
Eo is a world created by roleplayers for roleplayers. Constantly changing depending on players actions and stories, this is the world roleplayers have been asking for. Eo is a world filled with Dungeon Masters playing as gods that may interfere depending on faith and sacrifices.
Modeled estimate, not a reported figure. How we estimate →
About
The world always changes.
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Eo is the goddess of Creation. She created all the gods: Maritros, Noctarion, Ankarum, Maeve, Terraflora, Fulguris, Temporos, Tempestor, Sapiara, Phantamos and many others. In Eo, the gods are watching you, and they want to be worshipped to be more powerful. So, choose a race, find others, survive, explore, build and change the world. We are trying a new concept where the players will take part in adventures that will actually shape the world and change it - maybe you will destroy and entire village for your god Murder or because Terraflora fears their advances will destroy a sacred forest. Find a way to communicate with the gods and they will help you with what you desire.
Playable races:
- Humans - We are the most common race on Eo. We are also called The First Sons, because we were the first people created by the goddess. We are hard workers and we can learn any skills with ease.
- Elves - We were the Second Sons of Eo. Upset with all the flaws she saw in Humans, Eo created us to be faster, lighter, more intelligent and able to brighten the dark with our inner light.
- Orcs - We were not created by Eo. We are born from curses cast on elves and humans by in the Divine Wars. Our deformed shape is part of the trauma of that time.
- Fey - When Eo created Terraflora, she immediately spawned us, the Fey. We are Terraflora's little helpers, her Archdruids. We protect the forests from devastation, plant trees and even defensive vegetation that help keep men and ravenfolk away. Unfortunately, some of us are dissevered from this way, falling in love with humans, even corrupting animals with orcs and ravenfolk.
- Catfolk - When Noctarion fell, he created Demons and us. We were born to follow the Dark Prince and eradicate all evil. The Prince created all felines to be agile, fast and precise in our fight for Justice. We are the superior mortal beings, in service of the Prince that Brings Light, Noctarion, as well as Murder and Chaos. We will bring torture and damnation to all those who are weak and fall to the pleasures of the flesh.
- Ravenfolk - We were not created by the goddess Eo. We were born from the mockery of Phantamos and Maeve. Defiants, they looked at the humans and elves, their beauty and perfection, and created us to laugh at Eo. However, we became wise, centered and in many aspects, superior.
- Demon - We are also called Children of Noctarion. Men follow Eo because she forgives. We don't. We don't forgive murderers, thieves and traitors. Men are evil and these men will find only torture when they meet us. We are the true Warriors for what's good and pure.
- Dark Elves - Disgusted by the weakness of elves, our people devoted themselves to Murder. Our Lord Murder purges the world of evil and in his trail of blood leaves only the honest and good behind. That is the true meaning of Good. In murder, we found strength, not weakness.
- Maritrian - We were created by Maritros, Lord of the Seas. We were tasked by Him to create Maritros, a mighty underwater city. But some of us gave up the Ocean to live among humans, even using magical means to breathe out of the water, which was impossible before.
- Goblin - We are the true children of Maeve. In the darkness, we do his bidding and from sunlight we hide. We trick, we lie and we find precious things for our Lord. She hates us and she loves us. Our existence makes as much sense as she wills it.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
syka blyat
Bezeichnend, das fast alle, die sich genötigt fühlten, dieses Spiel zu zerreißen, sich meist weniger als eine Stunde damit auseinandergesetzt hatten. Das es sich dabei um ein Geschenk handelt, es ist kostenlos zu laden, hat dabei wohl keine Rolle gespielt. Da halte ich dann mal dagegen und bewerte nach 13 Minuten äußerst positiv. Der Ladebalken ist nun da, es gibt ein Einführungsfenster, in dem die Basics erklärt werden, die Grafik ist für lau sehr gut. Konnte Holz und Steine sammeln und Werkzeug herstellen, bin ein wenig durch die Landschaft geschlendert und habe über das Hobby Spieleprogrammierung nachgedacht und mit was man sich dabei alles auseinandersetzen muss . . . Significantly, that almost everyone who felt compelled to tear up this game had mostly dealt with it for less than an hour. The fact that this is a gift, it's free to load, probably didn't matter. I countered that and rated it extremely positively after 13 minutes. The loading bar is now there, there is an introductory window that explains the basics, the graphics are very good for free. Was able to collect wood and stones and make tools, strolled through the countryside a bit and got over thought about the hobby of game programming and what you have to deal with in the process. . .
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Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
4.3 hours of play , all it does is load for 20 minutes and crash . Sounds like a great game, doesn't work tho ! Will try again to see if it gets better.
Ich möchte euch etwas über Eo erzählen es ist ein kleines aber Feines Geschichten Spiel. Es gibt viele dinge zu entdecken und aber auch viele dinge die noch im Spiel behoben werden müssen. Ich fühle mich wie in den alten Zeiten des Pen and Paper , ach was rede ich wie zu den guten alten DND Zeiten. Wer auf ein spiel steht wo das Rollenspiel oben steht der kommt hier auf seine Kosten ich werde diese Beurteilung in zwei sprachen verfassen. Ich freue mich auf mehr von diesem kleinen Entwickler Team. Bitte macht weiter so und lasst euch nicht unterkriegen I would like to tell you something about Eo, it is a small but nice game. There are many things to discover and also many things that still need to be fixed in the game. I feel like in the old times of Pen and Paper, oh what am I talking like the good old DND times. Who stands on a game where the role-playing game is on top comes here at his expense I will write this review in two languages. I look forward to more from this small development team. Please keep up the good work and don't let it get you down.
Game looks like it has a fun concept, and I hope to see it advance further. Sadly, after figuring controls out, and looking for Pinewood... a tree I cut down landed on my head and knocked me under the map and I suffocated. I will try it again later, but again looks like it does have wonderful potential. I also like your Fey design. (At time of post game was free to play/test)
"No rooms available. Creating room..." for 15 minutes. At least the price is right.
The game is very promising and a potential amazing social experience , the idea of an Live rpg game with so much great characters, environment and ambient, I never experienced in other game. Looking forward to the Dev team who are constantly observing as the Gods, keep enhancing and building up more and more this beautiful game project!
well in its curent state... i would never recommend it... the only thing that i did like was the start.. u can pick demon elves Fey and whatelse... but thats all so far... :D the gameplay is horrible so far....
没中文 没成就 伊欧 世界,总在更迭。 加入我们的迪斯科 ord 社群:(链接已更新) 伊欧是创世女神,万神皆由她所造 —— 玛里托罗斯、诺克塔里昂、安卡伦、梅芙、泰拉弗洛拉、富尔古里斯、坦波罗斯、坦佩斯托尔、萨皮亚拉、凡塔莫斯,还有诸多神明。在伊欧的世界,诸神凝视着你,他们渴求信仰,以凝聚更强大的力量。你只需选定一个种族,寻觅同伴,挣扎求生,探索天地,筑造家园,进而改写整个世界的走向。我们尝试了全新的游戏理念:玩家参与的每一场冒险,都将真实地塑造世界、推动变革 —— 你或许会为信奉的杀戮之神踏平整座村落,亦或是因泰拉弗洛拉担忧某个族群的扩张会摧毁圣林,而选择出手干预。寻得与诸神对话的方式,他们便会遂你心愿,伸出援手。 可选种族 人类:我们是伊欧世界最常见的种族,亦被称作 “初代子民”,因我们是女神缔造的首个族群。我们勤勤恳恳,任何技艺皆能轻松习得。 精灵:我们是伊欧的 “二代子民”。女神见人类身上满是缺憾,心有不满,便造了我们 —— 身形更轻盈,速度更迅捷,心智更聪慧,体内的灵光更能驱散黑暗。 兽人:我们并非伊欧所造,而是神战中精灵与人类遭诅咒后诞下的族群。扭曲的外形,便是那场战争刻下的永恒创伤。 仙灵:伊欧造泰拉弗洛拉之时,我们便随之诞生。我们是泰拉弗洛拉的小小仆从,是她的大德鲁伊。我们守护森林,免遭毁灭,播撒新树,甚至培育防御性植被,阻挡人类与渡鸦族的侵扰。可不幸的是,族群中也有迷途者,为人类倾心,甚至与兽人、渡鸦族勾结,腐化生灵。 猫族:诺克塔里昂陨落之际,创造了恶魔与我们。我们生来便追随着这位黑暗王子,立志根除一切邪恶。王子赋予所有猫族敏捷的身手、迅猛的速度与精准的战技,助我们为正义而战。我们是凡世中的至高族群,效忠于带来光明的诺克塔里昂王子,亦效忠于杀戮之神与混沌之神。我们将向所有软弱之辈、沉沦于肉体欢愉之徒,降下无尽折磨与永恒诅咒。 渡鸦族:我们并非创世女神伊欧所造,而是凡塔莫斯与梅芙以戏谑之心缔造的族群。这两位神明桀骜不驯,见人类与精灵拥有绝世容颜和完美体魄,便造出我们,以此嘲弄伊欧。但我们却在时光中变得睿智沉稳,在诸多方面,已然超越了那些 “完美族群”。 恶魔:我们亦被称作 “诺克塔里昂的子嗣”。人类信奉伊欧,只因她懂得宽恕。而我们,从不宽恕。杀人犯、窃贼、叛徒,皆不可恕。人类本就是邪恶的化身,他们若遇上我们,唯有无尽折磨等待。我们,才是为美好与纯净而战的真正勇士。 黑暗精灵:因鄙夷普通精灵的软弱,我们的族人誓忠于杀戮之神。吾主以杀戮净化世间邪恶,血染之路,唯留赤诚与良善之辈。这,才是善的真谛。于杀戮之中,我们觅得的是力量,而非懦弱。 海族:我们由海洋之主玛里托罗斯所造,祂赋予我们使命,筑造起宏伟的水下城邦 —— 玛里托罗斯城。但族群中也有部分族人,舍弃了海洋,选择与人类共处,甚至以魔法习得离水呼吸之术 —— 这在往昔,本是绝无可能的奇迹。 哥布林:我们是梅芙真正的子嗣。于黑暗之中,我们奉行她的旨意;于日光之下,我们便隐匿形迹。我们善用诡计,满口谎言,为吾主寻觅世间珍宝。她对我们,又恨又爱。我们的存在,本就如她所愿,无迹可寻,却又真实存在。
게임실행이안된다. 2022년 8월 13일 플레이하고 지금다시해봣지만 여전히 로딩중에 멈춘다. 4개월이나 지나고 여러차레 업데이트를 한것같지만 전혀 고쳐지지않았다. 혹시모를 저작권때문에 음악을 꺼야한다. 음악을끄고 다시 실행시키면 다시 음악이켜진다. [url=https://youtu.be/iLA70oxNw5c]https://youtu.be/iLA70oxNw5c[/url]
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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