
FOR EVERY CHOICE, A CONSEQUENCE.Fully re-mastered with HD visuals and audio, Fable Anniversary is a stunning rendition of the original game that will delight faithful fans and new players alike! The all new Heroic difficulty setting will test the mettle of even the most hardcore Fable fan.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 26 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 16.6Kreviews | 86% | — | $12.9M |
| $39.99 | 3.6Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 984 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Played it twice, I love the game and it's mechanic. Story is amazing, including it's side quests. 10/10
Fable a indéniablement un certain charme quand on le lance aujourd'hui. Avec ses couleurs saturées, son ton d'enfant irrévérencieux (son humour, ses pets, le fait que les passants puissent nous appeler "Face de cul"). Mais ce qui frappe le plus c'est tous ses petits systèmes d'évolution. Notre personnage change physiquement en fonction de la façon dont on joue, que ce soit à cause de nos choix bon/mauvais mais aussi des cicatrices qui s'ajoutent à chaque mort, le fait de vieillir, ou d'avoir des tatouages spéciaux quand on utilise la magie. Voir notre barbe pousser en 2004, je trouve ça fou. Le système de progression de notre héros est aussi très réussi et s'adapte à notre façon de jouer, ce qui est toujours malin. Malheureusement, si tous ces systèmes sont chouettes, le squelette de Fable n'est pas franchement bon. Les combats au corps à corps sont atrocement laborieux, jamais amusants et souffrent même de bugs de collisions, de hitbox imprécises et d'animations rushées de la part des ennemis, nous empêchant de jouer correctement avec la parade. L'aventure nous fait comprendre qu'on peut s'orienter dans trois directions distinctes (càc, arc ou magie) mais nous pénalisent constamment si l'on se concentre sur la première. Il suffit de voir le boss de fin, infaisable si l'on n'a pas versé un minimum de point dans la magie à distance ou les arcs. Il y a des moyens de casser le jeu, notamment grâce au pouvoir qui ralenti le temps, mais ça ne rend pas les combats amusants pour autant, simplement moins agaçants. Et je ne vous parle pas de l'interface atroce ! Et que dire de cette carte inintéressante qui n'encourage jamais l'exploration. Elle est vraiment construite en ligne droite, du nord vers le sud, à base de petites sections linéaires pour rejoindre la suivante. Résultat, le jeu lui-même nous incite à nous tp fréquemment dès que possible. Il n'y a pas d'autre intérêt à revisiter des tronçons de la map. Le titre a une structure et des constructions de quêtes incroyablement fades. Et soudain, ça saute aux yeux : Fable maquille son squelette de jeu inintéressant par ses mécaniques d'évolution amusantes, mais l'illusion ne marche pas bien longtemps. Et donc cette question m'obsède depuis son annonce : pourquoi faire un nouveau Fable, quand la saga n'a aucun univers, aucune autre personnalité que celle de pouvoir péter ? En 2004, on passe outre son univers de fantasy générique et ses défauts de gameplay ; aujourd'hui, pas sûr.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.9M | 24.8K | 71% | $29.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13M | 17.6K | 72% | $19.99 | |
| $13M | 11K | 90% | $34.99 | |
| $13M | 45.2K | 97% | $14.99 | |
| $12.8M | 7.1K | 77% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 7.5K | 92% | $9.99 | |
| $18.1M | 53.1K | 95% | $14.99 | |
| $10.6M | 28.7K | 95% | $14.99 | |
| $4M | 10.8K | 89% | $14.99 | |
| $2.4M | 4.5K | 85% | $19.99 | |
| $0 | 0 | — | $19.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 992 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
jogo bom
Fable is a classic. It may not be the fastest paced compared to modern games but thats part of the charm. The art style is perfect and makes it stand out.
Absolutely, without a doubt, the best game I have ever played. I used to play the original on the classic xbox before anniversary and TLC, and I still play ATLEAST one playthrough every year. so i must have done complete playthroughs 23-24 times now if not more. This is my first time playing on pc and I've downloaded the redux mod from nexus along with of course the free roam mod (freeraom). I recommend anyone who enjoys rpgs, older games, or just casual fun to atleast give this a chance. you'll love it, I'm sure! DISCLAIMER: I am also not running any super new specs pc wise. runs perfectly.
Обещали много, но получили простенькую RPG с плоской боевкой и неинтересным сюжетом. Юмор не спасает.
De los mejorcito de mi niñez. Un RPG de los que se hacian con cariño. 10/10.
Just like the same game we played years ago just with re-vamped graphics. Lovely
Ah, lots of childhood memories. One of the best RPGs I've ever played
Nostálgico bom pra passar o tempo, tem a engine e mecanicas antigas o que limita um pouco a jogabilidade mas é isso mesmo é mais nostalgia do outra coisa
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.