after surviving repeated encounters with zombies and hostile NPCs. Combat combines melee and firearm-based gameplay, with survival often depending on careful preparation rather than reckless aggression. Early encounters usually force players to rely on basic weapons and limited ammunition, while later progression unlocks more powerful firearms and equipment. Zombies remain a constant threat throughout exploration, but armed mercenaries add another layer of danger by introducing more tactical firefights. Ammunition scarcity and resource management help keep combat tense, especially when players enter dangerous zones carrying valuable supplies. The atmosphere deserves significant praise because Far Lands consistently creates a feeling of loneliness and uncertainty. Empty buildings, ruined facilities, distant sounds in the wilderness, and nighttime exploration all contribute to a world that feels abandoned yet still dangerous. Quiet moments can suddenly become stressful when enemies appear unexpectedly or resources begin running low. This tension keeps the survival gameplay engaging even during slower sections focused primarily on scavenging and crafting. Visually, the game adopts a realistic style that fits its post-apocalyptic setting well. Forests, abandoned structures, and environmental details help establish the harsh survival atmosphere, while weather effects and lighting add additional immersion during exploration. Nighttime sections are especially effective because reduced visibility increases tension significantly, forcing players to move cautiously through hostile environments. The progression systems remain satisfying throughout much of the game. Unlocking stronger weapons, crafting stations, improved tools, and advanced structures creates a rewarding sense of advancement that encourages continued exploration. Dangerous locations become especially exciting because valuable loot directly contributes to improved survival capabilities. The gradual transition from vulnerable survivor to well-equipped explorer feels earned rather than automatic. Another enjoyable aspect of Far Lands is its cooperative multiplayer support. Surviving alongside friends greatly enhances the experience because gathering resources, building bases, and defending against attacks become far more dynamic when shared with other players. Cooperative exploration creates memorable moments, especially during tense encounters where teamwork becomes essential for survival. However, the game does suffer from several noticeable flaws. Technical issues occasionally interrupt the experience, including bugs, inconsistent physics, and performance drops during longer sessions. Certain systems feel rough around the edges, which can sometimes break immersion during exploration or combat. Enemy AI also lacks refinement in some situations. Zombies and mercenaries occasionally behave unpredictably, and combat encounters can feel awkward due to inconsistent enemy reactions or pathfinding problems. Gunplay functions well enough for survival gameplay, but it lacks the smoothness and responsiveness found in more polished shooters. The pacing may also become repetitive for some players. Resource gathering eventually turns grind-heavy during later stages, particularly when constructing larger bases or crafting advanced equipment. Solo players may feel this repetition more strongly since gathering supplies and maintaining defenses alone can become time-consuming over extended play sessions. Despite these shortcomings, Far Lands succeeds because of its atmosphere and rewarding survival loop. The combination of exploration, crafting, combat, and mystery creates a world that remains engaging even when the mechanics occasionally show rough edges. The constant tension between survival and discovery helps maintain immersion throughout the experience. For players who enjoy open-world survival games focused on scavenging, crafting, and dangerous exploration, Far Lands offers a rewarding indie experience filled with tension and progression. Although it lacks the polish and scale of larger survival franchises, its immersive atmosphere, satisfying base-building systems, and strong sense of isolation make it a worthwhile journey for fans of the genre. Rating: 6/10
This game is kind of assets flip, but it's simple and fun. You'll get used to the mechanic real quick despite not having a proper tutorial. Though charging ~$13 for the game is little too overpriced, but i got it on sale for just $5 and it's worth it. I recommend this game when on sale.
solid foundation! Needs some polish, fine tuning, but overall very good to build on
No update since 2024. Don't waste money on it.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.1M | 15.3K | 66% | $29.99 | |
| $4.8M | 102.5K | 85% | $2.49 | |
| $804.7K | 1.2K | 52% | $24.99 | |
| $321K | 751 | 64% | $14.99 | |
| $7.5K | 21 | 81% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.6K | 271 | 97% | $14.99 | |
| $112.6K | 318 | 91% | $19.99 | |
| $112.6K | 293 | 92% | $14.99 | |
| $112.6K | 313 | 75% | $9.99 | |
| $112.5K | 484 | 90% | $14.99 | |
| $112.6K | 188 | 55% | $24.99 |