
A short active incremental game where you stack ludicrous weapons and upgrades onto a tower. Destroy a gigantic evolving horde, unlock new tech, repeat.
Modeled estimate, not a reported figure. How we estimate →
About
//Select a level, and aim your tower's artillery towards incoming enemies. BOOM! Grab any precious resources the enemies drop.
//The tower will inevitably fall. Under your command, it will rise even stronger. Fortify your tower with weapons and upgrades.
//Research new and increasingly powerful tech.
//Defend the Bastion until the end. You and your weapons research program are the last line of defense against the machine army. There's no telling if this reckless operation will allow Humanity to survive. What will happen when the horde becomes insurmountable?
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Simplified Chinese, Turkish
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's really bad for players with colorblindness, as there are so many different instances where red is next to green, and blue is next to purple. These are the classic traps for people with deuteranopia. The game does a very poor job providing other ways to distinguish enemies, since their unique shapes all just sort of blend together in peripheral vision when there are a lot of enemies on screen. I thought about contacting the developers for the sake of helping them address the issue and help them introduce proper colorblind support, but based on the discussion channels, they appear to no longer be responding to anyone, so it's not worth the effort.
Stands out for it's aesthetics and detail. Absolutely looks and sounds amazing. It's a nodebuster incremental. Everything does what it says on the tin. I wouldn't call it innovative but it has a layer of polish and refinement that you just can't help but appreciate.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
what a banger
Sorry about the gameplay time. Offline mode does not bother to track it as playtime: [h2]Incremental Action Done Well![/h2] If you know me (which you probably don’t), I’m not usually a fan of incremental games. Most of them follow the same formula: load the game, walk away, and let it play itself. There’s little engagement, and the experience often feels repetitive. BastionOS, however, stands out. It’s a blend of semi-idle and interactive tower defense gameplay, keeps you involved for most of the journey. Towards the endgame, it does shift more toward an idle experience as you face endless waves of red minions threatening humanity’s last bastion, but by then, it feels well-earned as you sit back and relax knowing you did a lot of the heavy lifting, moving the artillary around to defeat each wave and boss. I didn’t 100% the achievements, only managed 50 out of 52, but I genuinely enjoyed my time. The game respects your time, offers a chill and relaxing experience, and gives you meaningful choices. Instead of forcing you down a "Hey! buy this next cheap upgrade" path, you have the freedom to choose your upgrades and playstyle. This flexibility lets you become stronger or weaker based on your early decisions, and it’s refreshing to see the developers embrace player decision instead of feeling too linear. The worlds atmosphere and sound scape does a lot for the relaxation as well. Overall, BastionOS is a great incremental game for anyone looking for something a little different from the genre’s usual fare. Kudos to the developers! [b]Video Review TBD[/b] https://youtu.be/jm9f5cgzfus [quote] Please consider following my [url=https://store.steampowered.com/curator/41005226/]Curation page[/url]. I cover a wide range of genres both paid and unpaid, providing unbiased opinions as well as regular giveaway events. [/quote]
This game is a gem! I've bought hundreds of steam games the last couple of years and rarely do i get past an hour no matter the cost or rating of the game. I've played this through level 24.. just need to get the final couple upgrades at this point :) never got bored. only for a short time was it a touch grindy but it could simply have been due to my upgrade tree decisions. its polished, well balanced, the upgrades are rewarding.. definitely worth every penny and more! Thank you devs!!
can't honestly say I had a good time - it was OK: - Upgrade tree felt weird, got stuck a couple of times because of I bought the 'wrong' skills - Having to aim to shoot and collect resources felt annoying I really like the idea and the art, but the only parts I enjoyed were the last 90mins
Great game. Well worth the price to entertain for a day's entertainment.
Excellent game. Highly recommended.
jogo é divertido, mas é curto e da pra platina em uma jogatina, todas as conquistas são relacionadas ao progresso
Incredibly stylistic and well done game, a must have for anyone who has that skill tree incremental itch
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