
Charlotte is missing. Decode an ancient language, investigate a mystery, and stay away from ancient monsters in this compact puzzle thriller.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 251reviews | 90% | — | $22K |
| $4.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It was very easy to get a bad ending, decyphering a text. Getting further requires, it seems, applying the cypher to the entries of the book, which is a tedious work, requiring constant switches between the book and the cypher (no way it's a language). It doesn't seem worth it.
A short Lovecraftian puzzle game. I like it
It's a short (beatable in under an hour) puzzle game where you translate a forgotten language and utilize it to perform a ritual. The environment, voice acting and sound design are quite pleasant and the puzzles are simple but fun. There are multiple endings and there is enough content here that I'd say it was worth the $5 or whatever I paid for it. The only downside I can think of is that you cannot save mid-game. It seems to go on sale often enough that if you think the $5 price tag is too much for a game this short I'd still recommend it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun quick puzzle game with a unique concept, loved it! I really recommend going for the "Waaa" achievement, makes it all that much more worth it
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I would recommend this game because it is not a huge time investment and pretty fun. However, there's definitely some obvious problems with it. If you want a game with atmosphere or story, this is not for you. The game is very unserious often at the detriment to the horror - I'm fine with a few secret jokes, but it feels like with this game that no matter how you play, every playthrough will hit a tone-killing joke. Also, the puzzles are not very difficult and having played this with a pen and paper, I wish it was a little harder. The puzzles difficulty wouldn't be so much of a problem if the game was a little more complex in other ways: there's only one monster with one way to ward it off, despite the fact that you spend the whole game reading about other monsters they do not show up at all. If you let the single monster attack you once, you cannot properly win the game and there's no way to get your game-winning item back. This is probably because beating the game in one try would mean you get through it in 20 minutes, which is a little too fast for a game that costs $. There are some cool aspects to this game, and is overall pretty fun (though not scary). I definitely look forward to what else the dev makes, hopefully they improve on the formula because while this game has problems, it's definitely a great first attempt at this kind of project.
short and sweet little decoding game. would've liked a little more but it was fun for what it was
jogasso
short and sweet
Bem legal
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.4K | 32 | 50% | $5.99 | |
| $615 | 11 | 73% | $3.99 | |
| $82 | 4 | 75% | $0.99 | |
| — | 0 | — | — | |
| $598K | 1.4K | 93% | $19.99 | |
| $208.6K | 1.1K | 85% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22K | 83 | 69% | $12.99 | |
| $22K | 149 | 90% | $4.99 | |
| $22K | 152 | 93% | $4.99 | |
| $22K | 179 | 97% | $3.30 | |
| $22K | 839 | 78% | $0.99 | |
| $22K | 137 | 82% | $8.99 |