
E-sports Godfather is a Deck-building game simulating MOBA e-sports. You will play a role as team coach and build your team. You need to train players and make strategies in various game versions, beat other teams and finally, take the Champion of the World. Be nobody, or lead your team to dominate!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 827 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
同类游戏里面最完整的
Had a blast learning the mechanics and how to put together a complementary team.
直接玩的十八层地狱难度,想赢就孤岛上单加无脑抓下,感觉没意思,就刚开始最好玩。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 11.2K | 84% | $11.99 | |
| $2.6M | 26.8K | 87% | $5.99 | |
| $2.6M | 4.8K | 48% | $14.99 | |
| $2.6M | 7.5K | 94% | $14.99 | |
| $2.6M | 7.2K | 97% | $19.99 | |
| $2.6M | 11.7K | 98% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 623 | 85% | Free | |
| — | 0 | — | — | |
| $469 | 6 | 33% | $3.99 | |
| $1.3M | 2.8K | 75% | $11.99 | |
| $84.5K | 149 | 89% | $14.99 | |
| $15.5K | 120 | 80% | $5.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, German, Korean
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is RNG game not tactics game everythings is percentage hit,kill etc. so this is not tactics just play and bet on your luck
GOOD,但电脑为啥一直禁新英雄
BP的设计一坨;游戏不能自由调整战术卡;对手回合无跳过功能;角色毫无平衡性可言,坦克战士英雄生命值高的离谱,领先5k打团根本打不过
确实很上头,从网吧队一直打到世界赛,打完肉鸽模式,又挑战地狱十八层,根本停不下来,要说缺点可能是某些英雄强度过高,在单机的情况下,一般练好两到三种阵容搭配之后就很难再被电脑BanPick限制住,几乎一路连胜到世界冠军。看到制作组还在推出新DLC新英雄也很好啊,期待通过新英雄再激活一些强度不够高的英雄,组成新的流派吧。
玩了200多个小时 全成就了 最喜欢中间那个模式,玩到后面套路基本固定了 国王+彼得 沃索+璐璐 人马+乌鸦 打通任意一个模式 ~
好玩
太好玩了只能说,相当有深度的游戏,玩这么久仍然有可以摸索的新玩法新套路,流程长度也很长适合深度体验
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.