
Build, automate, and optimize a giant factory on 3D terrain using conveyor belts, trains, chutes, pipes, and airships. Sell your goods to nearby villages to expand their borders, increase happiness, and unlock even better technology!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.5Kreviews | 91% | — | $3.4M |
| $19.99 | 50ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Love Automation games and really wanted to love this but the UI and tutorial are just too 'clunky' to enjoy. Shame, as Factory Town Idle was amazing and just wanted more, but unfortunately this just wasn't IT, for me at least. Enjoy.
it honestly pisses me off so much that getting to a new campaign level forces you to restart EVERYTHING you JUST DID and before you can even THINK about doing the objectives, you have to create an entire town like the one you just created AGAIN
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.4M | 4.6K | 84% | $29.99 | |
| $3.4M | 17.8K | 49% | $7.99 | |
| $3.4M | 2.1K | 91% | $44.99 | |
| $3.4M | 13.7K | 76% | $9.99 | |
| $3.4M | 7.8K | 88% | $14.99 | |
| $3.4M | 8K | 90% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 11.6K | 90% | $34.99 | |
| $170.5K | 160 | 90% | $24.99 | |
| $1.6M | 2K | 80% | $24.99 | |
| $1.4M | 1.8K | 78% | $24.99 | |
| $1.4M | 1.3K | 85% | $29.99 | |
| $602.9K | 801 | 81% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Simplified Chinese, German, Portuguese - Portugal, Russian, Traditional Chinese, Japanese, Portuguese - Brazil
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Factorio with verticality and some nice QOL features. (Freely move buildings, universal storage--but only for construction, hold ctrl and drag to build rails/chutes/ect at the same level, and more). The game should be more popular!
З останніх ігор такого плану ця мені дуже зайшла. Гра фокусується на виробництві і транспортуванні ресурсів. Однією з головних фіч гри є використання людей. Мається на увазі що наприклад в факторії, у вас є тільки один робітник - ви. В інших іграх подібного плану, у вас є транспортна система. Тут же розробники видно добавили все підряд. Ви можете наробити робітників які будуть виробляти ресурси і носити їх на склади. Також робітники використовуються в майстернях. Цікавинкою гри є розвиток технологій, без яких ви не можете пройти просто так кампанію. Спочатку треба вивчити певні технології, щоб почати робити товари. Щоб вивчити технології треба робити папір і книжки(іноді не прості, що вимагає більш просунутою індустрії). До того ж в грі є гроші, які ви отримуєте за те що ваші люди споживають товари які ви виробляєте. Серед таких товарів є їжа, одяг, різноманітні товари з дерева і сталі і багато інших. Загалом гра мене дуже зацікавила, і якщо ви фанат факторіо, то рекомендую цю гру. Тут є конвеєр, потяги, і виробництво. На початках треба використовувати людей в якості транспортування, але пізніше ви зрозумієте як можна автоматизувати виробництво
It would be doing this game a disservice to describe it as Factorio-lite, but that's at least a starting point. Scratches much the same itch but in a slightly more forgiving/approachable way. I didn't end up with quite as much spaghetti, there are different transport options which allow for different approaches. Very satisfying to set up a nicely arranged system then tweak it and relocate it. Multiple layers for different piping systems is also a nice touch, removing a lot of frustrations from organisation but still maintaining some complexity. Being able to stack things vertically also opens a lot of doors. Ultimately I found myself obsessed for a good long while, and in terms of value for money it was well worth it. Looking forward to the sequel now...
The little people are uncomplicated and cute. The idea of the game is to produce things for their homes, food, clothes and hardware are made by the people in factories. You progress to more and more complicated recipes to satisfy the happiness rating by research and land purchasing. Perfect happy little game.
Sehr lustiges und vielseitiges Automationsspiel. Am Anfang hat es mir noch sehr gut gefallen. Im späteren Spielverlauf Muss man dann sehr verschachtelte Prozesse erstellen, die auch noch sehr lange Strecken hinlegen müssen. Das war mir dann gegen Ende etwas zu Mühsam.
Great game if you like automation, but don't feel like a hardcore factory game like Factorio or Satisfactory. Challenging enough to make you think and have fun!
For me it became really tiresome real fast dealing with worker paths.
Hat mir kein Spaß gemacht...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.