
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 6.29/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99 | 7.9Kreviews | 85% | — | $5.2M |
| $24.99 | 867ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 957 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ganz süßes Aufbauspiel. man entscheidet oft, ob man in Ruhe spielen oder sich unter Zeitdruck setzen lassen will. Man baut natürlich immer falsch, so dass man später Häuser umsetzt oder mit unzufriedenen Bewohnern lebt - je nachdem, was man so bevorzugt. Ich bin jetzt kurz vor Kleinstadt... mit Bürgerhäusern geht das plötzlich ganz schnell.
I am in love this game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 10.4K | 87% | $14.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $5.2M | 9.9K | 87% | $19.99 | |
| $5.2M | 5.9K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $93.9K | 122 | 77% | $19.99 | |
| $233K | 1.3K | 62% | $6.24 | |
| $683.7K | 1.1K | 76% | $9.99 | |
| $279.3K | 2.3K | 85% | $4.99 | |
| $223.1K | 264 | 91% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 266/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese*languages with full audio support
| $24.99 |
| 292ratings |
| 68% |
| — |
| not modelled |
| $20.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 961 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Niet mijn ding, grafisch iets te 'simpel'
Fun and cute city builder with unique game mechanics.
El diseño es muy bonito, la jugabilidad es fácil de entender porque va poco a poco mientras creces, es el tipo de juego que llevaba buscando por mucho tiempo :) lo único que no entiendo mucho es por qué me falta comida si tengo un montón de granjas, tambien tengo pesca, panaderias cerdos y gallinas pero siempre tienen hambre y no consigo acumular comida, si alguien me puede ayudar seria un placer !!
A bit more simplistic than many city sim. But super great graphics and enjoyable game play. Great for a good relaxing session.
A fun and relaxing city-builder. It is very satisfying, but perhaps is a bit light on the end game content, feels like a delightful and altogether more optimistic outlook on a city builder genre that is often a bit...grimdark or bleak. A perfect game for a relaxing weekend or a bank holiday!
very good game if u play single player and looking for something fun to play. I got bored of gaming and came across this game and looked fun and bought it at $9 good deal for this game.
Simple and engaging city builder. I like the humor and how it isn’t trying to throw a lot at you all at once.
When I was younger I used to love playing Minecraft, I never killed the dragon, I loved to build and nothing, farming and nothing else, when I play Manor Lords I just wish I could do citybuilding, no armies, no war, just citybuilding and grow in peace. If you are like me, you are going to like this game, if you want a challenge you are going to hate it (like you can see in other reviews). It's not a game for competitive gamers, but to creative city creator, you have a lot of ornaments and the fairy tale aesthetic is beatiful. Buy it or not according to what you want in a citybuilding game, challenge (no) or create (yes). ESP: Cuando era más joven solía jugar Minecraft, nunca maté al dragón, amaba construir y nada más, plantar, hacer granjas y nada más. Cuando juego Manor Lords tan solo deseo poder hacer citybuilding, sin armas, guerras, solo hacer mi ciudad a gusto. Si eres como yo entonces te va a gustar el juego, si quieres un desafío vas a odiarlo. No es un juego para jugadores competitivos, sino para jugadores creativos, tienes muchos adornos desde el principio de la partida y la estética de cuento de hadas es hermosa. Compra el juego dependiendo de qué quieras en un juego citybuilding, desafío (no) o creatividad (sí) .
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.