
A strange signal... an alien craft... an interplanetary, gravity-defying journey through space and time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−50% | 5.3Kreviews | 90% | — | $1.2M |
| $16.99 | 5.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Tiny Wings with a ball. Tiny balls.
Crazy, trippy, beautiful, haunting…just a few words of what this game is to me. Think flight of the navigator meshed with marble madness with a story that don’t really matter if it makes sense or you get lost during the “telling” of it. It’s a pretty interesting space game where you pilot a marble…um…I mean a ship, I had fun for the hours I played. I ran this on a steam deck with the games options turned up to max to get the best visuals and gameplay, ran like a champ so don’t forget to max them settings up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $16.99 |
| 622ratings |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这个科幻题材的飞行模拟足够炫酷,游玩体验如同一场互动电影,在不同星球的陆地/海洋上空翱翔,周围是绮丽壮阔的异星景观,神秘且巨大的文明遗迹间杂其中,就体现宇宙之浩瀚方面做得非常好。玩家操控的飞行器是靠重力驱动的,稍微需要熟悉一下手感。每个星球都是跟着光的指引从A点飞到B点,过程中会有各种具有星球特色的障碍和难点需要攻克,而且星球景色有非常大的不同,保持了足够的新鲜感。 剧情是碎片化的闪回,因为闪回的出现时间相当随机,反而有种跳脸杀的惊吓感……我理解的剧情大概是[spoiler]几个飞行员去木星执行任务结果遭遇意外,只有一个飞行员及时弹出逃生舱活了下来。而在几个小时后射电望远镜忽然收到了来自地外的圆形飞行器图纸,有人声称能够救回那些死去的飞行员。在飞行器在宇宙间各个星球间穿梭时,它终于和外星线人相遇,外星人打开了能够穿越时空的虫洞,飞行器重返过去成功救下了那些在意外发生时没能及时逃生的飞行员。[/spoiler]
The first 3 hrs were really fun and a beautiful voyage through bizarre landscapes. But then I came to a point, where you have no steer and float control due the planet circomstances. Like in other reviewers it began very atmospheric and somewhat relaxing, what changed in frutrating gameplay. Nope, I don't like this anymore.
There are many movies disguised as games now-a-days where if you watched a gameplay footage, you don’t need to play it as there is no freedom. There are many levels to that, from just pure cutscenes to Quick Time Events to the worst offender where it feels like you have some freedom but the game only accepts one way of doing things. Those don’t qualify as games for me. Here, we are given very basic controls and said, go nuts, and you do go nuts. This was done while still keeping a great story intact. Then there are the other type of games which are basically dopamine-heavy where numbers go up, colors flash and the addiction part of your games like an addict goes, “Yes, more, more” and instead of you playing the game, the game starts playing you. With these games, you can’t put them down, you don’t feel satisfied in any ways and you just play because you are hooked. A game that leaves you with an experience that you want to sit back and reflect on life. Exo One, is a game that is really difficult to put in words but I will still give it a try. In one word, “Surreal,” and when you think it won’t get more surreal than this, it goes one level deeper. The gameplay of the game is there which in itself is a win. If I try to quantify this game on a scale, the scale will break. The visuals and sounds were so great that I cleaned my monitor in months and disabled and closed my room to enjoy this experience. I have not really thought how I will find a partner, if I even do in life, but this is going to be my test to see if we are aligned, to see if we belong together. https://www.youtube.com/watch?v=-eykAPLJ5IQ [h1]If you loved this game, go watch the Tree of Life Movie EXTENDED VERSION[/h1] Yup, as it says. For some reason while watching that movie I kept thinking about my experience with this game even though visually there isn't a similarity but thematically they are sort of linked. [h1]Random stuff:[/h1] [h2]Raw thoughts while playing the game[/h2] [strong]CAUTION: Gamepad with Vibrationg REQUIRED BY LAW[/strong] You need a gamepad with half-decent vibration to enjoy the game. Without that force feedback I can assure you, the game won't feel as great. [h2]Surreal - 10/10[/h2] It's hard to point out an emotion that you can associate with this game. I guess surreal is a word I use almost never and that clearly what it is. [h2]Never cared about achievement hunting or just finishing the game[/h2] Update: Just figured out that by default the achievements are set to silent as it should be. This game made me question about "just beating games" or "achievement hunting" strategies instead of actually enjoying the game that is at hand. I didn't give zero f***s about achievements or getting the next shiny thing in the game at all. I was enjoying it for it was. It's an absolute masterpiece that you don't want to end. I had to force myself to stop but it's not a rogue-lite so I am not doing the same thing over and over again, it will finish, and I am fine with that. [h2]Game looks so good that I cleaned my monitor[/h2] The scenes in this games are just on another level and this is the first time in months I actually cleaned my monitor because I wanted to enjoy the game as it. [h2]Ubisoft should learn from this[/h2] Make the game mechanics and the world such that one wants to take the longer route instead of fast-travel. Not once in this game I felt, "Oh! That's too far away," I was always excited to attempt what it is. [h2]Movies disguised as stories should learn from this[/h2] All you need was a good mechanic and the game follows. It has a very gripping story that doesn't get in your way. They give you very small bit of the story and then sit back and tell you to go nuts and enjoy the ride. [h2]I am glad I ended Competitive Games to play this[/h2] Few years ago, after spending thousand of hours in CS I saw the hours spent in game and started to question how much was it actually enjoyable or fulfilling and ever since that with a lot of difficulty I have been picking up games after games from many many genres and this is the first game that has truly made me appreciate the right decision to stop playing competitive games. Moving from Dopamine induced games to other Seratonine and other chemicals is a great experince. I made a friend who mainly plays CS all day, play this game and he couldn't appreciate it and immediately went back to CS. He is hooked onto CS so much so that when his life now demands he stop playing games, he can't stop. He feels terrible about it, but he can't stop. That's what dopamine first games like roguelites, roguelikes, management, PvP, Live Service, MMoRPG, farming sims and other sims games does to you. You might be having a terrible expereince in those games or just an average one but if you keep playing those games long enough, your brain gets wired in a certain way and starts demaing certain rewards both in games and ooutside of it to the piont that anything other including other genres of games and real life starts feeling bland. I'm glad I stopped uploading game live-streams, playthoughs, boss fights, PvP clips and funny game clips and moved into what Gaming actually is and started a [url=https://ni6hant.com/gaming/]discussion about it[/url].
Liked: - Fun premise - Beautiful environments - Satisfying movement - Collectibles are fun but not distracting Disliked: - Losing momentum can be frustrating - Story was a bit barebones
Mientras un grupo de astronautas realiza una misión a Júpiter, una nave alienígena de naturaleza desconocida explora la vastedad del universo. Entre diferentes biomas, solo somos capaces de movernos aprovechando la gravedad y planeando a través de las nubes. Una visual hipnótica; un título hecho con amor y dedicación. Lo recomiendo para relajar y dejarse llevar.
Love this game. It makes me feel free.
Fun until it takes the fun away and stuffs you into a hamster ball that you cant see out of and cant move. Why would you ruin a fun mechanic by forcing that ♥♥♥♥ on me. i got immovably stuck in a crack or something twice before i gave up and uninstalled.
More of an experience than a game. But what an experience!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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