
Circa 790 AD. A small band of Norse warriors lands on the shores of England. History may have forgotten their names, but their actions live on. As the chieftain of your clan, let ambition guide your choices in the party-based RPG Expeditions: Viking. How will history remember you?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 4.2Kreviews | 83% | — | $775.4K |
| $29.99 | 277ratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 804 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a pretty good game for fans of RPG's and turn based strategy. There are a few flaws with the combat system that make the early going very difficult (enemy archers shoot through cover with ease, many abilities don't work as advertised). It does a good job capturing Viking flavor. I give it a B-, so I recommend buying it on sale.
Expeditions: Viking is the second entry in the Expeditions series. Not only is it filled to the brim with w0ke historical nonsense like "shield maidens" on every corner, but also worse gameplay than the first game in the series. In addition to carrying on the X-Com disease (incredibly low to hit chances in ranged combat even with high skills at point blank range), enemies have almost none of your weaknesses while "surprising" you frequently, getting a first turn with attacks that decimate your team. If you are looking for a game with no such downsides look elsewhere.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 8 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Danish*languages with full audio support
| $29.99 |
| — |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 809 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I play offline and I finish the game. So the hours are not correct. I have many more. It is an old game, but it seems new. Great game. Even if I am not into invader-game, here, the story is great and no one is fully good or fully bad. It has sarcstic humor too wich I like a lot. It had a time-line but it is okay to manage. You can choose super difficult to super easy. You can cheat at the time-line but the sucess will be blocked. Sometimes the remark's lines on the top-left are too quick to read. What's else ? Great companions, great choices, super fun combat, many languages available. I will look at the for expeditions rome since I really like expeditions viking. I will replay this game for sure.
Exercise in frustration. You can only heal injury in just 1 location and camping; no healer in large town. Think about that logic. Also, you can not eat in towns, you have to camp to eat. Think about that logic. Rotation control bugged to death, you want to rotate the camera to right? Nope, it will rotate to the left. Try to change the control for rotation, nope, it refuse to change due to bug. This game is so frustrating that i actively encourage you to 'try' (*wink wink) it instead of buying. This is the only way the devs will learn. Cool mechanism bogged down to brain dead QoL.
I played Expeditions: Conquistador some time ago, so I kind of expected this game to be more or less like that one but with Vikings, and it kind of is. But it's also a much better game that improved upon almost every aspect in the original. The systems feel familiar and they resemble the systems in Conquistador, but they're tweaked to be simpler to use while having somewhat more variety and/or depth. The camp mechanic, combat, companion loyalty based on choices, and traveling the overworld are all recognizable from the previous game but made significantly better. It also feels much more like an actual RPG than the previous game in the way it approaches the story, the character progression, equipping gear and visiting locations like the towns, and cities tied to the main quest but that also include a fair amount of NPC's or situation that trigger side quests. Same thing for your companions, who now have their own quests too. And being a more recent game, it looks way better than Conquistador. I also like that it includes some fantastic elements, but they're approached in a way that is unclear whether something supernatural happened or not. Every situation can be reasonably explained as a weird animal, a dream, a drug-fueled vision, a folk tale, and so on. Even your companions tend to be split regarding those things, since some are superstitious and some aren't. I got it on sale for less than 3 bucks, so IMO it was a steal, because I enjoyed it a lot and it got me hyped for Expeditions: Rome, which I've heard is considered the best game in the franchise by far. My only complaint is that the injury and healing mechanics are kind of annoying, which was already a thing in Conquistador, but that's more of a personal preference than an actual problem with the game.
⠀
Expeditions: Viking is a tactics RPG where the player is the ruler of a small town in Denmark which is threatened by another clan. You’ll need to recruit a band of warriors and travel to Northern England and Scotland in search of allies and treasure. I’ve already played Expeditions: Rome, which is the newest game in this franchise, and I think is massively underrated. Honestly I enjoyed Rome more than Baldurs Gate 3 (I’ve reviewed both games if you want to know why), but as the developers haven’t announced another game yet, I decided to go back and play the older game. [h1]Gameplay[/h1] • Combat is turn based and is quite tactical. You’ll have an active party of 6 characters chosen from a squad of around 10-12. Each character has 2 action points to move and attack on their turn. • Positioning on the hex grid is important. You’ll want to have shield wielders at the front to block enemy movement and protect your archers and healers, while some weapons such as spears have longer reach. Shields will sometimes prevent a character from taking health damage, but can be disabled by axe wielders using a pull move. And some weapons have special abilities, for example I found a spear that could penetrate 2 hexes, so while I had to be careful to avoid friendly fire, if 2 enemies were standing next to each other, I could get a double kill. • Enemy AI is quite good, they’ll focus attacks on weaker characters, they’ll try to stun you, and they’ll put shield guys in chokepoints to block your movement while their archers hit you from miles away. • Playing on normal difficulty, I didn’t lose many fights, but the challenge comes from trying to win without any character getting knocked out, because this can give them injuries which cause debuffs in upcoming fights. Injuries can be healed while camping on the world map, but the medicine costs are high and more serious injuries take longer to heal. • During the camping phase you’ll also need to make sure everybody has enough food and sleep, and you can assign characters to hunt, guard the camp, and craft items. • The campaign has a time limit, but this wasn’t a problem at all. I finished all the quests with about half of the time remaining. [h1]Story[/h1] • Main quest gives you a choice of which faction to support, and many conversations let you choose whether to be peaceful or aggressive. • Even though it took me 30 hours to complete the campaign, the story felt a bit short. I was expecting some kind of twist leading to another chapter, so I was a bit surprised that the game ended when it did. • There’s not much voice acting, and the few spoken lines are poor quality. [h1]Technical[/h1] • Graphics relating to environment and character models are bad (and probably wouldn’t have been considered good 7 years ago either). I did like the character portraits though. [h1]Recommendation[/h1] Expeditions Vikings originally released in 2017, so obviously its biggest flaws when compared to newer games relate to presentation of graphics and voice acting. Thankfully, the tactical combat is fun and the story is decent, so its worth picking up on a sale.
I tried playing AC Valhalla some weeks ago and was really sad to see all the junk, horrible combat, lack of focus and complete junk food of a game it was. I really wanted a nice Viking experience and decided to give this one a shot. Oh my god, it's been a long time since I had such fun with a game. Everything is really well researched, you can see that it is based on real history, with no supernatural combat, a very focused narrative story, great character building and even an amazing base building mechanic. The time limit sure is a scary thing in the beginning, I usually hate them, but please give it a go, it makes total sense on this story and keeps you focused wanting to solve the problem and even getting angry at people when they waste your time. It gives many options on how to proceed, and for the first time in gaming history they present a very realistic view on the Vikings where they don't only kill and raid everybody (even though you can do it if you want) but they also trade with people, and can make your clan, your party and even your ship totally focused on that. Truly and amazing game, really recommend if you like story driven games, great RPG mechanics and historical accuracy.
Good role-playing game! 7/10 + Good music. + Good game atmosphere. + Good storyline. + Multiple endings. + Decisions made lead to consequences. + Good gameplay. + Different paths to victory. + Good turn-based combat. + Different ways to solve quests. - Camping. - Loading screens. - Several bugs. Despite the low budget of the game, it is interesting to play!
自制自用的大模型汉化补丁分享,支持Steam最新版本 通过网盘分享的文件:ExpeditionsViking_子非鱼汉化.zip 链接: https://pan点baidu点com/s/1BT-ZTX_Wmu41AliabL8AFQ?pwd=k8bf 提取码: k8bf --来自百度网盘超级会员v1的分享 汉化内容: - 对话文本(Dialogue) - 界面UI(GUI) - 技能描述(Skills) - 物品描述(Items) - 教程(Tutorial) - 家园升级(HomesteadUpgrades) - 角色名称(CharacterNames) - 场景数据(SceneData) - 输入提示(Input) 汉化:子非鱼222 注意: - 本汉化由大模型 DeepSeek V4 Flash 翻译,质量无法与人工精翻相比,介意勿装 - 请务必备份原文件,以便需要时恢复英文版 - 本汉化基于英文版制作,请确保游戏语言设置为 English - 游戏版本需与汉化对应的版本一致(Unity 5.6.4f1) - 本汉化仅供学习交流使用,请支持正版游戏
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $606K | 925 | 77% | $12.49 | |
| $223.9K | 1.6K | 79% | $4.99 | |
| $2.6M | 3.8K | 90% | $24.99 | |
| $1.6M | 6.8K | 87% | $11.24 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $340.1K | 1.3K | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775.1K | 1.7K | 56% | $11.99 | |
| $775K | 2.3K | 83% | $13.99 | |
| $776.1K | 3.7K | 88% | $9.99 | |
| $776.1K | 1.3K | 62% | $29.99 | |
| $776.2K | 764 | 80% | $34.99 | |
| $774.3K | 2.5K | 81% | $10.99 |