
Arena combat meets mercenary club management. Recruit from a dynamic market, build your squad, and compete season after season in leagues and cups.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #78, worst FR #79 · 2 markets collected
About
Control one fighter in fast-paced arena battles. Aim abilities, move, and react in real time to outplay your opponents through positioning and timing. Or step back, set tactics, and watch your team fight.
Win fights to earn gold, buy and sell mercenaries, and strengthen your roster. Discover classes with unique abilities, shape your team, and upgrade it across seasons.
Put your team to the test in structured leagues and tournaments. Face powerful clubs and unique leaders, recruit rare champions, and climb your way to the top.
Every run forces new decisions. Randomized stats, evolving rosters, and dynamic opponents keep each season different, while the market gives you new ways to adapt and improve.
A medieval world where war has been replaced by arena combat. Clubs of mercenaries compete in structured leagues for power, gold, and prestige. Enter the arena. Climb to the top.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 924 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
CAUTION: Extremely early access, with glaring performance issues, a very dry but dense UI, little to look at or do in between battles (unless you count going over stats and behaviours with a magnifying glass), and the battles themselves could probably do with a lot of tuning in terms of balance and sound. But I really like what I see. It's scratching a very particular itch that no other game I can think of does. The battles are chaotic, the abilities satisfyingly impactful, and there is no dearth of classes, stats, and abilities to consider as I build my team. It'll take me a while to make sense of it all, but I'm certain to enjoy myself as I do. I appreciate how many options there are to tweak the behaviours of my pawns, very cool. I really would like to have more meaningful decisions to make between league battles though. Just enough that it isn't just a matter of clicking "next battle" over and over again once I've found a composition that works. What those decisions should be, I can't really say. Perhaps tiered diablo-esque equipment, to compete at different leagues? Maybe not, I don't know.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean, French, German, Italian, Turkish*languages with full audio support
Hours played at review time, across 925 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
FM식 관리류 게임중에 제일 재밌는듯
dd
The game is crazy for the price, really fun
yes
아직 추가댓으면 할게 많지만 이정도가격이면 지금도 만족 와우 투기장 + 풋볼매니저 인공지능좀 발전시키고 컨텐츠 추가하면 갓겜댈듯
its kinda simple but does the work well
Amazing
very fun
할 수 있는 컨텐츠는 거의 즐긴 거 같음. 재밌음. 좀 더 즐길만한 컨텐츠가 앞으로 더 업데이트 되길!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $57K | 73 | 68% | $19.99 | |
| $10.1K | 55 | 75% | $5.99 | |
| $190 | 1 | 100% | $6.99 | |
| $143 | 2 | 0% | $2.29 | |
| — | 2 | 50% | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $682.9K | 1K | 84% | $24.99 | |
| $683.1K | 3K | 93% | $9.99 | |
| $682K | 1.9K | 97% | $6.79 | |
| $683.5K | 4.1K | 92% | $7.99 | |
| $683.5K | 803 | 81% | $39.99 | |
| $683.6K | 3.2K | 93% | $10.99 |