
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
人物建模还行,剧情有点赶,铺不开,最后结尾比较出彩
其实想给个中评的,因为我觉得中规中矩,好是因为的的确确打发了我的摸鱼时间,坏是真的各个方面到后面就觉得科泰有问题了(个人看法 先说人物:每个人物性格体现的很直白,平平淡淡不算惊艳,没有很有好感的人物;有些人物出场过几次就没了,大概经费是用在设计这上面了? 再来剧情:有些铺垫不太扎实,有些设定突然冒出来,你好好把故事写了,铺垫做好多出几部不好吗(狗头)?对于反派反正先坏再说,过去经历淡淡一笔,最后该洗白的都洗白(大家都是大善人!)该有泪点的地方,我就emmmm,连着死人就让我感觉这是什么感人狗血剧情都往里面加;再来就是主角团真的是身穿几层复活甲,死了复活(冥使不要面子的?),克里斯看了摔门而去!再说说女二岚湘和男二云倾,两个人感情是因为云倾杀了岚湘的哥哥,然后岚湘哥拜托云倾照顾岚湘,我倒是愿意看着两个人暧昧,都不大愿意看着后面突然云倾感情大泄洪 其次战斗:这篇测评是打普通的祸天打到心态爆炸后来写的(太难了,灵气和剑阵清空了还能秒,人倒了就开始无限循环拉人,可能是因为我太菜了,我真的不想花几个小时来试错),有些地方说不清的离谱后期混动打不动,被打又疼。战斗人物要求无人s亡,然后我看着对面叠了3层加攻buff来专攻一个人,我留下感动的泪水(可能是回合制游戏的通病?) 呜呜呜好难!!!但是还是想打完祸天!!!!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
覺得是一款很用心很棒的遊戲 尤其場景美不勝收
是款颇具创意的武侠回合制游戏,总体上我很喜欢。 非常期待《神舞幻想2》。 缺点如下: 1、男主圣母。喜欢仙侠游戏的大部分玩家恨不得自己开局满级、手眼通天、一切尽在掌握,不如向着这个方向构思一部作品,可以参考《欧布奥特曼》的男主设定:虽然失去原本的力量,但至少智商、情商、逻辑在线。 我相信大部分玩家非常抗拒这部游戏的主角剧情走向选择,无脑大善人的设定不讨喜。 2、剧情反复NTR。主角当了英雄结果老婆被皇帝收入后宫,编剧可真行,虽然最后刹住车了,但是很影响游戏体验,纯属恶心人,多此一举。 3、小孩的建模有些小丑丑。 4、游戏难度和机制有些不合理/不够自由。虽然有升级自由加点系统,但是如果人物全部堆防御/生命值/速度,有些BOSS是打不过的(比如会回血的祸天),容易造成死档。也有喜欢全力加点的玩家,简单模式也会被BOSS秒,导致需要队友反复给他复活、上buff打输出,对于玩家的体验是有负面影响的。 5、调整站位的战斗机制没有完全开发出了,显的有些鸡肋。 6、指路系统可以再优化优化。 7、加载过慢,可能是画质、优化的问题。
先说男主,,男主是个傻×, ,,再说我。。我也是个傻×。。。
挺好的剧情,原先只知道他们的号,补了些上古历史,战斗容易上手,空气墙有些多
画面风格还是挺好看的,特效、动作也还不错,就是主角人物有点丑,男二不够帅。战斗玩法也比较新奇
我是本着支持国产来的,有一说一设定确实不错,虽然是回合制但也是下了心思改变的。但是!我要说但是了!屎一般的人设剧情让我真的不想点赞了。这个游戏当时买的时候初始村我3D眩晕玩不下去了,但是并没有因此退游戏(现在真的超级后悔!)。隔了很久之后我让男友玩的,我在旁边看剧情,男友就开始和我一起开始煎熬。 小飞星真的设计的太烂了,这真是我玩过的最烂男主。还有那个啥九州共主的皇帝的儿子,我真的,那要是我儿子我就掐死他了。 剧情上也有好多bug,我就不该带着脑子看剧情。 现在这游戏我们才过到杀女二那里,我感觉我都快坚持不下去了。但是看了一半剧情也很痛苦。 我好难啊。。。 —————————————————————————————————— 我以为前面的剧情主要是男主太拉,后面可能会好点。然后我发现我错了,从谭静之后的剧情真的让我目瞪狗呆。
游戏不错音乐也好,战斗也挺爽的,但是缺点也有 1空气墙太多了,游戏可以跳跃但这空气墙真的拉低游戏了,要不就别设计跳跃动作 2男一的性格真的太神墓了,女一看起来都比他舒服,玩了dic昙静比男一好多了,男一不是喜欢牺牲自己吗?编辑不如写死男一,望舒和昙静在一起好了,其实整个玩下来游戏剧情能不能别动不动就死?死就死吧海苔吗,又活过来了,还有这女二不是死了吗?怎么活过来的?男一越了解他性格你越无语这人,刚认识的重华,男主为了就他而死,这不扯淡吗?我要是女主一脚把这调任踢开。 3没有小地图?没有小地图?麻麻的温到处找到底是哪 4一些剧情真的太尬了,如果这是一部电视剧最多给5分,结局以为ntr了,突然反转,tmd谁设计的啊?
我是薛帕德指挥官,这是我在神堡最喜欢的商店。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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