
Set in a wholesome fairytale world, Fabledom is a laid-back City builder. Enjoy the growth of your settlement, interact with your neighbors and defend your kingdom from magical creatures. All to find true love and live happily ever after!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Aug 28 → 6.29/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99 | 7.9Kreviews | 85% | — | $5.2M |
| $24.99 | 867ratings | 63% | — | not modelled | |
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It just doesn't click. I want to love this game but I can't even really get started because I hate having everything clogged together because of the extremely limited range of buildings and slow movement of fablings. Considering refunding because this game just isn't clicking.
[h2][b]It's not chill, it's boring[/b][/h2] Don't really want to hate on this game, it looks beautiful, think Foundation (the game, not the TV show) dropped into the Shrek universe. But that deadly slow pace, combined with a lack of content and/or real challenge, turns it into a snoozefest.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.2M | 9.8K | 86% | $14.99 | |
| $5.2M | 3.3K | 87% | $49.99 | |
| $5.2M | 8.2K | 96% | $34.99 | |
| $5.2M | 8.3K | 89% | $20.99 | |
| $5.2M | 9K | 92% | $24.95 | |
| $5.2M | 5.6K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $93.9K | 122 | 77% | $19.99 | |
| $233K | 1.3K | 62% | $6.24 | |
| $683.7K | 1.1K | 76% | $9.99 | |
| $279.3K | 2.3K | 85% | $4.99 | |
| $223.1K | 264 | 91% | $24.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 266/day in the week to Jul 15 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese*languages with full audio support
| $24.99 |
| 292ratings |
| 68% |
| — |
| not modelled |
| $20.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная идея и графика, сказочный мир, милые анимации и приятный рассказчик. Строить город реально приятно, и романтическая ветка забавная. Но механики странные: рабочие ходят медленно, склады маленькие, перестановка зданий мучительная, а некоторые баги реально бесят. В общем, для пары вечеров в спокойном режиме пойдёт, но долго в неё играть я бы не стал.
I really enjoyed playing this game but it crashes my PC I swear every 10 minutes once my village gets to a certain size. I spent 2 hours on forums and reddit, trying every fix listed that I could, but no dice. My GPU should be able to run this game with absolutely zero issues. I just can't recommend it until the crashing issue is fixed for good.
It is very boring from the get-go.
發現非常多BUG , 重新開啟遊戲會暫時回復正常 , 但隨時又會出現錯誤 , 例如勞工一直不行動 , 居民投訴酒吧沒開業(但事實上已有酒保在工作) 任何一個建築的工人都有可以停止行動 , 直至我發現去重新載入遊戲 簡直不能接受!! , 垃圾
I think of this game as a hidden gem. I have really enjoyed the gameplay and I can play for hours at a time. The characters are cute.
Good game but short. Most of the hours I played were waiting for gold or peasants/commoners. I also wish they had more world events to use the army you amass. But overall pretty fun if you want a cozy fantasy version of Sim City.
砖厂的工人会去仓库把石头搬过来而不是就近取石头矿的石头,好不容易搬过来之后,仓库工人又会到砖厂把石头搬回仓库,哈哈
Me está gustando mucho el juego, aun no juego mucho pero quiero dejar mi reseña de una vez porque después de 6 horas de juego ya se me crasheo como 8 veces, no es cuestión de potencia porque tengo una PC bastante decente, y sé que no tengo problemas con otros juegos más exigentes, entonces no se si me pase solo a mí, pero si tiene un gran problema de rendimiento y es muy molesto.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.