
Cross blades with space knights in an epic roguelike where the futuristic and the medieval collide! Battle, loot and upgrade your way across the galaxy, defeating rival ships in gripping melee combat on a quest to save your kingdom from destruction.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About







Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
底子不错,但暂时来说内容太少,随机事件也不够丰富。 总体来说,可开发性还可以,但现阶段可玩性不足,重复性也不足。
so fun, must play
The game is fun even in the prologue, but my main complaint is that you cant carry upgrades over from run to run and your currency is reset to 30 every time. It may be because this prologue acts as a beta for the main game, but I highly doubt i'd play the main game if these systems are carried over. If upgrades can be carried over from run to run (even if it's just one) then I'd be more than willing to put massive amounts of time into the game. Until the full game comes out I can only hope it's improved from the prologue. The art is stunning and the fighting is fun and interactive. Each class has their own unique skill sets and fighting styles. They also have their own upgrades (though I recommend investing in them lightly) the little side quests are slightly interesting, though not enough to hold my attention and I find myself skipping through them and occasionally making genuine choices that I know will end in rewards since a lot of the side quests are recycled. The game enemy targeting and fighting is intelligent but not oppressive. The first boss is a little too easy after your first run, but serves as a good teacher to learning players. I like the plethora of alternative weapons and items you can find while exploring space and each enemy ship is fun and interesting. The danger meter on the bottom right is a perfect addition to keep things fresh and I often find myself letting it get to full so I can get higher rewards and more engaging fights. Since the prologue only has 1 boss fight and 2 worlds it's best to explore and likely die on the second world before ending your run. The permanent upgrades you can get in the throne room don't make as much sense as I'd like them to, but I can understand enough to want more out of them. This game genuinely has what it takes to become a seriously popular thing, and if you haven't had the chance to play the free prologue I highly recommend you at least give it a shot. It's not perfect, and that's what this testing is for, but if the devs are paying any attention and learning from this (which I bet they are) this is a game I would put an unhealthy amount of hours in. I'm looking forwards to exploring with different classes and fighting a wide range of enemies in my own way when the full game is released.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Na pewno bardzo fajna, choć nie dla mnie. Eventy wydawały mi się trochę zbyt mało znaczące i trudno mi z perspektywy dema oceniać ekonomii pełnej gry, ale coś mi w niej nie pasuje przy pierwszej styczności. Ma wymagającą walkę i potencjał na wiele możliwości konstruowania statku. Do zerknięcia o ile będzie w odpowiedniej cenie.
really mediocre all round, like its okay but its missing that extra polish
very creative, I praise your idea
Видеообзор https://youtu.be/0HeRc3IAGR0 Космический корабль с мечами ? Эм, это че простите? - нужно было курить
Fun
yes
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $36.3M | 183.6K | 97% | $12.49 | |
| $584.4K | 1.4K | 74% | $19.99 | |
| $431.1K | 983 | 67% | $14.99 | |
| $195.8K | 551 | 90% | $8.99 | |
| $103.6K | 614 | 89% | $7.99 |