
Use war, trade or diplomacy to satisfy your grandest ambitions and dominate five centuries of history in the newest version of Europa Universalis, Paradox Interactive's flagship historical grand strategy game.
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About
Almost five hundred years of history unfold before you in Europa Universalis V, the latest version of one of the greatest strategy games of all time. Guide the destiny of any of hundreds of nations and societies in a simulated living world of unparalleled depth and complexity.
Europa Universalis V builds on the franchise’s core concept of developing and advancing nations from around a deeply researched historical world, adding more detailed diplomacy, a more sophisticated economic model, a revised military system and greater logistical depth that will challenge even the most experienced strategy gamers.

RULE a land of your choosing. Hundreds of nations are yours to command, as you guide the destiny of millions of people through the late Middle Ages up to the Age of Revolution - from the mighty Yuán Dynasty to the city-states of Italy, from the warring clans of feudal Japan to the Pope himself.
DECIDE which course your nation will take. Historical events and situations await as you chart a unique path through a new history written by your decisions. Experience The Hundred Years’ War, the Protestant Reformation, the collapse of old dynasties and rise of new ones.
EXPLORE alternate histories as you shape the world to meet your ambitions. What if England succeeded in pressing its continental claims? What if China pursued an overseas empire? What if Mongol supremacy in Russia persisted? Every action opens the possibility for an original history.

IMPOSE domestic peace in a divided realm. Keep your nation’s factions in line as Estates jockey for power in your nation. Offer privileges to one group of citizens while you limit the power of another, all in the service of keeping your population under control.
NEGOTIATE your way through an uneasy peace. Use diplomacy to entrench your dynasty across realms or build an invincible alliance. But remember that nations have no permanent friends - only permanent interests; so use your ambassadors carefully. Exact favors from friends, send threats to enemies, and keep an eye on everyone in-between.
CONQUER new lands to expand your borders. Wage War on those who impede your ambition in a completely new Europa Universalis military system. Start in the age of levies and mercenaries and, through social development, evolve to vast standing armies and impenetrable fortresses. Choose skilled commanders to oversee both land and naval forces.

BUILD a strong economic infrastructure in the most detailed trade system yet seen in a Europa Universalis game. Dozens of goods and crops are available for production and trade on a map filled with new riches to discover. Invest in feeding a growing population or trade your surplus to less bountiful societies.
MOLD your society to meet the historical moment. Choose your societal values, with new options opening as the ages move on. Centralize power at court or share it with your nobles. Pursue a tolerant policy for all faiths or condemn heretics. Emphasize massed armies or an elite cadre of quality soldiers.
GOVERN a nation composed of many cultures and faiths in a detailed simulation of the past. For the first time in Europa Universalis, populations are represented on the map in detail, so provinces may be divided by religion or culture. Your decisions will determine how these populations will fare under your leadership.

PREVAIL in the greatest strategic challenges of the past. Test your expertise in grand strategic planning on a worldscape larger and more detailed than seen in any previous Paradox Interactive game. Challenge yourself to outdo the most famous rulers of the past, eclipsing their grand accomplishments and building your own vision of a richly detailed globe.
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Reviews
Themes across 1548 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The real paradox is why I keep paying for these games No Paradox, an army of peasants armed with pitchforks lead by a 20-30-15 general does NOT beat a professional force twice its size lead by a 100-100-100 general who is also the king just because "the terrain is to their advantage" (the battle was fought on a plain with me having x10 their cavalry). This game is the biggest project Paradox ever put out, so naturally the blunders must match the size of the game. Lets start from the good things tho: - The size of the game is mind-blowing. Locations actually differ from each other, with different population size and type, religions and cultures. It gives you the real challenge of building an empire - how do you manage different cultures that more often than not don't really get along together? When picking a kingdom to play as (like Castille for example) you really feel the size of it, unlike eu4. - The economy is really fun to manage. The buildings you build in each location have actual effect on its population and the surrounding areas. Build an iron mine in one place, and unemployed pops will start migrating there to seek work, allowing you to develop said location further. Its fun to manage the economy and population that way - and there are so many different types of buildings that effect the location and pops in so many different ways. - Situations and event are more polished than eu4, by far imo. The different situations add much flavor to the game, giving you more purpose to the playthrough. Different situations get different mechanics and buffs/nerfs, forcing you to actually navigate the situation and interact with different countries that are involved. Now lets talk about the bad things with the game: - The military mechanic is the worst ever to be put out by Paradox. As I said before, and I said it about VIC 3 too (I feel they carried the mechanic from there), developing your army will have ZERO effect on the battlefield. This was not an exaggeration - my professional army that is more advanced than the enemies peasant levies, led by the king himself who is 100-100-100 stats LOST to a pack of peasants armed with basically their fists and nothing more. For that, Paradox, ♥♥♥♥ you. You can send an army of 100,000 Kratoses against an enemy coughing baby and that mf will kill ALL OF THEM. On top of that, the moment you call your allies to arms, they are replaced by the most retarded AI I have yet to see. They will constantly march into the depths of enemy lines in small stacks, starve there and then get picked apart one by one by the enemy, reducing all of you warscore for some stupid battle. Your vassals will refuse to obey your directions too - set them to whatever military behavior you want, the only thing they will do is suicide against the enemy. I guess they yearn for death or something. - Diplomacy: essentialy imported 1:1 from EU4. almost no changes were made to the diplomacy mechanics, that can be boiled down to 4 actions: improve relations, build spy network, insult and declare war (which you should do only against countries that have like 1/100 of your manpower, otherwise you will lose most battles and get a white peace at best). - Optimization: Is the target audience of this game is NASA itself? Why is my computer, that runs games like COD at a solid 60 fps can bearly handle this excel spreadsheet disguised as a game? wtf? This is just absurd. It takes a month irl to complete a month in-game. Paradox, get a grip please. - AI: in general, the AI is braindead. I saw how Britain, having 100,000 troops deployed lost to Scotland, having 3,000 troops deployed, god knows how. Allied AI as I said will only hinder you in wars. During the reformation, the AI pope tried to lower its own papal authority - thank god the Holy Roman Emperor opposed that (??????!!). All and all, I can't say this game is trash because it really isn't, but the problems with it are major and sometimes it becomes just a chore rather than a game. The military system needs not a fix or a patch, but a COMPLETE OVERHAUL as it is broken beyond any repair, and for a game that pushes you to use military to your advantage its just sad tbh. Same with diplomacy. 5/10 imo. Can't wait to pay 10 times it release price in dlc's that will slowly make this game actually fun like they did with eu4.
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Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
Hours played at review time, across 1.6K reviews with recorded playtime.
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Here is the deal, this game is good. The thing that makes me sad, and most of the EU5 players, is that this game is almost not Europa Universalis. Instead, this game feels more like economy game like Victoria 3 and a little bit of Crusader Kings 3. Don't get me wrong, I love both of these games. But I want to play EU5 with Europa Universalis experience. Not the other way...
AVERAGE EUROPA ENJOYER ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠿⠛⠛⠛⠋⠉⠈⠉⠉⠉⠉⠛⠻⢿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⡿⠋⠁⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠛⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⡏⣀⠀⠀⠀⠀⠀⠀⠀⣀⣤⣤⣤⣄⡀⠀⠀⠀⠀⠀⠀⠀⠙⢿⣿⣿ ⣿⣿⣿⢏⣴⣿⣷⠀⠀⠀⠀⠀⢾⣿⣿⣿⣿⣿⣿⡆⠀⠀⠀⠀⠀⠀⠀⠈⣿⣿ ⣿⣿⣟⣾⣿⡟⠁⠀⠀⠀⠀⠀⢀⣾⣿⣿⣿⣿⣿⣷⢢⠀⠀⠀⠀⠀⠀⠀⢸⣿ ⣿⣿⣿⣿⣟⠀⡴⠄⠀⠀⠀⠀⠀⠀⠙⠻⣿⣿⣿⣿⣷⣄⠀⠀⠀⠀⠀⠀⠀⣿ ⣿⣿⣿⠟⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠶⢴⣿⣿⣿⣿⣿⣧⠀⠀⠀⠀⠀⠀⣿ ⣿⣁⡀⠀⠀⢰⢠⣦⠀⠀⠀⠀⠀⠀⠀⠀⢀⣼⣿⣿⣿⣿⣿⡄⠀⣴⣶⣿⡄⣿ ⣿⡋⠀⠀⠀⠎⢸⣿⡆⠀⠀⠀⠀⠀⠀⣴⣿⣿⣿⣿⣿⣿⣿⠗⢘⣿⣟⠛⠿⣼ ⣿⣿⠋⢀⡌⢰⣿⡿⢿⡀⠀⠀⠀⠀⠀⠙⠿⣿⣿⣿⣿⣿⡇⠀⢸⣿⣿⣧⢀⣼ ⣿⣿⣷⢻⠄⠘⠛⠋⠛⠃⠀⠀⠀⠀⠀⢿⣧⠈⠉⠙⠛⠋⠀⠀⠀⣿⣿⣿⣿⣿ ⣿⣿⣧⠀⠈⢸⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠟⠀⠀⠀⠀⢀⢃⠀⠀⢸⣿⣿⣿⣿ ⣿⣿⡿⠀⠴⢗⣠⣤⣴⡶⠶⠖⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⡸⠀⣿⣿⣿⣿ ⣿⣿⣿⡀⢠⣾⣿⠏⠀⠠⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠛⠉⠀⣿⣿⣿⣿ ⣿⣿⣿⣧⠈⢹⡇⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣰⣿⣿⣿⣿ ⣿⣿⣿⣿⡄⠈⠃⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣴⣾⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣠⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣷⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣦⣄⣀⣀⣀⣀⠀⠀⠀⠀⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡄⠀⠀⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠀⠀⠀⠙⣿⣿⡟⢻⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠀⠁⠀⠀⠹⣿⠃⠀⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⡿⠛⣿⣿⠀⠀⠀⠀⠀⠀⠀⠀⢐⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⠿⠛⠉⠉⠁⠀⢻⣿⡇⠀⠀⠀⠀⠀⠀⢀⠈⣿⣿⡿⠉⠛⠛⠛⠉⠉ ⣿⡿⠋⠁⠀⠀⢀⣀⣠⡴⣸⣿⣇⡄⠀⠀⠀⠀⢀⡿⠄⠙⠛⠀⣀⣠⣤⣤⠄
It has great potential, but just feels half baked. Probably not worth $60
Unfortunately, this game promises far more than it can deliver. It wants to be this vast economic simulator, a military engine, a political theater all mixed up. It attempts to achieve this grand scale of accomplishment and because of its broad scope, ends up achieving none of it; feeling hollow, confusing, and arbitrary.
It needs more development time. As it stands, frequent patches and gameplay changes will ruin your ongoing games unless you disable those updates via the Steam settings. There's always something weird going on due to a bug or semi-developed feature, but I do like the base game quite a bit and think it has a lot of potential. It just needs more stabilty, polish, and cohesive unification of it's various gameplay loops. A couple years from now I'm sure this will turn into a positive review, though there's a good chance you will need $100 of DLC to really play it properly.
3200 hours on EU4, but this one is just straight up not fun. I hate the hourly ticks, it makes the game so damn slow.
不开控制台感觉等我孩子读中学了这游戏也打不完一把
game sucks
Clunky, sandbox, not fun. Military movement is terrible. Combat is not rewarding whatsoever and incredibly complicated. There is usually no point in having allies at war; most of the time allies just do not help at all. Colonization is boring when it should be one of most exciting parts of the game. No flavor for most countries and then you have pay to add flavor through DLCs. By the way, the DLCs really only provide more flavor to 1 nation. Most events or scenarios feel lifeless and the mechanics are not interesting. I would not recommend buying. I gave this game a chance, but ultimately every campaign feels too similar and the gameplay is just not rewarding. Paradox needs some serious introspection. I have never seen a game with so much depth be so boring to play.
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