
A strange signal... an alien craft... an interplanetary, gravity-defying journey through space and time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 9 → 0.29/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.49−50% | 5.3Kreviews | 90% | — | $1.2M |
| $16.99 | 5.1Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow! Bravo! This game is very original in the way it makes you think of how to use the gravity enhancer thing to get your probe to move where you want. I love the visuals, and the lack of objectives, maps, or even a HUD so just enjoy the ride. If you don't like what you see on the first try, don't worry. Let it sit for a while and at some point you will have the right mindset to try it again.
Super boring you just fly around looking for the same teleporter beam each world with no story either. Basically it's the worst skateboarding game you can imagine
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 24 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Traditional Chinese**languages with full audio support
| $16.99 |
| 622ratings |
| 85% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 808 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
dunno why steam says I have 0.1 hrs on record, I played more than that. Incredible game!
I thought this was gonna be a game where the story is mediocre and its fine because the gameplay is super good, but most levels were underwhelming. I felt like I was being teased with how much fun I could have had if the levels had more satisfying designs (like coronides/sojournus)
最傻逼的森林那关,并且这款游戏的操作系统问题暴露出来了,其他都还好
玩第一章:欸感觉玩法和美术中规中矩,但是沉浸感真是无敌啊,就是某些一闪而过的东西有点吓人 玩第二章:是的,我就是为了体验这种太空美学而买的这款游戏 玩第三章:玩完之后想不起来这是什么星球 玩第四章:啊啊啊啊啊啊啊啊啊啊!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 奔着巨物恐惧来的,巨物恐惧还没体验到,深海恐惧给人干出来了,每次下海闭着眼睛飞,光听bgm都毛毛的,某星球图片还在发力... 但是真的值回票价啊,又恐怖又美丽又刺激又爽,后半段飞起来高空俯瞰真的太美了 玩第五章:不是,朋友,这个陡然上升的难度,这对吗 玩第六章:我收回上一章的评价,这已经是新的玩法了(并不是),但是真好玩啊...真好玩...最有趣的一关,最想失忆然后重新玩的一集 玩第七章:最绝望,最不想重打的一集 玩第八章:感觉是上一章的精神损失补偿 玩第九章:是的,我就是为了体验这种太空美学而买的这款游戏(X2) 玩第十章:前有绝景,到浪漫的时候了 总结:太浪漫了,这就是艺术品...真想丢掉记忆重新玩(除了第七章以外的章节)
评分7.5/10 还是推荐一玩的 剧情太零碎了,晦涩难懂 感觉整个游戏非常的意识流 景色确实很不错,毕竟都不是地球上能见到的,玩法很新奇 操作特殊飞行器,在各个星球进行短暂的旅行 特别是黑洞结局-炫酷的画面表现力,很震撼 云层关卡,纯气态行星没有陆地可以畅快飞行 还有恒星关卡,场面也很棒而且,可以通过引力弹弓把自己投射到另外一块陨石上,这太棒了 真的太棒了 问题在于,第一飞行器的限制太多了,即使到了最后也感觉不够爽 第二就是部分关卡表现力太差了,不如我提到的上面优秀的部分 原本可以做的更好的 但是呢游戏已经很多年了,不完美也许才是星际旅行的真实情况吧 值得一玩
剧情挺简单的,就是开着小破球到某个地方应该是吸收了足够能量然后展开成为一个黑洞,穿越黑洞回到过去的木星救人,回到过去的坐标距离银河系非常遥远,要穿越许多星系的距离才能到太阳系,全程外星人陪伴看护。不过主角的小破球是地球造的,和外星人的球技术差距很大,不能任意飞,最后展开的球也是外星人的球。
The first 3 hrs were really fun and a beautiful voyage through bizarre landscapes. But then I came to a point, where you have no steer and float control due the planet circomstances. Like in other reviewers it began very atmospheric and somewhat relaxing, what changed in frutrating gameplay. Nope, I don't like this anymore.
Crazy, trippy, beautiful, haunting…just a few words of what this game is to me. Think flight of the navigator meshed with marble madness with a story that don’t really matter if it makes sense or you get lost during the “telling” of it. It’s a pretty interesting space game where you pilot a marble…um…I mean a ship, I had fun for the hours I played. I ran this on a steam deck with the games options turned up to max to get the best visuals and gameplay, ran like a champ so don’t forget to max them settings up.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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