
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.57/day in the week to Aug 26 → 31.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Updates
Engagement
Reviews
Themes across 1756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
im addicted (kinda).i have magixx, kyousuke, yuurih, jL, and broky in my new team lol, its kinda op
Bringing back Astralis to the glory days
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прилично наиграл на пиратке и решил на лицензию перейти. Игру обновляют, это заметно, однако что не изменилось: 1) T-сторона как была перебафанной и дисбалансной на ЛЮБОЙ карте, так и осталась. Я столько раз камбекал с мертвого счета именно на Т-стороне. А начиная карту с нее, взять 9-10 раундов - это счастье, ведь вероятность победы становится больше. 2) Тактики смысла почти не имеют. Твои болванчики будут страдать херней по КД. В понимании этой поделки, агрессивная игра за Т-сторону - это фид по одному, даже не заходя на плент. Еще заметил, в начале компании особенно, типы откровенно заливают клатчи 1 в 3, и даже 1 в 4 могут. Причем, в абсолютно абсурдной ситуации, когда это невозможно буквально. И это может случиться 2 или 3 раза подряд. 3) Тренировать карты смысла не так много. Если у тебя типы шмаляют 1.3 кд на каждой игре, то хоть на карте с 0% натренированности вы будете тащить. После тех же пракков я не увидел какого-то прогресса по игре на каких-то картах. А жаль, был бы смысл катать бессмысленные матчи, пока турниров нет. 4) ИИ. Был момент на 12-11 в мою пользу, ситуация 1 в 1. Тип в моей команде вместо ретейка зачем-то СЕЙВИТ СВОЙ ГАН. После этого на допах я слил карту. Было не раз ощущение, что моя команда откровенно играет 322. 5) Игроки, зарплаты, болезни и травмы. Игрок, который играет на 0.90 рейтинга, делает мало полезного по карте, просит зп почти в 20к долларов. ДА пошел он с моей команды лесом. Также частые болезни и травмы. Ладно если это травма запястья, но нет. Игрок может попасть в аварию, сломать где-нибудь ножку, повредить пальчик, порой это слишком часто происходит. Ну и нельзя болеть постоянно, в жизни такого вообще не бывает. 6) Бессмысленность некоторых должностей. Я так и не разобрался, нахрена нужен PR-менеджер, его импакта для организации не заметил. Финансовый директор работает раз в месяц. Проще все затраты посчитать самому. Выйдет в 0$, которая уйдет на зп к этому шарлатану. 7) Топовые специалисты не хотят приходить. С обновами теперь пятизвездочный психолог не хочет переходить в топ-50 команду, потому что это "не соответствует его уровню". Даже если у вас в команде будет донк, ропз, монеси, апекс или другие топ игроки, то он все равно откажется. Это полный бред. И в целом - игра выглядит очень заскриптованной. Пока хотя бы Т-сторону и фид по одному не пофиксят, свою оценку не поменяю.
STUPID AI STUPID QUICK GAME 78& LOSE 82% LOSE 67% LOSE 57% LOSE 52% LOSE NEVER WIN
ww team
一坨熏人的答辩,可玩性低。
найс
The best way to feel yourself in managment world, waiting for updates
.....
bom jogo com muito a melhorar
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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