
Retreating ends here. Defend Bastion against evil hordes, reclaim lost powers, rebuild ancient ruins, and adapt your tactics to reverse the siege. Shape your playstyle in this hero-strategy rogue-lite solo or co-op up to 3 players.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 28 → 4.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
EverSiege: Untold Ages is a "hero-driven" strategy rogue-lite where you don't just survive the siege, you break it. Build devastating combinations by fusing powerful Wargears with Elemental Essences, while summoning elite troops to overwhelm the Evil Master's hordes.

Roam a procedurally generated kingdom, shifting with each run, to gather and grow unique powers as you rebuild the city's might upon its ruins.
Adapt your strategy on the fly, complete quests, rally jungle foes to turn the tide, and breach the enemy lair.
Solo: Master every decision. Co-op (3 players): Coordinate builds, synergize powers.
Experiment with wide build varieties and discover synergies that transform you from defender into destroyer. There is no single path to victory, only the one you carve through steel, sorcery, and cunning.
Bastion awaits. Will you liberate it, or fall like so many before you?
Think you can hold the line? Bastion needs more than defense.
Hordes are pushing. Will you rebuild the Knights Barracks, Antiques Market, or the Protection Gates? Strike the right balance between the military and the economy.
But Gates only buy time. Clear Creature Camps for Skill Shards. Storm Dungeons for Artifacts. Recruit Drasil allies. Unlock Domains for troop evolutions.
Grow your powers to ascend from defender to destroyer!
Bow (Zirenth) for range. Daggers (Thallos) for stealth. Axe (Ferun) for melee. Sword & Shield (Vanadius) to tank. Lance (Rutheon) to dominate. Hammer (Osmunth) to Crush.
Will you freeze them, then burn your enemies, or melt them under acid rain?
Deploy Mounted Crusaders and Warhounds to rush the lanes, or archers and catapults to hold a defensive stance.
6 Wargears. 6 Essences. 20 troop types. Mix and match them to suit your strategy. 15 pairs. 72 spell evolutions. 148 items. 70 random ability upgrades.
Beat the Evil Master? Do it again. And again. Across every timeline!
Time travel is your endgame. Every leap backward reveals harder challenges.
Geography shifts. Quests, strategic points, and enemy types evolve. New bosses emerge. Do you have what it takes?
• 6 playable Wargears with unique weapons and signature abilities
• 6 Essences to combine for diverse spell builds
• 72 spell and evolutions + 70 abilities evolutions
• 148 collectible items: 80 Artifacts, 36 Relics, 12 Shards, 20 Potions
• 20 troop types to deploy and upgrade
• 38 buildings across Bastion, domains, strategic points, and towers.
• 31 enemy types across multiple factions and bosses
• Procedurally generated maps with evolving enemy factions
• Time-travel ascension’s level, introducing new challenges.
• Rogue-lite progression that unlocks new powers and strategies each runs
RETREATING ENDS HERE. WILL YOU ANSWER THE CALL?
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 2.1Kreviews | 69% | — | $1.2M |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
why the hell everytime i get resurrected the bastion hp getting low ? pls throw that away pls im playing solo not multiplayer
Quite a fun game. One of those ones where I bought it and I pretty much played for 8 hours straight. It was on sale when I purchased it so even better. For cheaper than the price of a movie ticket I already have 8 hours of fun and Imagine it will be another at least another 15 or so hours of me playing at the very least. Only big complaint really is the variable performance issues. I turned my graphics all to medium and that helped.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Simplified Chinese, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 227 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy both the uniqueness and familiarity of the game. Seems to be like a mash up of all the stuff stuff I like to play. In some games, I was surprised to see that the games seems to have performance issues, especially on long games. not related to graphics but rather the game loop or logic itself. I went from no lag on epic settings everywhere to the minimum possible and I was still lagging much towards the end (yes I have a very decent machine). I just played to age 3 without any issues and then started to have those issues as I progress in higher difficulties, the game becomes unplayable (about a frame every 5 seconds at times in some cases, it's seems to be as random as the enemy selection and haven't played enough to find out which one).
Honnêtement, c'est un jeu hyper satisfaisant en l'état. C'est beau, très fun à jouer et varié question mécaniques. Le mélange tower defence et rush d'objectifs est très bien pensé et pousse à explorer différentes stratégies en fonction des modificateurs appliqués à la run à venir. Les 8 personnages jouables sont tous viables mais n'impliquent vraiment pas les mêmes contraintes, ce qui pousse à réfléchir à deux fois avant de s'engager dans un combat à un certain stade d'avancement. Très fun en solo, mais méfiez vous si vous cherchez un jeu en coop, c'est une promesse que le studio ne sait pas gérer pour le moment.
this game is defiantly a lot of fun
As others have said: Eversiege has really repetitive play patterns and expects you to grind the roguelite elements to make them go away.. there is a path to a great game here but that nightly wave defense stuff is not it
I love the combination of moba, tower defense, and rougelite that this game has. Really scratches the itch to play a moba without having to deal with toxic players. I hope that the developers continue to update and refine this game for years to come.
逆天游戏
its badass baby
Great game to chill with the buddies and/or lady without the toxic mouths of humanity flapping away.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $521K | 1.7K | 87% | $9.99 | |
| $4.6K | 19 | 68% | $8.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $908K | 1.1K | 49% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.3K | 91% | $19.99 | |
| $1.2M | 11.1K | 94% | $5.99 | |
| $1.2M | 4K | 79% | $9.99 | |
| $1.2M | 3.4K | 96% | $14.99 | |
| $1.2M | 3.1K | 92% | $14.99 | |
| $1.2M | 2.1K | 99% | $14.99 |