
F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta Bueno, se disfruta muchísimo en Coop, aunque flojea en el terror, en el aspecto shootter y tal si esta mejorcito a sus antecesores, me gustaría que pudieras tener una opción a 3era persona y tal para moverte aunque pasaras a primera al disparar pero bueno, ta bien, eso si, pillalo en mega descuento, algo que no me gusta es el tema de correr con el Joystick pero teniendo que mantener presionado el botón L3, horrible y el modo Jefe (una opción en los mandos) si tiene un botón para correr sin sufrir pero para meter zoom tienes que apuntar con otro Joystick presionando el R3, pff ósea la comodidad salto por la ventana, de ahí en mas, esta disfrutable
[h1]Это не F.E.A.R.[/h1] F.E.A.R. 3 это отличный пример того, как франшизу попытались осовременить, но в процессе растеряли всю её магию. Это уже не тот пугающий и стильный боевик, который мы помнили по первым частям, а довольно проходной кооперативный шутер. Игра заметно слабее предыдущих частей. Разрабы убили атмосферу хоррора, тебя просто закидывают толпами врагов, вместо того чтобы нагнетать жуть тенями и звуками. Страх сменился обычной стрельбой. Искусственный интеллект отупел. В оригинале враги были легендарны, они обходили с флангов, переговаривались, бросали гранаты и выкуривали тебя из укрытий. В третьей части противники стали просто мясом, которое нужно зачистить, чтобы пройти дальше. Локации стали очень однообразными. Ушла та эстетика офисов и полуразрушенных зданий, которая придавала первым играм особый шарм. Видно, что игру затачивали под прохождение с другом. Есть два перса: Пойнтмен (обычная стрельба) и Фаттел (способности и магия). Когда играешь вдвоем, это еще может быть весело, потому что вы комбинируете силы. Но в одиночку игра теряет свою привлекательность. Это игра на разок. Пройти её с другом вечером, пострелять, посмеяться и забыть это максимум, на что она способна.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Korean, Polish, Portuguese - Portugal, Russian, Spanish - Spain**languages with full audio support
| $19.99 |
| 155ratings |
| 64% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
зачем они прикрутили сюда эти несчастные испытания, я устал фармить((((((
Oyun çok iyi. Ama optimizasyon problemi var.
¿Esto es FEAR o CoD? Pues ni una cosa ni la otra. Decepcionante a demasiados niveles. Elimina la barra de vida y el escudo en post de vida regenerativa eliminando la gestión de inventario. Mete coberturas, un añadido interesante, pero lo hace MAL, pudiendo estar a cubierto y seguir recibiendo daño como si nada. Te dan un arma a melee y mini "desafios" de matar por la espalda, pero los enemigos tienen el sentido aracnido de Peter y la vista de un halcón, asi que da igual lo que hagas, el sigilo no es que no sea una opción, es que es imposible.
0.5 OUT OF FIVE STARS ---WHAT WAS GOOD (I LIKED)--- 1.You get a nice cut scene (I guess game has story or smthlt) 2.You can walk around, crouch, open doors and etc. (Really useful) 3.You start game with a pistol (don't have to think about how to melee every single enemy) 4.You can shoot red plasma eternal ghost type electric juice (Pretty neat no need for ammo) 5.You can steal others bodies and use everything they had to further your own mission, agenda, story, whatever the designers of game want me to do 5.5 (cuz it adds to 5th point didn't feel like making it a whole complete separate 6th one) When you die in stolen body you get to move on as a ghost type a lost soul seeking wrath, revenge inflicting destruction on everyone except the man/brother that put a bullet in your head (Cuz got some trauma) 6.Graphics enjoyable 7.Music And Sound there was and then it disappeared (maybe I'm half death, myb have to check myself, doesn't happen with other games thoe) P.s. Ohh and it doesn't have master slider you have to change each section like a DJ (experience point in becoming a musician I guess) 8.Menu simple ---WHAT WAS BAD (I DIDN'T LIKE)--- 1.Short game like got 2 to maybe max 10min of gameplay time got kicked out of session every time we tried to play it (maybe there's a fix, I don't know, let's axe the mighty INTERNET) 2.Tried a whole bunch of Fixes Change compatibility mode to Win7 Run as Administrator Virtual LAN Force DX9 But none of them worked (and so I still wanted more like a Regular getting his dope from you know who and what) 2.Couldn't finish beat the first level it's like unbeatable BOSS that's got OVER 9000 to infinite LP and is like LVL 1000+ and I'm just LVL 1 or smthlt. got kicked every time we tried to play it (I guess Dev3lepoers didn't want us to finish it and have some more fun) 3.I could have probably went to store to buy something like banana or bacon, went into shower and cleaned my clothes with all that money and time I invested in this game --- FINAL WORDS --- If I had know it'll be like this I wouldn't have bought it PERIOD Thank you for reading, have a better day or night ow whatever timeline you're living in -Sincerely, game reviewer (I don't know the frigin number what, who, write six), Your game reviewer 6 from LSM
Если бы не покашутки на роботе было бы вообще шоколадно, а так игра плоха как F.E.A.R, но не плоха как игра на 6/10 в который всё таки играть можно
AÇILMIYOR
<3
Покупал для коопа, в итоге с любовником пошли играть в танки т.к. кооператив вылетает каждые 5 минут, перепробовали все рекомендации из сообщества и форумов, ничего не помогло, так что покупайте строго для соло игры, которая кста проходится на чиле за 8 часов. Сюжетка короткая как член трампа, много повествовательных дыр и конфликтов с предыдущими играми, такое ощущение что сценарий отдавали индусам на аутсорс. По итогу могу похвалить только перестрелки и ганплей в целом - круто, сочно, громко и эпично, лучшая игра с булеттаймом, только ради этого советую пройти это творение
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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