
FOR EVERY CHOICE, A CONSEQUENCE.Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike! The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 26 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 16.6Kreviews | 86% | — | $12.9M |
| $39.99 | 3.6Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
melhor jogo de tosos, nao se faz mais jogos como os antigos
good
Yeah seems fine for a 360 game. It's a little jank when running at an upcapped frame rate. But way more polished than the lost chapters PC port.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 993 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I play the original when it came out and i am still enjoying this decades later!
PONTOS BONS: Combate divertido Mundo cativante Missões secundárias divertidas História legal, não muito profundo e nem uma obra prima, mas legal Mapa diversificado PONTOS RUINS: Inimigos repetitivos A dificuldade é mais baseada na quantidade de inimigos e não em nível de combate deles. Mira automática péssima Fácil até demais A “escolha” entre bem e mal não influencia em praticamente nada
Fable oferuje ciekawe, baśniowe uniwersum. Piękne miasta i wioski. Dość bogate lore i historia, która nie jest najwyższych lotów ale do złej też jej daleko. Mamy tu do czynienia z klasycznym motywem zemsty i odkrywania prawdy. Gra ma dość specyficzny humor, który jednym podpasuje, a drugim nie. Jedyne co mnie odpychało po dłuższym czasie spędzonym w grze był combat. Zwykła klikanina lewego przycisku myszy i rzucanie kilku zaklęć (jeśli mana na to pozwoli). System dodge'owania jest śmieszny. Czysta ruletka. Raz wejdzie bez problemu, a raz przeciwnik łapie mnie z dwóch metrów. Nie wspominając już o głupim domyślnym przypisaniu uniku na myszce. Denerwowało mnie też, że pomimo ulepszenia postaci na maxa, bardzo często zdarzało się, że jakieś randomowi słabi przeciwnicy jednym hitem ciągle powalali moją postać. Gdy postać wstawała i nie mogłem jeszcze nic zrobić, to dostawałem kolejnego hita i znowu leżałem. Działo się to często i w kółko. Kolejnym elementem jest to, że w tej grze nie da się zrobić 5 kroków bez walki. Wszędzie są przeciwnicy, po czasie zaczynało mnie to już irytować. Jeśli np. oczyściłem obszar z przeciwników, poszedłem dalej a po chwili wróciłem do wcześniejszego miejsca do opponenci się resetowali i znowu trzeba się było z nimi bić. I tak jest dosłownie wszędzie. Nie wspominając już o tym, że w grze jest od groma backtrackingu. Szkoda też, że nie ma polskich napisów, ale da się to jeszcze usprawiedliwić faktem, że gra jest stara. Lecz i tak moim zdaniem gierka warta sprawdzenia w szczególności, że niedługo wychodzi nowa część.
Maravilhoso! Um baita RPG, lançado muuuito a frente do seu tempo e super subestimado. Única parte ruim é, o que ele tem de bom, ele tem de bugadasso (principalmente esse "remaster) 😅
Its a classic
атмосфера сказки и позитива
Remake of one of the Greatest Games of ALL TIME. If you need a review to tell you whether it's good or not, then you might need a Psych Eval.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 8.3K | 92% | $9.99 | |
| $15.9M | 43K | 95% | $14.99 | |
| $8.3M | 22.3K | 95% | $14.99 | |
| $2.9M | 7.9K | 89% | $14.99 | |
| $2.8M | 5.3K | 85% | $19.99 | |
| $0 | 0 | — | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.9M | 24.8K | 71% | $29.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 41.7K | 97% | $14.99 | |
| $12.8M | 7.1K | 77% | $39.99 |