
Have you ever invented your own worlds? Perhaps you managed to think out one of them so well that you literally immersed in it? Sometimes, when the soul is badly bad, you just want to take it and find yourself in a fantasy world where everything is fine, but there are no problems. But ...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 22 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
What is This?
Мне очень сильно напомнило дополнение для Mirrors Edge, где нужно паркурить в примерно таких же локациях фигурных, только тут головоломки, но стиль всё равно очень схож, но это плюс, а не минус. Отмечаю, что эмбиент на фоне отлично влияет на атмосферу игры. Игра для расслабления, тут не будет какого-то потрясения неожиданных поворотов, стрельбы, файтингов, только отдых ну и мозговая активность и то в меру, что хорошо. Спасибо
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ok puzzle game for the price.
после прохождение я заработал не эмоции, а дозу героина и флешкой в лицо каждую секунду
+1 没中文 没成就 存在 你是否曾亲手构想过属于自己的世界? 或许你曾把其中一个世界构思得无比完整,彻底沉浸其中无法自拔。 有时候,当内心深陷低谷,你只想抽身逃离,去往一个万事安好、毫无烦恼的幻想世界。 但倘若,你将现实中的部分烦恼带入这片脆弱的幻境, 就会为此付出难以挽回的代价。 如今,你的世界正因你而濒临崩塌, 而你也被困在了这里,无处可逃。 本作是一款融合恐怖与跑酷元素的三维平台解谜游戏, 整体画面采用几何超现实主义美术风格。
Игра прикольная, погружаешься в ее атмосферу и ничего не понимаешь ведь она на английском
A cool concept executed poorly. The boxes spin like crazy when you pick them up, the jumps are frustrating to pull off, the puzzles are too simple and some levels may be buggy. I really liked the visual design and the light surrealist horror feel, but I can't recommend this.
The exact opposite of good. EXIST consists of: boring kindergarten "puzzles" with busted, screwed physics. Cutscenes that drag on forever and have absolute nonsense dialogue (I don't believe English is the author's first language but there's no other language options?). Absolutely no settings or graphics options (like perhaps a setting to turn-off the awful nauseating head-bobbing garbage or the effects on one level near the end that make it so dark and muddy you literally cannot see a foot in front of you). I physically rolled my eyes when the ending screen came up. Apparently one of the levels is completely unbeatable due to a glitch and the game has, of course, been abandoned by its dev. But no worries: nearly any puzzle in the game can be broken by literally just standing on top of a cube and grabbing it (which lets you fly) :^)
Nice job with this game, really nice experience, cheap and also very good and aesthetic looking
РЕЖЕТ ГЛАЗА ПИДЕЦ,ОЧЕНЬ ТРУДНО Я УМЕЮ ИГРАТЬ ТОЛЬКО В КС КАКОЙ ДУМАТЬ
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 58 | 69% | $1.99 | |
| $3K | 87 | 99% | $1.99 | |
| $3K | 190 | 87% | $0.99 | |
| $3K | 50 | 70% | $2.99 | |
| $3K | 50 | 90% | $2.99 | |
| $3K | 50 | 60% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $80.3M | 162.5K | 96% | $19.99 | |
| $48.6M | 50.1K | 94% | $17.99 | |
| $41.8M | 140.7K | 96% | $14.99 | |
| $37.3M | 36K | 97% | $16.24 | |
| $36.8M | 67.5K | 86% | $19.99 | |
| $32.9M | 123.3K | 90% | $14.99 |