
Escape to the magical life of your dreams in Fae Farm, a farm sim RPG for 1-4 players. Craft, cultivate, and decorate to grow your homestead, and use spells to explore the enchanted island of Azoria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.14/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.6Kreviews | 80% | — | $3.4M |
| $29.99 | 981ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
all the characters are so dull and flat. i don`t even know if they`re boys or girls....
Eager to give this game a try by why the heck can't I name myself? I don't know if I've ever seen such a dumb choice in a game! Was really excited to get the game but this has really dampened my enthusiasm :/ I just... I can't wrap my mind around this utterly nonsensical choice.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 5K | 85% | $24.99 | |
| $3.4M | 7.2K | 87% | $19.99 | |
| $3.4M | 9.1K | 95% | $7.99 | |
| $3.4M | 11.6K | 79% | $13.99 | |
| $3.5M | 11.7K | 52% | $13.99 | |
| $3.4M | 42.3K | 72% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 3.8K | 82% | $20.99 | |
| $914.2K | 1.2K | 93% | $24.99 | |
| $79.4K | 178 | 62% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $29.99 |
| 99ratings |
| 82% |
| — |
| not modelled |
| $22.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played for 5 hours and was enjoying until the game broke on me, (6 missions in max) ive been stuck on a mission even though i have done everything the mission calls for yet it still wont mark it as complete. ive reached out to support over a week ago to still no response on trying to fix this issue so i can actually play the game. as of now this game is too broken to actually enjoy which is sad because its been out a while.
I wish there was a neutral option, but since I plan on continuing to play, I'll rate it positively. Basically, if you care about having a good story and characters with personality, skip this one. If you just like the gameplay loop of farming sims, you could do worse. You could do way better! But you could still do worse. And for a full release game there are a decent amount of bugs. Like I have to restart my game multiple times per session to fix softlocks. Definitely wait for a sale.
Enjoyed this cute cozy game, and DLC's. Loads of nice and familiar elements some with a twist. Liked the different options of where you want to build up your farm. Love the graphics and game play is fun. Worked hard to get 100%. There is a bug with the 'Green Frog Tile Flooring' which made the Scroll Hunter achievement from the Croakia DLC hard to get. Showed in my almanac I had it, but couldn't create the item. I had to go recollect the scroll a second time, then sleep to get the achievement. Played it all single player, so don't know how the multiplayer works or not. Would play it again.
Very disappointing. I received this as a gift and was looking forward to it, but unfortunately it feels more like playing a heartless mobile game than the farming sim with soul that I was looking for. Movement feels great, the auto-switch tools are good (at first), unlimited storage is nice enough and there is a lot of detail in the environment, but that's about it for the positive feedback. The controls are weird from the start (lots of clicking, not allowing to close menus with escape button, not allowing to type in numbers for splitting stacks, etc.) and even if you minimize all volume in the options, your character (and NPCs too) will always be audible, so if you truly want to mute the game, you will have to do so via volume mixer if you want to mute the annoying silly voices. There are also some sound bugs where sounds will play out longer than they should and the game has not been updated in over a year. The NPCs lack any significant character and the story feels more like an afterthought, making you run around for nonsense quests to give you a storybook cutscene with 4-5 slides after major events before giving you the next quest. The selling mechanic seemed interesting at first as you don't get the usual bin to throw your stuff in, but it really only limits how much you can sell in a day and makes you run over to town to sell. Mild spoiler: [spoiler] I did finish the first dungeon, met someone, completed their fetch quest and cleared the whirlpools with their help in the hopes that it gets better after what I thought might be a lengthy tutorial. It did not. [/spoiler] Also it is worth mentioning that fighting between rocks can be quite annoying if you accidentally hover over one and the auto-tool will switch from your weapon to your pickaxe mid-fight. I'm really not opposed to repetitive gameplay and have played and/or 100% completed many farming sims (damn you, Journey Of The Prairie King!), but overall this game feels more like a chore than a fun experience.
좋은 부분도 아쉬운 부분도 있지만 크게 느껴지진 않는 평작. 가격이라도 착하면 모를까 유사게임 많으니 그냥 그거 하세요.
Eigentlich mag ich das Game und habe es mir damals zusammen mit meiner Partnerin gekauft. Es hat wirklich Spaß zusammen gemacht. Nun, nach den Infos, soll das Spiel Offline genommen und der Multiplayer ebenso geschlossen werden. Wenn man Offline alleine spielen möchte, okay, aber dies nun im nachhinein, nach so kurzer Zeit zu machen, wo es nicht mal meines Empfindens lange draußen ist, ist für die Spieler, die es allein auch wegen dem Multiplayer gekauft haben, kurz gesagt scheiße !. Daher, trotz des Spaßes und der Freude am Spiel, welchen man hatte, einen Daumen nach unten für mich. :( Gerne würde ich es allein deshalb schon zurück geben, da man es sich halt unter der Möglichkeit erworben hatte , es zusammen mit Freunden spielen zu können.
Super cute and cosy. Key points - It differs from most cosy games I've played in that there is a long arching story alongside your crafting and decorating. There are no shortage of quests and all of the quests feel purposeful and linked. Also, I love not having to choose my tool - your tool automatically changes to what you need. I also love that your furniture has a purpose! You don't gain a bigger health, energy or mana bar based on progression in the traditional sense but based on what furniture you have crafted and placed. It really makes the decorating side of things feel purposeful. Great storylines, adorable characters. I'm pretty sure we even have some autistic representation in there with one of the love interests and even the carpenter in the game is a wheelchair user. Love that.
Gambit Digital Team is new indie devs that have taken over Fae Farm officially. After the multiplayer shut down they made an announcement in the discord that they have taken over the game and promised updates and keeping the servers online. They are currently working on transferring it on their end. I'm beyond excited to see this game saved. During the last couple times my friends and I were truly sad to see this game go especially since multiplayer has vastly improved since launch day. I'm going to be able to keep playing with my friend now , continuing the progress we were making together 💖
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.