
Build and lead your own professional esports organization. Scout players, manage contracts, develop talent, hire staff, grow your brand, and compete for championship titles in a deep and realistic management simulation.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 26.57/day in the week to Aug 26 → 31.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Esports Manager 2026, a strategy-simulation game where you take charge of a competitive esports organization from the inside out
Start from scratch or take over one of the existing teams. Navigate the complexities of player recruitment, team development, tournament schedules, and business operations. Whether you're optimizing training, making key transfer decisions, or managing the mental health and motivation of your roster, every move counts toward your legacy.
There’s no scripted campaign or forced ending—your journey continues as long as your manager stays active. Grow, adapt, and lead your team to the top.

Simulation Mode
Step into the match yourself with the Simulation module—an immersive, highly detailed experience where you control tactics and react to dynamic in-game events in real time.
Realism and Depth
Inspired by the real-world challenges of esports management—balancing financial, psychological, legal, and organizational responsibilities with no hand-holding.
Real Organizations, Real Players
Choose from a wide range of authentic teams and manage a roster filled with real professional players. Build your lineup your way.
Player Market and Transfers
Buy, sell, and loan players to create the best roster for your goals. Market dynamics, contract negotiations, and timing all matter.
Player Development and Morale
Design weekly training plans that target both skill growth and well-being. Use team-building, psychology sessions, and smart scheduling to shape high-performance athletes.
Leadership and Player Interaction
Get to know your players. Understand their needs and motivations, and guide them through ups and downs both on and off the stage. Use the in-depth Talk module to communicate with players and staff, understand their needs, and leverage the result of the conversation into something truly unique and useful.
Tournaments and Rankings
Enter your organization into a full calendar of events, from smaller competitions to major championships. Aim for the Grand Slam and leave your mark.
Build Your Support Team
Recruit and manage a full backroom staff: analysts, coaches, junior managers, media specialists, and more. Every role contributes to success.
Organization Growth and Branding
Expand your business, sign sponsorship deals, increase visibility, and grow your influence across the scene.
No story mode. No game over screen. Just you, your team, and the long road to becoming a legendary manager in the competitive esports world.
Updates
Engagement
Reviews
Themes across 1756 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
первые 5 мажоров за бич команду берешь в кайф а потом заебывает
完全就是垃圾游戏,纯半成品,版权也不全。
Максимально сырая игра, много чего недоработано. Невозможно нормально тренировать состав: если игрок без навыков, он станет ещё хуже, потому что тренировками его можно качать до самой старости. Невозможно победить в турнирах Tier-2 ты на самом дне соревнуешься с командами из топ-50 и выше. Если начинать с низов, то прокачать команду и заработать просто нереально. Так как игра уже вышла в полный доступ, я не думаю, что разработчик как-то будет улучшать ситуацию.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Spanish - Spain*, Polish, Russian, Portuguese - Brazil, Simplified Chinese, Swedish*, Turkish, Ukrainian**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我认为这是一款潜力很高的游戏,但是这个设计真的缺陷很大。完全看不懂的财务系统,奇怪的评分系统,感觉毫无意义的基地升级和外设升级,我感觉这些都不是非常必要或者是没有让我感到必要的系统。综合来看,在这个价位是不值的,但我依旧会支持他
Я самый лучший директор,проебывал тир 1 и тир 2 турики подняв Нави на 25 строчку рейтинга😍☝🏼
半成本目前不推荐任何价位入,待后续更新再看
Последний патч это что то с чем то ♥♥♥♥♥, такой залупы я давно не хавал. Сделать обзор игрокам такой же как в 16 на 9, но забыть дать им малейший iq рыбы - это сильно ♥♥♥♥♥♥. Буквально убивают всю команду, типу просто ♥♥♥♥♥, он смотрит в другую сторону даже не понимает откуда убили, ему просто поебать, ни звуков ♥♥♥♥♥ этот опоссум не услышит. И что ♥♥♥♥♥ простите меня игроки чекают? какого ♥♥♥ ♥♥♥♥♥, типы смотрят просто те позиции которые ну ♥♥♥♥♥ физически не могут быть, тип просто смотрит 9 на нюке, хотя там его тиммейт стоит, ну конечно его в ухо убьют. Короче гнев ♥♥♥♥♥ не передать просто словами, ДОБАВЬТЕ ♥♥♥♥♥ ЭТИМ ЕБЕНЯМ СЛУХ С IQ ЖЕЛАТЕЛЬНО. ЭТО НЕ ИГРАБЕЛЬНО.
Теперь в тим спирит играет m0NESY и ZywOo
说起来这种俱乐部运营模拟一直以来都被《足球经理》系列垄断着天花板,这几年不少厂商尝试把这套玩法搬到电竞领域,隔壁几个lol的模拟作品也都相继亮相,但要说cs,《Esports Manager 2026》应该是目前第一个也是唯一一个该项目的经理模拟器。 [h1]专注于cs的电竞经理模拟[/h1] 这游戏的主力项目非常明确,就是以 CS为核心的电竞俱乐部模拟。从建队开始,你就不是什么高高在上的老板,而是一个身兼数职的苦力经理。转会市场是这游戏最吸睛的部分。你不仅要考虑选手的各项属性以及战术素养,还要看他的性格、薪资预期以及违约金。 游戏里的AI系统也会根据事实情况调整选手的价格等各种动态条件,此外俱乐部各种岗位也要去考虑,比如招募分析师去拆解下个对手的地图胜率,找公关经理去拉赞助商。 等等,经营维度确实够深。 游戏的比赛并不是简单地看个最终比分。游戏提供了一套相当有参与感的实时模拟系统。你可以看到极简风格的 2D 顶视角战术推演,根据场上的经济、对方的防守习惯以及分差,实时下达战术指令。 除了赛场上的战术博弈,幕后的俱乐部管理同样充满了戏剧张力。枪战选手的心理素质极其敏感。年轻的突破手可能会因为开局连续三把被对位单杀而掉入低谷,导致全场枪法走样;而镇场面的老将主狙手则能在残局 1v3 的绝境下打出极高的大心脏操作。如何通过心理辅导和合理的休赛轮换维持队员手感,也是其模拟深度的体现! 游戏的整体框架可以说是很完整,但也不得不说现阶段对于细节上还是有很多打磨空间的,汉化不全就不说了,游戏也不知道是抓取了那些小众宝藏比赛的数据,战术体现上强起局你能看到五个队员起手枪+满道具的奇葩组合,全枪全弹一个防守指令不拿信息直接赌区。数值失真也会经常遇到,实力极度不平等的情况下纯e翻盘,可以理解为真实的手感爆棚爆种一把,但是出现的次数也有点太多了,还有部分情况抽象的背景解说会在双方全枪全弹情况下来一句让我们看看他们在eco会选择怎么做,不影响游玩,但就是很抽象! 另外游戏本身没有什么剧情和更有深度的社交娱乐系统,所以到了游戏后期的 5-10 个赛季,当你的战队资金雄厚、统治了全球 Major 之后,游戏的玩法会迅速陷入公式化,搜青训 -> 签新人 -> 拿冠军 -> 卖老将。中后期的垃圾时间偏多。 总体来说这个框架还是不错,游戏大部分队伍版权都有,所以现实里实现不了的战队组合在游戏里都能按你的想法实现,就像我接手绿龙以后直接先给少爷和宗主t了一样,目前游戏的更新频率也可以,很多刚转过会的选手游戏里都有及时同步!不过专注于cs的模拟既是受众也是门槛,平时多关注cs赛事了解机制玩起来会更轻松! [b]欢迎关注 U_U鉴赏家培养计划[/b] 关注U_U鉴赏家,开启精彩游戏之旅。
В финале мажора при счете 11-12 и 2-2 по картам у меня игрок выиграл клатч 1 на 1, у него оставалось 20 секунд что бы раздефузить бомбу, а он убежал сейвить оружие на следующий мажор 322 из 10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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