
A 3D ancient and fantasy RPG console game is created by Beijing Joyfun. Users will have a fabulous adventure and start their own legend in a fictional world based China’s traditional mythology.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 90.5/day in the week to Jul 17 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
实事求是的讲,游戏石对得起价格的,虽然不能说很优秀,但是还是比较符合预期,剧情上有很多瑕疵,战斗玩法上还存在很多不足,如果有第二部的话,会有所避免的
其实想给个中评的,因为我觉得中规中矩,好是因为的的确确打发了我的摸鱼时间,坏是真的各个方面到后面就觉得科泰有问题了(个人看法 先说人物:每个人物性格体现的很直白,平平淡淡不算惊艳,没有很有好感的人物;有些人物出场过几次就没了,大概经费是用在设计这上面了? 再来剧情:有些铺垫不太扎实,有些设定突然冒出来,你好好把故事写了,铺垫做好多出几部不好吗(狗头)?对于反派反正先坏再说,过去经历淡淡一笔,最后该洗白的都洗白(大家都是大善人!)该有泪点的地方,我就emmmm,连着死人就让我感觉这是什么感人狗血剧情都往里面加;再来就是主角团真的是身穿几层复活甲,死了复活(冥使不要面子的?),克里斯看了摔门而去!再说说女二岚湘和男二云倾,两个人感情是因为云倾杀了岚湘的哥哥,然后岚湘哥拜托云倾照顾岚湘,我倒是愿意看着两个人暧昧,都不大愿意看着后面突然云倾感情大泄洪 其次战斗:这篇测评是打普通的祸天打到心态爆炸后来写的(太难了,灵气和剑阵清空了还能秒,人倒了就开始无限循环拉人,可能是因为我太菜了,我真的不想花几个小时来试错),有些地方说不清的离谱后期混动打不动,被打又疼。战斗人物要求无人s亡,然后我看着对面叠了3层加攻buff来专攻一个人,我留下感动的泪水(可能是回合制游戏的通病?) 呜呜呜好难!!!但是还是想打完祸天!!!!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
覺得是一款很用心很棒的遊戲 尤其場景美不勝收
游戏难度中规中 我是有什么都喂进去强化技能武器装备后期贝币没地方花 这个价格方面对于现在的游戏市上不值得买一个17年的游戏 打折的价格拿出来比较合适 建模粗糙女主脸不如女二建模好看 游戏玩法经典回合制你打我一下 我打你一下然后操作角色推主线剧情来切换场景 游戏压级严重基本没有小怪复活了能继续打的 有打完也不给经验属于是强行增加难度 主线任务是到一个地点强行进行 找支线任务的时候不知道 一脸懵逼的跑到到主线地点导致强行触发后有些支线任务会丢掉 这对于一周目玩家来说比较草蛋的 对于主角的设定以及一些剧情 很想骂这么傻逼的设定跟剧情是谁搞的 你就是歌姬吧!空气墙太多了 主角婴儿跳毛都干不了 不如不加一些婴儿跳的台子真TM沙比 如果这游戏评分5星满星 我只给两星
是款颇具创意的武侠回合制游戏,总体上我很喜欢。 非常期待《神舞幻想2》。 缺点如下: 1、男主圣母。喜欢仙侠游戏的大部分玩家恨不得自己开局满级、手眼通天、一切尽在掌握,不如向着这个方向构思一部作品,可以参考《欧布奥特曼》的男主设定:虽然失去原本的力量,但至少智商、情商、逻辑在线。 我相信大部分玩家非常抗拒这部游戏的主角剧情走向选择,无脑大善人的设定不讨喜。 2、剧情反复NTR。主角当了英雄结果老婆被皇帝收入后宫,编剧可真行,虽然最后刹住车了,但是很影响游戏体验,纯属恶心人,多此一举。 3、小孩的建模有些小丑丑。 4、游戏难度和机制有些不合理/不够自由。虽然有升级自由加点系统,但是如果人物全部堆防御/生命值/速度,有些BOSS是打不过的(比如会回血的祸天),容易造成死档。也有喜欢全力加点的玩家,简单模式也会被BOSS秒,导致需要队友反复给他复活、上buff打输出,对于玩家的体验是有负面影响的。 5、调整站位的战斗机制没有完全开发出了,显的有些鸡肋。 6、指路系统可以再优化优化。 7、加载过慢,可能是画质、优化的问题。
前面剧情比较啰嗦,多次很想跳过去。后面越玩越觉得还不错,喜欢角色扮演类的玩家推荐。
great game fresh taste and great graphic and fantastic world graphic, but the story gets really cheesy and bad in the end that
🤮
这个时代看的话故事很过时,男主很圣母,但是也是个好游戏。 没有水时长的迷宫,对我这种剧情党来说十分美好,但对有些人来说反而是缺点,因为这个游戏的战斗占比很小。 硬伤是前期剧情拖沓,后期剧情赶工,前期埋了很多伏笔的地方一笔带过。(很多人应该玩了个开头就弃了吧) 神舞是个讲大爱的故事,可能太过于伟光正会丧失掉很多玩家23333,期待神舞2! 推荐剧情党入坑!
还可以玩,就是操作有点不适应
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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