
Ready to manage your Massive Multiplayer Online Role-Playing Game? This is your chance! Fantasy World Online Tycoon will let you build and control any aspect of a MMORPG. Build spawns of Monsters, Quests and Dungeons. Be the CEO of your company, hire specialists and evolve your game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Très bon jeu! En effet je recommande ce jeu, le travail du développeur est top, il est a l'écoute des retours joueurs, les maj et corrections sont très fréquentes.... On peut noter: -grande possibilité de personnalisation de monde -gestion poussé de l'économie in-game -système de guilde (amélioré récémment) - de façon générale les mécaniques de jeu qui englobe vraiment bien le milieu des RPG en ligne -création de donjon (via les map accessible avec certaine quête ect...) -Bonne traduction La version 2.0 est venu peaufiné l'aspect gestion et les divers mécaniques des MMORPG, j'ai vraiment hâte de voir ce que le dev proposera par la suite. Il ne vous reste plus qu'a le tester !!!
Bought this on sale and what I can say is that this game is released already but feels like it is still in "Early Access", but why the positive review? 1. The developer is very responsive to all the concerns and suggestions of the players. 2. It is still being developed and I think it wont stop at the current rate it has. 3. It is a chill and casual game but once you hit that "levels", it can really be frustrating at times. 4. It is super fun to play when you are a fan of micromanagement, mmorpgs and tycoons. Give it a shot and I hope all what I've said here will inspire the devs to work more on the game.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, French**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't even understand why I thought this game was nice, looking at the trailer again. Never ever is this worth the price, not even on sale.
This game really just evokes everything I like about old tycoon games like Roller Coaster Tycoon. It's not very challenging (so far), but allows for a lot of creativity, and I'm always excited to see what my researchers are going to give me next to play with in my MMO Theme Park. Game is obviously a small indie project and nothing about the graphics or music or sound is world beating but it's just a lot of fun, which is what video games should be.
Molto interessante un gioco di gestione di MMORPG :D
Interesting Game, love to see how the "players" interact each other and play in the MMORPG i created. Some graphics can be improved but it is compensated with the variety of things to do going on in the game. I like a lot the crafting and auction system, it gives depth to the game dynamics
Simple fun
Feels like the bare basics of what you can add to the game, the UI feels outdated, the art style feels like clipart or used assets from somewhere else.
Side thumb for this one. The game is very limited and simple, very few buildings/decorations and the management aspect is barebones, almost non existent. You can define how much gold/xp is gained per quest but you have no way to gauge how much it represents. It probably should have been a mobile game. It is more about creation and looking at players interact with your game world than anything else. Get it for half the price max if this is not a problem for you.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8M | 4.7K | 94% | $29.99 | |
| $504.1K | 2.8K | 27% | $4.99 | |
| $38.8K | 364 | 58% | $3.74 | |
| $172.3K | 484 | 50% | $9.99 | |
| $24.6K | 173 | 68% | $4.99 | |
| $615 | 2 | 100% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.8K | 64 | 78% | $15.99 | |
| $19.8K | 326 | 68% | $2.99 | |
| $19.8K | 65 | 98% | $19.99 | |
| $19.8K | 195 | 99% | $5.99 | |
| $19.8K | 62 | 85% | $19.99 | |
| $19.8K | 160 | 94% | $4.99 |