
The fantasy wargaming classic is back! Lead powerful heroes and mighty armies into battle in this critically acclaimed turn-based strategy milestone. Level up and train your units and guide them through a gripping story campaign to decide the fate of a world on the brink of destruction.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−80% | 2Kreviews | 81% | — | $357.3K |
| $39.99 | 169ratings | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 64 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Наконец-то политология, которую приятно изучать. Зачем часами спорить за столом переговоров, если стая боевых медведей аргументирует позицию гораздо быстрее и доходчивее?
[h1]Sadly abandoned[/h1] Fantasy General II looks like a fine and well made game, altough trying it out in 2026 cannot really give the experience it must had back in the days. Last update was years ago, and the whole game is like a ghost town. The design is great, but the combat is way too complicated to navigate. If it would be more lively, might would have more motivation to get into it. Cannot recommend trying it out, but giving a positive review to not worsen the old score. [b]3/10[/b] [b]Detailed:[/b] [table] [tr] [th]Graphics[/th] [th]Overall: ★★★★☆ ✨ Great atmoshpere, and incredibly well made artworks. [/th] [/tr] [tr] [th]Gameplay:[/th] [th]Overall: ★★☆☆☆ 🎮 Way too complicated for such a short time. Might be great, but since the game is abandoned, I will not pump hours in it to get used to it. [/th] [/tr] [tr] [th]Story/Game Time:[/th] [th]Overall: ☆☆☆☆☆ 📖 Have no idea. [/th] [/tr] [tr] [th]Audio:[/th] [th]Overall: ★☆☆☆☆ 🔊 Kinda poor, even for its age. [/th] [/tr] [tr] [th]Achivements/Studio:[/th] [th]Overall Satisfaction: ☆☆☆☆☆ 🏅 Extremely grindy and way too much, not worth to complete. [/th] [/tr] [tr] [th]Price:[/th] [th]💸 Not worth it anymore, probably got it as a free to keep title, way too overpriced, 1€ is the up-most maximum I would recommend spending on it. Not because its a bad game, but its really abandoned and aged badly. [/th] [/tr]
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 23 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Spanish - Spain, Simplified Chinese, French, Russian
Hours played at review time, across 64 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is not the Fantasy General of old I remember back in the days. Sank a lot of time then. Norse/Celt crap does not replace good old DnD vibs - Beware, this is not FG but another game that usurps the name. Moreover, the tactical game is seriously lacking QoL as in Panzer Corps 2 - no F5 and no undo. - Slitherine is very disappointing here
好玩但很累。独特机制:休息一回合,小队伤兵回复,英雄补满血。小队补员只花钱,钱不是稀有资源。但灭队和英雄阵亡是永久的……没有回合上限(超过了会拿不到钱也挖不到宝)因此顺风就是轮换着磨死电脑。逆风就是卧槽卧槽卧槽重开。介绍视频也讲了。但选简单,一路碾压过去能有啥意思…… 场景宏大,有史诗感。英雄都是机制怪,紫色宝物也是机制怪。 累是因为太需要S/L了。上次这么凶的SL还是玩炎龙骑士团……曹操传那些变态mod,看过攻略吃果,也不太需要sl,而且手滑导致一两个撤退也没啥。现代游戏一般撤退也就是个花钱的事情。但这个游戏你一定会回避死亡惩罚。护甲和液态法力是稀缺资源。 不喜欢SL的别玩……这就是问题,人均游戏时间都很恐怖。那我要能接受的话为什么不去玩火焰纹章去玩xoom呢??
В целом неплохая игра, но очень слабая кастомизация - лвлкап 10 и очень мало нормальных артефактов без отрицательных черт - половина так и вовсе больше отнимает чем дает или бесполезны. Так же доставляет что выпадение лута завязано на генератор который срабатывает только после удара по юниту. То есть чтобы из одного и того же места получить разный лут - нужно нанести разное количество ударов по разным юнитам. Если играть без этого - арткефакты почти не выпадают и к середине игры имеем кучу бесполезного золота, которое не на что тратить. А выбивать артефакты через пару карт просто надоедает с такой системой. В общем я её так и не допрошел - слишком тягомотная. Убил Императора а с Орденом пусть разберется кто-нибудь другой:)
血的教训。。。 所有玩钢铁女武神模式的朋友,请查看一下这个目录:Documents\My Games\Fantasy General II\Savegames 不然可能像我一样,一口老血喷出来。。 很好玩,很正经的战棋游戏,玩起来很爽,像英雄无敌系列一样,也是有一个宏大的世界背景,期待续作! 买了DLC,所以也不能算是白嫖喜加一了,确实好玩,特别是精妙指挥后无伤过图,简直太爽了!! 我说:无伤,就是战棋游戏的精髓!!!
Oh, hey look. Another mediocre, generic game from Slitherine where they gave out the product for free en masse to farm positive reviews before bumping it up to a full priced game. Shocker.
hated the gampeplay
Rating: 8.8/10 Fantasy General II is a turn-based strategy game that combines deep tactical combat with a rich fantasy setting and a strong focus on army management. Players lead their forces through a campaign filled with battles, exploration, and strategic decisions, commanding different units and making careful use of terrain, positioning, abilities, and resources. The game rewards thoughtful planning rather than simply overwhelming opponents with superior numbers. One of the game's strongest aspects is its tactical combat system. Battles feel meaningful, with different unit types having clear strengths and weaknesses and terrain playing an important role in determining the outcome of an encounter. The campaign also provides a satisfying sense of progression as armies grow stronger, new units become available, and strategic choices begin to shape how individual battles are approached. The fantasy setting adds plenty of character, while the combination of exploration, resource management, and turn-based combat keeps the overall experience engaging. Although the learning curve can be somewhat demanding and some battles may feel slower than expected, Fantasy General II offers a rewarding experience for players willing to invest time in its mechanics. Its excellent tactical depth, satisfying progression, and atmospheric fantasy world make it a strong choice for fans of turn-based strategy games and players who enjoy carefully planning their way through challenging battles.
Fantasy General 2 est une excellente surprise. Ce qui m’a frappé dès les premières minutes, c’est la simplicité de la prise en main : on entre dans le jeu sans se battre avec des menus compliqués ou des mécaniques obscures. Tout est fluide, intuitif, et on peut se concentrer directement sur ce qui compte vraiment : la stratégie et le plaisir de jouer. L’univers, lui, est un vrai coup de cœur. Le background est riche, cohérent et immersif, avec une ambiance qui mélange habilement fantasy classique et identité propre. Chaque faction, chaque unité, chaque carte donne l’impression d’appartenir à un monde vivant, pensé avec soin. On se laisse rapidement embarquer dans les campagnes, porté par une narration simple mais efficace. En bref : un jeu stratégique accessible, profond juste ce qu’il faut, et servi par un univers vraiment inspiré.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $39K | 40 | 38% | $29.99 | |
| $4.8M | 3.8K | 67% | $39.99 | |
| $2M | 2K | 84% | $39.99 |
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