
Lead the revolution in this first-person open world guerrilla shooter. Fight with improvised weapons, travel however you can, and build your rebel network to take down Castillo's regime.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−90% | 35.7Kreviews | 71% | #50 | $3.6M |
| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1408 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ELA DANCE MOMENT
Gustavo Fring
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #4, worst JP #62 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 9.14/day in the week to Aug 12 → 15.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America* +2 more
Hours played at review time, across 1.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Готуйтесь потратити багато часу
Es una lástima pudieron haberle sacado mucho jugo a una idea tan interesante como una revolución pero prefirieron hacer misiones genéricas y personajes genéricos El juego es aburrido jueguen los anteriores hasta el 5
游击队模拟器,将军只是打工仔
Jump into the game, run in no particular direction, shoot some bandits, fly on a wingsuit into a no-fly zone, enjoy the scenery, create a massive pile up of burning cars... That is what this game is all about.
This "Game" is nothing more than another AAA failure to meet expectations. Let's start with the core issues I experienced : - Vehicles not driving properly, or stopping randomly. - Having to restart missions or shoot then revive NPC's due to NPC lock loops. - Compared to FC5 Flying is unbearable. - Story feels very disconnected and too loose. There is nothing captivating or motivating in the story. - I didn't even know some battles were boss fights... - Even on the hardest difficulty it's tough to have a challenge. Just headshot everything. - Quite literally fell asleep playing it. The pro's : - Thankfully I bought it on sale. I'd be more upset if I paid full price. The Odd : - Game seems to have a sub-focus on the acceptance of Trans, and LGBTQ peoples. There are multiple references and references to political struggles with being trans etc... Not sure how that fits into the actual "story" here. It honestly just feels like a "Heyyy guys looook we're progressive and cool developers/publishers... Seeya in-game alllyyyyy!"
鸡巴
A revolution is not won by the fearless, its won by the feared. What does Anton Castillo fear? Free elections, free expression, free outcasts. A Yara free of Castillos. But he will fear nothing unless you are willing to die for your freedom today. Not when we have more believers or more guns. Today. Because today i am going to punch a hole through Castillo's warships. I am not fearless... I am scared as hell. But I promise you one thing. I will be feared. Viva Libertad.
i liked this game alot its has a very intresting story (i wrote this at 1 am so i have nothing else to say + im very tired)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 7 | 57% | Free | |
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| $46.8K | 91 | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 12.3K | 75% | $14.99 | |
| $3.6M | 1.8K | 63% | $69.99 | |
| $3.6M | 2.5K | 91% | $59.99 | |
| $3.6M | 26.3K | 88% | $5.99 | |
| $3.6M | 7.3K | 95% | $19.99 | |
| $3.6M | 5.1K | 94% | $24.99 |