
Sequel to the best-selling escape room game, brings a fresh take on first-person puzzles with a variety of new rooms to explore solo or with friends. Solve intricate puzzles, uncover hidden secrets, or craft your own escape rooms with Room Editor 2.0.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Escape Simulator 2 is the sequel to the best-selling escape room game. With immersive new environments, deeper puzzles, and innovative builder tools, it’s the ultimate first person escape room experience.

Explore new locations crafted with the help of escape room experts and legendary community builders. Each room pack contains four rooms filled with intricate puzzles and hidden mysteries:
Dracula’s Castle: Step into the shadowy fortress, uncover its secrets, and free the town from a dark curse.
Starship EOS: An exploration vessel is stranded after a collision, forcing you to retrieve an energy source from a mysterious dark sphere.
The Cursed Treasure: Follow a cryptic map to a pirate island, overcome treacherous trials, and claim the ancient treasure.
With more content coming soon after the release!

The game is designed for both solo play and multiplayer with friends. Up to 8 players can join together online, with built-in voice and text chat for easy puzzle-solving communication.

When you step into Escape Simulator 2, we want it to feel like you’re walking into a real-life escape room. Every detail is designed for interactivity—you can pick up and examine objects, wipe away dirt, drive vehicles, take a seat wherever you like, and move anything that’s not bolted down.

Create your dream escape rooms with the updated Room Editor 2.0! After seeing over 4,000 rooms built in the first game, we’ve made the tools even more powerful and intuitive. The new lighting engine makes your rooms look more like the official rooms, the Building Editor lets you design rooms (with working stairs!), and you can bring everything to life with Sequence animations.

Why a sequel?
A sequel gives us a fresh start and lets us push the limits of the genre further. We were inspired to explore darker escape room themes and experiment with new gameplay and puzzle ideas. Splitting from the original game let us focus on improving key features like rendering, networking, physics, and animations.
Will Escape Simulator still get updates?
Yes! With the recent Mayan DLC and more content on the way, we’ll continue supporting the original game while expanding its reach to new platforms.
Is it scary?
While Escape Simulator 2 is darker and has a more mysterious vibe, it’s not a horror game. The game also doesn’t feature any jump scares or gore.

We’d love to hear your thoughts and ideas for Escape Simulator 2! We ❤️ our amazing community of escapers, puzzle solvers, and builders, so feel free to share your ideas on Discord or email us at: community@pinestudio.com!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 939 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
算是今年玩的第一个联机游戏 非常推荐和朋友一同游玩 正价购买不亏 打折血赚 比第一代精致很多 谜题也算是有趣 但人数不宜过多 小于等于三人体验会很好 不然人越多解的越慢 谁懂第一关在小马车里坐牢15分钟的感觉啊
has escape simulator 1's soul but longer and requires more effort than the first game. just as fun but would reccommend playing with friends to avoid being burned out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Jul 31 → 3.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish, Russian +3 more
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tried the first stage and part of the second one, but I'm refunding it. Many puzzles are way too obscure and even with the hints they don't make sense. I guess they wanted to step up the challenge/difficulty compared to ES1, but it's frustrating more then anything. Also the bright and cartoony vibe that Pine Studio games always used to have is completely gone and the new more realistic aesthetic is much darker and messier than ES1.
이거 해도 돼? 아 하고있어? 알았어 그럼 이거 해도 돼? 아 이건 너꺼야? 알았어
Лучшая игра в жанре "выберись из комнаты" из всех что я играл. Паззлы не душные, но иногда конкретно дают прикурить.
I wish steam had a neutral option. Yes the graphics and puzzles are better then the first one and its very fun. But i feel like compared to the first one, the co-op aspect is way less. For me this game was more about two people solving different puzzles in the same game then working togethater as a team. I recommend this if you play alone, or the first game if you want a good co-op experencie.
The game is full of render and performance bugs on Mac M4, making the experience very frustrating. The latest hot fix made the game just unplayable. Not recommended for now
密室2无论是流程还是难度都比前作好太多了,每个密室都是量大管饱,还总有一两个值得冥思苦想的难题,密室的建模和可玩性也比前作好上不少,特别是城堡外看风景填建筑名字的桥段,第一次把线索融入在风景中,前作的诟病都有很好解决确实很不错
1보다 더 업그레이드 된느낌? 창작마당이 한글화만 되면 완벽할거같은데 ㅠㅠ 매번 챗지피티한테 종이사진찍어서 물어봐야됨,, 컨텐츠가 1도그렇고 2도그렇고 한정적이고 창작마당에 의존하는 게임인데 아무래도 영어로 되어있다보니 내가 영어공부를하는건지 방탈출을 하는건지 모르겠음 간단한 영어도 아니라 고딩수준 영어로는 한계임 창작마당한글화는 현실적으로 힘든거 알지만 누르면 번역이 된다던지 방법을 모색해봤음 좋겠어,, 진짜 재밌단말이야,,
Приобрела эту игру, потому что очень понравилась первая часть. Честно, была сильно разочарована, потому что понравилась стилистка первой части, геймплей, атмосфера и сами уровни. Во второй же части да присутствует крутая графика - реализм, но теряется полностью шарм игры. Словно это обычная проходная игра про путешествия и бродилки, как будто вообще не про разгадывание загадок. Также странным показалось взаимодействие с предметами, не такое удобное как в первой части.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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